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  1. shadowhog

    Legends of Arkain True Story DEMO

    how many acts total will there be?
  2. shadowhog

    Curse of the Blood Elves REVAMP

    Lets go!! Congrats on the release cant wait to play. Ill drop a review once I find something broken :)
  3. shadowhog

    Exodus of the Horde: TD Edition

    tooltip for spirit wolfs is wrong level 1 has 36hp, level 2 56hp, level 3 96hp. Tooltip says 50hp, 80hp, 120hp level 1 idk its damage didnt check level 2 does 13-15, lvl 3 19-21. Tooltip for level 2 says 16-17, lvl 3 21-22 Barracks maybe should be set to auto cast by default I left a few off by...
  4. shadowhog

    Hellfall: Act 1 - Empty Castles

    also in chapter 6 my units are benefiting from crest of Honor and Spellbreaker which are from the enemy heroes. This is the only chapter I have noticed this issue on
  5. shadowhog

    Hellfall: Act 1 - Empty Castles

    Gameplay was fun overall Nothing major to point out that was not already addressed. As far as variety you can use the standard bandit forces that's already in wc3 unless you want to make a new faction entirely. They have the multiple units that fit the same feel as the ones you have now in game...
  6. shadowhog

    Rise of the Lich King Reanimated 1.01

    I was on 1.28
  7. shadowhog

    Rise of the Lich King Reanimated 1.01

    Chapter 6 the portal was in the opening cutscene and after the dialogue he just stood there same issue as the chapter 7 opening scene. Chapter 7 Yes was referring to the boss Did not skip any cutscenes. Only time I pressed the skip button was when they where just standing there to bypass the issue.
  8. shadowhog

    Rise of the Lich King Reanimated 1.01

    Chapter 7 - The opening scene after the dialogue they where just standing there. The big enemy was outside the circle so was able to easily win. The rest of the chapters did not have any issues that I could see. The last mission was fun not overly one sided had its push and retreat moments you...
  9. shadowhog

    Rise of the Lich King Reanimated 1.01

    Probably need to make the shipyards invulnerable because if the trigger breaks in chapter 5 every cutscene/trigger I encountered in chapter 6/7 broke. One below and also at the start of chapter 6 Verimarthras will not close the portal. Have to replay chapter 4 then 5 etc to fix the triggers.
  10. shadowhog

    Rise of the Lich King Reanimated 1.01

    Normally will play levels twice one legitimate and second time I aim to break it, as in like you said those buildings are nigh impossible to do normally
  11. shadowhog

    Rise of the Lich King Reanimated 1.01

    Chapter 2 - the side objective says there is 1 ogre left but after using cheats to reveal the map I could not find any ogres Chapter 4 - Side Quest "Bypass" could not find the stone to activate the portal. Only thing that drops in the area with the gnolls is a tome from a crate Chapter 5 - Quest...
  12. shadowhog

    Rise of the Lich King Reanimated 1.01

    hey I played the original way back. Just curious before I download this, whats the changes between the old and new one. Is it just everything thats listed under the "Why would you want to play this campaign?" or is it other stuff?
  13. shadowhog

    Rise of the Destroyer v1.0.2 [Act One]

    I have only done the first and second level and there doesn't seem to be any issue. I also did not see I was suppose to download anything lol besides the map oops
  14. shadowhog

    Wrath of a Spirit

    The enemy AI tends to just run around once they are brought low like when the bar turns red. They will just run around and maybe attack once more else they just run circles around their own units and mine. Blight elemental attacks bounce need to say that in the tooltip Recommend removing or...
  15. shadowhog

    Conquest of Alterac v1.0

    Classic Download Orcs Hard Home of the frost wolfs has a green box in quest log Ice lord is invisible the dreaded black spot on the ground Undead Air units will not enter the crypt (may be designed that way idk) When selecting a half to full army group the units will not use the front gate of...
  16. shadowhog

    Conquest of Alterac v1.0

    Playing in classic graphics with humans on hard: Paladin has a green box for the icon from the altar, top left corner North east of the starting base where the bandit creeps are, there is a pathing issue when trying to go through the middle of the barricades. Aiden Perenolde does not appear...
  17. shadowhog

    Conquest of Alterac v1.0

    seems interesting I like the concept of the random enemy type
  18. shadowhog

    Kathmaral Saga, The Journey

    Was fun played through the levels as both factions Is it possible to add the combinations in the quest menu? some of the items that said to use with the ceremonial scroll did not want to combine
  19. shadowhog

    Kathmaral Saga, The Journey

    Starting chapter 2 I have control of all 3 heroes and marak. When quitting to mission select only prologue and chapter 1 where only available
  20. shadowhog

    Hellfire Orcs

    Did you get inspiration from Warriors of Azeroth Series made by Sansaney which is a russian campaign series as well? His campaigns was posted/translated here because some of the maps seem like exact replicas besides swapping the units/buildings to different races
  21. shadowhog

    Hellfire Orcs

    Only played up to the 4th mission. So far its okay Dialogue is a little rough in certain conversations but is fine in others Multiple missing tooltips that are just symbols or its blank (idk if thats cause of translation errors or version issue) The gameplay is fun so ill update when i get a...
  22. shadowhog

    Hellfire Orcs

    no unit name on these rider units Hero Ability "Send to the void" literally removes that unit from combat completely, it doesn't make them ethereal.
  23. shadowhog

    Legends of Arkain True Story DEMO

    is the story set now so to speak for book one and just editing gameplay now or will you be changing it since this still is the WIP?
  24. shadowhog

