Why are custom models such a pain?
Correct me if I'm wrong but to implement this guy as a working unit I need to do a few things.
I create a new unit, with an actor attached to it that references the new model I make which refers to the footman.m3. Ok.
Then I have to create a new weapon...
I'm trying to work on a turn based game but am struggling to decide whether or not the gameplay will be fun. I don't have a good quality video at the moment but the combat would be akin to -> http://www.youtube.com/watch?v=WkBJWibmmsE
-Any general thoughts on this?
-Would it need to be PvP...