Nice map. I'm still at work correcting the engrish as requested so if that bothers you, wait till the fixed ver is out.
Amazing. Just amazing. wish for save-load code as well as an open world and town though.
Hmm maybe ya missed my post anyway can I have this made into a load screen and minimap please? (pics are named loadscreen and minimap)
My pics are attached in my post
bump. anyone still doing this?
Need the big one as a load screen, thanks a bunch! Feel free to edit to make it fit if necessary.
Small one as a minimap image for lobby....
Ah well, for now I will just use that 'solution' with setting accuracy damn high then.
One very big problem...
How do we make the camera further away from the target at all times?
More specifically, I'd prefer view 2 over current...
Erm those units are 'buldings'. But I had to uncheck building so that I can rotate them however I please. They have no attack movement shadow or...
Hi, you know that dreaded bug all of us large mappers hate? When 500 vs 500 battles occur, units stop-go-stop-go?
I was wondering, if there were...
Ah k it's instant cast so shouldn't be a problem. However why not just have one dummy in the game with infinite cast range so he can affect any...
Unit - A unit Begins casting an ability
(Ability being cast) Equal to Stealth (Interceptor...
Unit - A unit Begins casting an ability
(Ability being cast) Equal to Stealth...
I hope it doesn't render half of the really good oldie maps unplayable again.
Battleships. Especially my upcoming twitch based controled one :D
I dont understand why its like 1 grand. If they charged less I'm sure lots more pple will get it.
if you can watch zuperz's sig for 10 seconds without puking, this is NOTHING.
Well I don't think WoW's lore is THAT bad, though realistically speaking there shouldn't be fighting between the hoard and alliance in such a...
well thanks people but the thing is I have already isolated the group of triggers, but can't get a full house to test it.
I think it has to do...
Unfortunately, no death anims.
Its a basic trigger used in almost all maps allowing bounty to be collected from killing whichever player's bounty flag is turned on, just like...
I copypasta'd triggers to a stable-ish map, but I no longer have the editable version of the oldest and most stable. My spawn triggers have been...
I did. debugged one trigger at a time. Nothing. All I know FOR SURE is that the stable version, even with the same trigs on, DIDN'T CRASH.
It happens EVERY TIME I host the game (paid dedicated bot server, no problems with other maps), 1 or 2 pple will drop, rarely 3.
Don't think I added any of those in between the stable and unstable versions.
Could someone open up the attached map and do something?
can anyone help plz
I'm pretty sure the creator either quit or doesnt care many years ago. I hate people who just cut off all means of contact like that.
I hate people who say graphics don't make a game. If that is the case, why do so many people dump several thousand bucks on a big 3d screen?
yeah i tried, it still desyncs, heres part of log if it helps
[Sat Oct 2 08:50:40 2010] [GAME: Helms Deep #3] [Local]: Shortest load by player...
My apologies, we just CAN'T get v2.1 or above to work. Rolling back to v2.0, no wargs, no mumakils but also no desync. We will be back.
Thanks, the thing is I'm sure its the triggers as I copied the entire map (the way you mentioned) and the exact same problem happened when I...
Lol got it thanks
BUMP didn't work, help please.
Exported, same problem in new map. I think it is something to do with my triggers. Can someone please take a look?...
yeah its the bot. Sometiems happens to my own maps too but just gotta save it again
Anyone else ever had this problem? Download the map, then it drops you. And keeps dropping you. Delete the map, you can go in again, download, drop.
What about units and regions? In the unit editor, is there a simpler way?
You could just email them directly to me. silverleaf321 (at) gmail.com
Nop still not found.
desync is when players split from the main player pool, and would be left in their own game. So one game becomes two. So lets say 10 players, 3...
doesn't work. Link is 404.
Yes that is the problem. People get DC randomly. Whats the solution?
This map sometimes desyncs at startup. Random people seem to be affected. Nothing in the startup trigs suggest anything weird, at least not to me....
I'd like two loading screens please, one made of each.
They are for 2 seperate maps on the same theme.
This is still bugged as hell. Working on it. Bots taken down.
Hi, must have missed me :vw_death:
Here's the pics, feel free to resize and cut as approperate thanks
nice but a bit too big for a prop innit
Request: A script, in GUI or JASS (preferably GUI) that does the following:
When unit exits a transport, on the condition that the unit is a...
Separate names with a comma.