Nice feedback, I'll try to update this sometime in the next week or so.
You should definitely do some multiplayer testing.
I think it's better if you run everything off a single timer then.
I made a similar system a few weeks ago, but I use BlzGetUnitAbilityCooldownRemaining. What issue are you having with that, exactly?
Sometimes it can be useful to disable the auto-casting of certain abilities. For example, you may have a custom Searing Arrows ability that has a...
Wasn't the Panther-Anthro guy banned here at one point?
Just to clarify I'm not really that interested in playing since it probably...
That should probably be replaced by a 'Shard' struct array.
Haven't modded in like 4 years or some shit but I'm totally in.
Fun fact: I ran the first ever Hero Contest at THW.
Are we allowed any small...
I'm pretty sure it was longer than that.
Anywhere I can learn about the former THW member skype groups?
I was a moderator twice (spells), not sure on the dates exactly, I was demoted on my first instance of being a mod (which was bullshit, by the...
imbabuilds.com is a reasonably good resource.
A dedicated SC2 section (that isn't terrible like the current one), may renew my interest in SC2 modding or at least...
Programming and computer science are not synonymous.
I've never understood why people base their buying of a starcraft game on its campaign when the series' success is almost solely from the...
A fundamental change in a spell's behaviour would presumably carry over to HotS.
This is a WoL update, not HotS.
The difference being that you can lose in SC2 from stuff pretty much outside of your control. ie, you can't know exactly what your opponent is...
I don't remember any of this, but I'm not really the type of person to do something without justification.
It's even more surprising that infestors aren't made any worse against terran, since ghosts are pretty much never used against them.
How do you have the patience for that? It must have taken an insane amount of mindless grinding.
Set the model, not the actor, and it should work fine.
300K, or 30k?
The important thing is you've found a way to feel superior to both.
Dr Super Good certainly isn't.
No it didn't.
Maker, your third trigger doesn't even make sense. The last else block can never be reached.
A weight of 80% is fine when there are multiple judges, and certainly better than a 50% weight when there are more than 2 judges.
Which is still...
I wonder if I'll finally enter one of these. It's looking likely.
Switch from code tags to JASS tags.
Find an instance (with proof) where GetWidgetLife() on an item can return anything > 0 and < .401.
You're a fool then. Just use 0.
No, it does not.
And the optimizer is more useful than any vJASS script, so oh well.
Might as well disband social groups entirely then.
Yeah but algorithms such as those rarely (never?) occur in spells, and if they did, they'd only be part of a library that is required by the...
Just ignore what would've been my judging. I only have two maps left, but I think I've been traumatized enough.
Mine should be done in under a day.
For some reason my hero's art looks terrible in game despite looking fine in Magos. Oh well, I guess I'll be judging.
Last I checked (which, admittedly, was probably close to a year ago), his spells were either completely GUI or pseudo-JASS, so I'm now leery as to...
It's the tauren chieftain model edited a bit (it shouldn't be difficult to tell what's missing) and using the spirit walker texture.
He doesn't need to be covered in ice for his abilities to have an ice theme. Look at the Lich, for example.
What the art for my hero will probably look like:
He'll probably be ice themed.
I can judge since I certainly won't have the time to finish my map (my progress: I almost decided on the dimensions of the map).
No it's not.
That's not even what I'm referring to. Read it again.
Separate names with a comma.