Savage has already done that.
Warcraft 4, however, has a lot of potential. In SC2, you only have the Watch Towers as neutral buildings, unlike it...
Nice icons there!
Where could I share my ideas/thoughts about what I (and others) would like to see in future Blizzard strategy games, and discuss such? It doesn't...
Might be useful. I guess.
Thanks, I'll try out the first one. The second one is not bad neither, but this unit is rather supposed to finish harvesting in a few seconds...
Wait, this one has ...proper walking animations? :D
Noone did that, ever. Great!
Looks a bit like a wyvern, awesome!
I've been working on a unit called the "Thief", just some random flyer harvester who could steal minerals from veins, a hundred at a time,...
Don't be so dumb. So if I make a melee map where let's say, a Tree of life is able to train Space Orcs, you say "oh, that is normal, this is a...
Total ownage. 5/5, great model!
No offense, but what the hell? Seriously, what is good about this map? It is a ton of (good) models put randomly into a map, and called "altered...
Really nice one - But the portrait could have the usual team-colored background.
Land 4 legged dragons. Something rare here :p
Actually, this looks neat.
It looks like people really like this campaign, I give it a try.
Well, I tried it. Seriously, the content doesn't make any sense. The icon positions are also messed up, and..anyway, there is no point in it,...
Also. There is no map without bugs, once I had two thralls :o Nice story, fits well.
Great campaign, my favourite so far!
I'd love playing this with my brother - too bad he hates coop :P
His skills could be more special. But otherwise, I love it.
At the second map, where there are captured orcs, the feeling would be more effective...
Um. I didn't blame you, I just told you that this map is bad.
And if it's your first map, why did you upload it, anyway?
The ramps are just bad positioned. Sorry, but none of them are good, you should fix them. The units just change height when they get on it, and it...
I like it a lot :P
I'll try to sum some things up.
First, you don't choose it as a race, you just get a spawn unit, so basically any race can use it. The buildings...
It is really imbalanced. And I don't find it enjoyable, at all. That is my personal opinion only, though.
I mean, it seems you had a group of ideas, but many of them don't even make sense, the tooltips are messed up, as the new heroes also...
I give it a try..I think you should rather call it "Marksmen" though, without the "s".
Indeed, it would need a hell lot more of work on it. And maybe it's just me, but how can you shop if you don't have money?
Really good icon - hey, would you mind if I'd remove the borders of BTNKeycard for my map? I am not sure if I will upload it or not anyway.
I like the idea, will give it an ingame try.
That new tavern hero has the skills of other heroes, auras, and the pit lord's howl of terror. WTH.
I think it would be much better/playable with custom abilities.
That's stupid. Great! :D
First of all, I think you should work some more on the terrarin, there is just too much simple dirt, even under the trees, it looks too much...
I also had an idea about a "superbuilding once", it was an observatory, that was able to cast stuffs from rain of fire to tornado :P
And this map...
Hey, I am Naba, I'm from Hungary, and I have this account for a while, but I forgot to introduce myself :P I don't know why is it needed, though.
I don't understand, we can produce 1 hero with around 2000 damage in 3 seconds, so where is this fair? And no tooltips..And a ton of arthass :D...
You should also work on the two ends of the bridges, they don't fit the islands well.
its a great model, however, I prefer colored ones with 4 legs :D 5/5
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