Hey man, long time no speak. Do you happen to know if there are any plans around here for WC: Reforged? I haven't read up to much on it but i am...
I am sure, i even have the SS of the code too, that was just pasted from a wordfile i put the code into. I've checked the code several hundred...
No matter what i do to try and load up my save file it doesn't work.
Played a new file on 0.9.4.1 and saved with code "-load...
First thing that come into my head, is a replacement for all the shitty orb icons on WC3. Great stuff, very very nicely made.
Excellent execution. Well done. 5/5
I struggle to make out what this is, looks extremely confusing, a lot more work is needed. 1/5
I like the look of this Icon, good details on the blade and looks useful 5/5
Reminds me of 'Uroboros' from the resident evil series, I like it. 5/5
Works well with matching resource 5/5
Updated my 'Interactive Cinematic' thread in the Cinematic section of Map development with some pictures of the terrain so far in the cinematic.
Deleted my old Icons which were pending, due to the quality being pure crap on them.
So, I've been away for ages and decided to begin another cinematic, just thought i'd share a couple of images of the first few scenes:
It's no problem, It's clearly good advice as it worked for me :)
Hi pyf, I got it working and got the model file texture paths, all good now, thanks mate. Just don't know who to credit for the model :/
Thanks, doing this now to see if it works. DirectX loves trying to install Bing doesn't it?
Running windows 10, any ideas?
- Ok so i found it, still does it though, trying what pyf linked. Cheers.
Yeah it was my error, I had the fade effect on 0 for all colours, resulting in a blurry black text, when i've put it to 100% correctly, its fine...
Thanks guys, thats got rid of 1 of the errors, just getting another now saying the application cannot start, press ok to restart. Is there a...
See above, tried downloading it and got error messages when opening.
I don't have that? Is it just on here?
Just downloaded it and tried opening it:
Where can I find these models? I have them in my old map, but they use a custom texture and I don't know what texture it is & I cant find them on...
Nevermind what I said about the fades not working, sorted it all out now. Cheers guys
This look amazing!
I managed to use GIMP to make PNG images (Have to use them for Alpha) and BLP Lab is the only tool which has successfully got a BLP working in...
You, A Void, are a beautiful human.
Works wonders thank you.
Just to follow up, this is some of the stuff I meant:
If you need anymore help, let me know.
I love this, really like the models you've used.
Looks like its going to be a ton of pathing blockers though if the map is playable.
This is awesome. God i LOVE it. It reminds me of fighting 'The End' on Metal Gear Solid 3.
Okay, here is my analysis of what you've posted.
1: Try to avoid using stand alone doodads like this, they are poorly made by Blizzard...
Trusted judgement though, maybe others see those models too good and don't have a good eye for detail?
I haven't yet. I have checked them in the model viewer , I don't have as much spare time as i'd like to do this
I agree, they could use more work, but they do look good to begin with regardless - and I usually base my comments on models for cinematic...
Even if it was a long time ago, thanks still :)
4 Years late, but thank you :)
4 Years late, but thank you for the cake, though I think its broken now.
I'll try this tonight If I get the chance too. Regarding this, should I make the image, then save it as TGA then convert to BLP? - It has Alpha in...
This thing looks devilishly mean (See what I did there?) - Puns aside, this is a good addition and for anyone who is making something which is pit...
I like this, looks well done - The face reminds me a bit of a cats face, but beside that, nice icon.
Looks lovely imo. Nice buff and looks rather unique. Good stuff. 5/5
The new additional models are in par with the rest of the bundle, with the exception that the last one, looks more like a pottery lamp, the rest...
Hi, I am having issues with fading masks on my map (Where you fade with a custom imported image) - On my old maps it was fine, though everytime i...
Why this would warrant a 6/5 makes no sense.
Nicely done. 5/5
I think you've done something wonderful here.
Good job, also I like the fact the dragon stays the color it should be (I.e. Red, Bronze, Black...
Okay, - Update:
I am working on a new Cinematic, called: The Fall of the Nine (WIP)
Heres just a few cinematic SS's I took just to keep updated...
I like the Icon, I only have a problem with its similarities with your Aqua Spike Icon. 3/5
I like this Icon, however I am put off by the fact it is almost exactly the same as your Volatile Waters Icon. 3/5
I cant exclaim how much I like all these models. Add so much variation to what is currently a boring set of heros.
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