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  1. Tauer

    Tauer's Models 2.0

    It's actually made by @paladinjst, although based on my Grom model :) But yes, the plan is to release him next. Will probably be making a few edits to the texture (adding some TC and the like) and then get started on animating him.
  2. Tauer

    Kilrogg Deadeye

    Thanks mate! I might add some reskins with some alternate colors at some point – or maybe I can convince my friend @The_Warchief to give it a go? :D Thanks guys! Appreciate the support :) Neither did I! Guess I had too much fun with this one :grin: You and me both, man... You and me...
  3. Tauer

    Tauer's Models 2.0

    Thanks guys! He is actually finished already – 8 years ahead of schedule! This is kind of deliberate. I chose this weapon / animation style in part as an “homage” to my original Kilrogg model, which was one of my very first models ever. Unfortunately not, no – the stick is purely aesthetic on...
  4. Tauer

    Kilrogg Deadeye (Model)

    Kilrogg Deadeye, Chieftain of the Bleeding Hollow Clan. Had a blast making this one – I even enjoyed animating him :grin: Hope you like him. I will probably update with an uncorrupted version at some point.
  5. T

    Kilrogg Deadeye (Warcraft 3 Model)

  6. Tauer

    Danath Trollbane

    Thanks guys - appreciate the support! Thank you man! I use 3Ds Max exclusively for modeling, animation and WC3-specific stuff (event objects, particle emitters etc.) and 3D Coat for texturing :)
  7. Tauer

    Tauer's Models 2.0

    ❤️ Making slow but steady progress:
  8. Tauer

    Tauer's Models 2.0

    Eh, don't think I'm going to be changing it at this point. Thanks for the suggestion, though :) Probably not – it's a bit late to add that now with the model all unwrapped and textured. Should probably have added it to begin with, but as with most of my models it's a pretty loose interpretation...
  9. Tauer

    Tauer's Models 2.0

    Yeah, he will have custom animations like my other models :) Thanks man! Texture is nearing completion:
  10. Tauer

    Tauer's Models 2.0

    Slowly getting somewhere:
  11. Tauer

    Tauer's Models 2.0

    I don't think I will be making Mogor unfortunately. I'm aware that Dentarg has no hood in the WC2 icon, but I usually like to put my "own" (or in this case one I stole from a concept artist :grin:) twist on the character design. It will also help differentiate him a bit from Cho'gall. I know...
  12. Tauer

    Tauer's Models 2.0

    Dentarg is also on the backlog! I actually threw together a base model for him based on my Cho'gall a few years ago: I will probably work on his skin concurrently with Kargath after Kilrogg is finished, since Kargath only needs animations. Loosely based on/inspired by this concept art I came...
  13. Tauer

    Tauer's Models 2.0

    I might make a young Uther based on the Turalyon model at some point, but he's pretty far down on the list at the moment. Kilrogg is the priority at the moment, and after that probably Kargath. Regarding mounted versions, maybe? Not in the plans at the moment, but never say never :P
  14. Tauer

    Tauer's Models 2.0

    Don't worry, approximately 7 years and 11 months of that will be spent on animating him :D
  15. Tauer

    Tauer's Models 2.0

    Just about ready to call it for the head:
  16. Tauer

    Tauer's Models 2.0

    One more WIP before I go to bed:
  17. Tauer

    Tauer's Models 2.0

    Alright, finally got started on the texture for this dude: Obviously still early WIP – the eye scar will come after I get the base of his face finished
  18. Tauer

    Ratling Gunner

    This is probably one of the best models on the site and absolutely deserves DC. Astounding!
  19. Tauer

    Anduin Lothar

    Interesting! It's probably because I used a different setting for the compression value when I converted the texture this time. I don't remember how much compression I used when I originally uploaded this – if you don't mind, could you tell me the exact filesizes of the two textures you have...
  20. Tauer

    Anduin Lothar

    UPDATE: Figured I might as well fix some small issues with my older models, so starting here with Lothar: Fixed all severe warnings in the sanity check and greatly reduced number of unused tracks Tweaked his eyes a bit to look less beady and derpy (Finally!) fixed the ribbon so it actually...
  21. Tauer

    Kurdran and Sky'ree

    As I mention in the description this is something I might consider working on in the future :)
  22. Tauer

    Tauer's Models 2.0

    I think you got that backwards, your level of quality is something I can only dream of reaching one day ❤️ Glad to see you're still around, man! Not sure whether to laugh or cry at this - it's so fucking accurate :xxd:
  23. Tauer

    Gul'dan

    ❤️ Thanks man, I appreciate it! Thanks! UPDATE: Optimized the model even further using the site MDLX Optimizer. No more unused tracks.
  24. Tauer