    Legacy of the Damned Reworked v1.4

    Chapter 1 - Still a pain mission as always lol. Kel new ability was nice and giving Arthas the option to use zombies without food was a nice touch. The new necromancer for each base was nice but stinks they could not be respawned for what little hp they have. Chapter 2 - Basically the same...
  25. shadowhog

    Eternity's End Enhanced

    In the Life Nexus it displays Watcher + ancient wisp = Dark Disple but unit says Dark Protector Nightmare item - Magnificent Crystal is it supposed to hit buildings? nice dialogue in chapter 5 you know the one. champion archers cant mount hippogryph Enraged water elemental does not have frenzy...
  26. shadowhog

    Eternity's End Enhanced

    playing first mission on nightmare and every time Tyrande hits a enemy I see Tes on the left hand side (think its only when using searing arrows but not sure) Also night warrior is active for me during the night
  27. shadowhog

    Eternity's End Enhanced

    oh shit its here cant wait :grin: Nightmare playthrough here i come!
  28. shadowhog

    WarCraft III: High Death [v1]

    so worth just for the funny lines
  29. shadowhog

    WarCraft III: High Death [v1]

    does jimmy do anything?
  30. shadowhog

    Are you going to submit a new campaign file for legacy of the dammed or just update the one you...

    Are you going to submit a new campaign file for legacy of the dammed or just update the one you previously uploaded?
  31. shadowhog

    Lorderon Wars:Last Hope 1.94

    I have tried to play 2 races and nothing is in English besides (normal) or (hard) next to race name. Would love to test the map when its reuploaded in English. 6. English Language The map must be in English in-game and on the Hive description. The grammar and spelling must be understandable...
  32. shadowhog

    Trip the Darkness (Campaign)

    I liked everything so far, the items where unique rather than the standard wc3 ones. Both races displayed are really cool and have new units/tech. Chapter 1 - your good nothing seem out of place and the sight lines for hidden paths are well done. Enough where you can miss them if not paying...
  33. shadowhog

    WOTA: The Sundering

    idk if its me the move command still not doing an attack move. For yellow waypoint setter on hero list says Varmathrias: Death of Tichondrius My buddy started with him already He also did not see the options to purchase the heroes at army lvl 3/4
  34. shadowhog

    Exodus of the Horde REVAMP

    I understand that. But SevenBloods content is top tier quality and it also does not play in reforged graphics. Unless you don't own reforged I honestly suggest you try it out and his undead campaign if you like this.
  35. shadowhog

    Exodus of the Horde REVAMP

    Ay can not wait to play just saw it uploaded :jd:
  36. shadowhog

    Book of Rexxar - Drums of War

    Like everything so far except that a lot of enemies tend to run away.
  37. shadowhog

    The Scourge of Lordaeron (RoCEX)

    Just noticed spell breaker has spell immunity passive but then has magic defense which also give immunity?
  38. shadowhog

    The Scourge of Lordaeron (RoCEX)

    Its okay. Nothing huge was really added I feel like. Tomes and high hero lvl just made some sections feel easier. Footman upgrade made them a little stronger which was nice, and the knight upgrade is good. But is that the only upgrades you added cause I didn't see anything else The new units...
  39. shadowhog

    Tale of the two brothers

    Chapter 3 - only the warlocks receive armor/wep upgrades. Trolls receive armor upgrade but not wep also warlocks have mele upgrades where trolls have "Steel ranged (BO)" all the other units have "steel Melee weapons" not the "steel melee weapons (BO)"
  40. shadowhog

    Path of the Damned Revamp

    Dam thought that be it. Oh well I only have the last mission to do anyways. Everything has been fun keep up the good work.
  41. shadowhog

    Path of the Damned Revamp

    Yeah I even went back and played fall of silvermoon then did the interlude and tried the chapter still nothing, my perk points are correct to its just items/levels. Is it possible since I played your maporino submission a while back its messing with the cache?
  42. shadowhog

    Path of the Damned Revamp

    Every level has been fine but when I start Chapter 7 black rock and roll my heroes have no items and the extra heroes are lvl 1? I did do the interlude before.
  43. shadowhog

    Path of the Damned Revamp

    Yes I was
  44. shadowhog

    Path of the Damned Revamp

    Mission 2 - Second in line how does this trigger cause I killed Uther after orange pali, also tried killing blue first then Uther still could not get it to pop? Call of Ner'Zhul is in Tertiary Ability obelisk even though tooltip says secondary
  45. shadowhog

    Path of the Damned Revamp

    oh shit its finally here cant wait to play it.
  46. shadowhog

    The Legend of Mikokoro

    Decent ways into act 1 and nothing seems out of balance yet, I am determine to kill every rat now since that one dropped a pot. Edit: If you can limit the amount of resources the Blue Gold Hand has after sitting by the fountain Aelon is lvl 15.
  47. shadowhog

    Scourge of Lordaeron: TD Edition

    This happened after choosing the upgrade Far shots upgrade. All the arrow towers from 1-3 do 0-0, I am on 1.31 so that may be why when I get past lvl 3 towers I will check and see if it still does this damage.
  48. shadowhog

    The Scourge of Lordaeron Enhanced (MAJOR UPDATE)

    I thought it was hard but fair in most regards, the item where you can kill a single type of unit came in clutch on the later levels when my army would get turned against me or I could take down some of the annoying units. The times where I had to fully restart a map or reload a save is when a...
  49. shadowhog

    The Scourge of Lordaeron Enhanced (MAJOR UPDATE)

    Hiring a freaking goblin shredder omg that's just cruel lol. And Mal'Ganis new line at the last chapter, I can say yes I am crazy. Other than that I loved the new update man.
  50. shadowhog

    Mathias Chronicles II - Reckoning

    I just noticed on Chapter 13 there is a few neutral ogres in purples base that can destroy the great hall early in the mission.
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