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Ah, it doesn't matter anyway
i fixed it already, just like you posted, works fine now
Voodoo master (troll)
Pupeteer - control the enemy for duration of time
Cursed armor (single allied target) - when enemy attack you return...
Thanks for approval, i will update it later for those flaws you mentioned
changed that, still not working
Spell is based on thunder clap, and i want it to damage only enemy units but i can't see why it is not working, armor part is working
Maybe trickster or prestidigitator
nice ideas especially for mugging, about ensnare i could modify it to be aerial shackle casted from dummy
Thanks for playing, of course this isn't even half of gameplay. I plan adding more areas and final boss area, also hidden areas, more items and so on.
maybe i was unclear i have necro, berserker and crusader heroes finished, but i can use those ideas for another heros.
Unit - A unit Dies
(Owner of (Killing unit)) Equal to Player 1 (Red)
Hello, can you review my campaign
I am making rpg map and i need some ideas, so far i have crusader, berserker and necromancer heros done, theme of map is like living vs undead, so...
1.30.4, i will update it with some quests and balance changes, be tuned :)
i will try this, thanks
you mean like to make trigger for every level to add certain amount of xp, so i can limit it if hero level is higher
I am making rpg map, so to avoid leveling in weaker region, i want to force players to go in stronger regions. So i want example if my hero is...
Map takes place in Lordaeron during Scourge invasion. Humans and Orcs put their differences aside and joined forces against common...
Its for custom campaign so it doesnt matter
I make this and it worked, but dont know is it proper way
Unit is attacked
If then else
attacking unit has an item x
Dont want cooldown just plain passive ability
Is there no way to set like: if attacking unit have that item than if random number between 1 and 100 is below 20 than create dummy on position of...
I want to make item that have ability that have 20% chance casting crushing wave on attacked unit. I dont know what condition to use for hero...
oh thanks, i am kinda in necromancer things, too bad i can't finish it due old version won't work properly on newer, have a nice day too :)
Unit - A unit Learns a skill
(Learned Hero Skill) Equal to Skeletal Mastery
This work for first time when learned, what about level 2 and 3?
So i have necromancer hero that raises skeletons and i want to make ability called skeletan mastery that perma increase hp and dmg of skeletons,...
i will check those bugs, nice point with scepter of sea i overlooked that. I think i checked aneglur as undead i will check that to.
inform if it doesn't so i can fix it again
i redone it
i did it how tutorial says, i don't know if it would work on newer versions..
Why buttons aren't visible after finishing any chapter, and how to make it so?
Can't open, i have old version
I want my boss to cast flamestrikes at random points around him. I know that i create dummy unit, give it flamestrike, but i don't know how to...
i would be grateful if you post in GUI,i don't use JASS
- Recruit Blackleg Logan
- Recruit Arania
- Recruit Bloodfang
- Recruit Kill'gull
So when for example...
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