    Alleria Windrunner

    UPDATE: Fixed an issue with the normals that made the model appear darker than it should. Thanks to @stein123 for reporting this. Here is a screenshot of the issue: The issue arose because I used Mdlvis to remove a few keyframes to eliminate the remaining unused tracks. Apparently this program...
  25. Tauer

    Turalyon

    Remember to test it in-game. The hammer glow is rendered incorrectly on the website viewer :)
  26. Tauer

    Alleria Windrunner (Blood Elf)

    Thank you for the kind words and swift moderation @Archian ❤️
  27. Tauer

    Alleria Windrunner

    UPDATE: Further optimized (now only has 2 unused tracks that I cannot get rid of - I think they are created when I export the model and the IK keys are baked into FK nvm fixed it) and fixed the foot orientation issue reported by @stein123
  28. Tauer

    Alleria Windrunner

    Definitely not deliberate - something must've gone wrong when I optimized the model. Thanks for reporting, will fix :)
  29. Tauer

    Khadgar

    UPDATE: After some struggling, I have managed to make all 3 models pass the sanity check completely! (Thank you for the advice @Stefan.K !)
  30. Tauer

    Khadgar

    Thanks man! How are you? I hope to be able to go back and visit China one day, we could meet up :) Thanks! The visual style is something I have given a lot of thought. On the one hand, it's important to make a custom texture fit the existing art style - on the other hand, many vanilla WC3...
  31. T

    KhadgarOld (Warcraft 3 Model)

  32. Tauer

    Alleria Windrunner

    UPDATE: Optimized model by removing unused keyframes.
  33. Tauer

    Turalyon

    Huh, interesting. Didn't know that was a thing - I guess you learn something new every day. Seems like this is an issue for all my models. Will look into optimizing. Already did a bit: UPDATE: Thanks to @Stefan.K I noticed a large number of scaling keyframes that are unnecessary. Optimized the...
  34. Tauer

    Alleria Windrunner

    It's possible to display all 3 attacks in game using triggers. Here is a sample map demonstrating it, courtesy of the great @The_Warchief :) Thanks! Thank you, glad you like it!
  35. Tauer

    Turalyon

    The sword being broken is due to lore-reasons. Doomhammer destroys Lothar's blade during their duel in the Second War, and Turalyon picks up the broken blade. Thanks! Glad you like it! Thank you for the kind words, it's appreciated :)
  36. Tauer

    Tauer's Models 2.0

    Kilrogg is next on my list :D Skeletor pony jokes never get old though! Thanks mate :) Thanks man! I'm glad you like them – the animations took a buttload of work to get finished, especially Khadgar :hohum:
  37. Tauer

    Thanks! :D

    Thanks! :D
  38. Tauer

    Tauer's Models 2.0

    That's interesting - don't know why renaming the sequences would cause any kind of errors. Did you try doing the same thing with Retera Model Studio instead? EDIT: Also, if you want to force him to only use staff attacks it should be as simple as adding "two" to Art - Required Animation Names...
  39. Tauer

    Gul'dan

    Update: Fixed some issues with this model: Selection has finally been fixed. This issue was reported to me by @SpasMaster years ago, but I've neglected to get it fixed until now. Sorry mate! Some keyframe issues pointed out to me by @frostwhisper
  40. Tauer

    Tauer's Models 2.0

    Huh, that looks weird. Thanks for reporting! Could you possibly post the map you're using here, so I can reproduce it?
  41. T

    Kurdran Missile (Warcraft 3 Model)

  42. Tauer

    Turalyon

    Hell yeah – to me, Turalyon will always have short blonde hair and glowing eyes :)
  43. Tauer

    Tauer's Models 2.0

    Thanks man, appreciate it! Out of curiosity, when you say tinier proportions, do you mean the overall scale of the models or the proportions of the individual body parts? Glad you like them :)
  44. T

    Alleria Windrunner (Blood Elf) (Warcraft 3 Texture)

  45. Tauer

    Alleria Windrunner (Blood Elf) (Texture)

    A simple Blood Elf reskin of my Alleria Windrunner model.
  46. Tauer

    Alleria Windrunner

    The Blood Elf skin will be uploaded shortly :) EDIT: Blood Elf retexture has been uploaded.
  47. Tauer

    Tauer's Models 2.0

    At long last they are finished (I hope): Turalyon, Alleria, Danath, Kurdran and Sky'ree and Khadgar! Sorry for the rather extreme delay (calling it that seems very generous) - I can't believe it's been almost 5 years since I've uploaded a model. Please report any issues. Please don't worry...
  48. T

    KhadgarDraenor (Warcraft 3 Model)

  49. Tauer

    Khadgar (Model)

    Khadgar, legendary mage of the Second War, apprentice to the Guardian Medivh, and a member of the Sons of Lothar. By for the most time-consuming of the Sons of Lothar models, due to the fact that I decided to make 3 distinct versions of him. I made this decision because of the abundance of...
  50. T

    Khadgar (Warcraft 3 Model)

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