Sry, I didn't notice. I just wanted to make it easier for people to find my "official" replies easier. It's sort of highlighting useful...
It's paused at the moment. I'm having problem with Map Editors (something about the newest version of Warcraft) and I wasn't able to solve it....
I will give it a try, thnx a lot!
Edit: Works with the 1.26 version
Well it seems my old map was loaded all right but cannot be saved as I have over 30.000 doodads. Shame :(
That's great to hear! I will give it a try and come back crying if I run into problems. :P
Thnx a lot!
As long as I remember the standard editor was limiting on the number of doodads. Last time I was working on maps I was using JNGP but now it's not...
I've been away from map making for a long time and as I decided to return and finish my old projects I was a little confused...
I just played it with a friend. Really lovely map with the familiar style of Imago. Tidy stats and ability system, convinient ability interface...
Of course. If there are spoilers in these questions send me a private message.
Unfortunately there isn't something to post about. I'm still triggering quests (optional and main story). I'm sure you don't want me to post every...
Yes, I am working on it, although it takes a lot of time due to my work respnsibilities.
I hope you are patient :)
Check my signature for the link...
I scrapped and re-designed an ancient city area (not showing in the screenshots) to look better. Also the old one had limited space to move and...
The hero select system is indeed somewhat outdated. I've improved it (hopefully) in the next part of the story :)
Updating was kept stagnant since I am still working on quests. I can't update it everytime I complete making a quest. :p
Quests are a lot.
I was browsing your album The Callienth Mountains! Breathtaking!
Hello Zekrom! Map is still on progress. I just have a few extra ideas that I want to put in.
I'm a little confused whether this belongs to the Tutorial section or it's simply a System, so in case I posted in the wrong place, apologies.
This is my very first Tutorial. While I think it's but a little pebble in comparison with other Tutorials which are the mountains, I...
I think I found a typo. You say click on 9600 Hz rate and click on the 96000. Looks like you were hungry and ate a 0. :P
Thank you Zekrom. I'm doing my best. :)
Glad you enjoyed it. Stay tuned. :)
Oh dear... that brings memories!
While I've played it only a little, I've watched my friend playing it for many hours, losing his soul piece by...
I wish I could offer more than moral support.
I am happy to hear you managed to stabilize things.
As for why would someone hit HiveWorkshop is...
Thank you Zordrak. :)
Happy late B-day! :P Να τα χιλιάσεις!
Great map! I really enjoyed it!
There were a few bugs, like my hero dying from enemies during cinematics or how I managed to kill Prince Goren...
Thank you a lot!
After a long time I can continue working on this map.
I decided to drop the original idea of each class having two...
Yes. Slow but still making.
I encountered a bug:
I freed James from prison AFTER I fought the Pit Keeper. I think the cinematics are in wrong order.
It's a really nice map. Would be a shame to not improve it.
I played for about an hour and so far is pleasant.
If I'm not mistaken the map is heavily influenced by Final Fantasy styled games. The cinematics...
During a cinematic Zeramesh calls Volt "Greece Monkey". Racist jokes in maps are never funny. Please change that.
Fixed. Thank you for your report. :)
Yes, the sequel is here http://www.hiveworkshop.com/forums/map-development-202/prophecy-dark-angel-part-2-a-226815/.
Although I barely find time...
Thanks everyone for your replies. I am so busy with work the past few months that I lack time to visit my account more often. Be well!
I post in blue color while replying in my resources so it's easier for people to track information. :)
There are some important matters going on in my life and it leaves me with almost no time to focus on making the map.
Gigas needs a tactic to kill. Something happens when he is attacked. Hope that tip helps.
Mpampoulas the big black ghost you saw, can be killed...
So this city is somewhere in Thessaly? :xxd:
Very good work it looks fantastic!
Oh, I got it.
Part two is still in progress. I really can't tell how much is left to finish it.
I'm glad that you liked it and thank you for your review.
What is the "grace period" you propose?
Exactly what I did with the armor. Same will do with Attack types: Normal, Spell and Pierce.
... and I think I will also "homogenize" armor and attack types. Heroes become way to powerful and monsters need extremely high numbers in damage...
As I said, I can't balance the heroes and the enemies. Trying to adjust the numbers I end up with extremely high hit points / armor and it just...
I'm half way through with the chain of the Main Quest and I'm almost done with Optional quests around the map. If I wasn't so busy with work Part...
I'm fine. How are you?
Downloading and playing it today! :)
What? No, of course not!
I'm still working on it. Just wanted to fix a bug on this one, someone noticed. :)
I'm embarrassed to say I haven't played the new version yet... :hohum:
Will do tonight, as I'm curious about the new system.
This camp is part of a quest. Once you get the quest, a way opens to get there. The quest can be obtained from a hidden place near the lake....
Separate names with a comma.