I'm working on this:
Two Teams fight each other. On each side, every Team has as example 4 Towers.
If a unit Group of Team 1 attack Team 2 and destroys a Tower, nothing should happens. But if the attacking Group is dead or retreats (leaving the "Team 2 Area"), all Towers should...
I've made a melee map featuring my own (UD based) custom race. Everything is working great, but I got always the messange "build one Nekropole or you're visible to the enemy" at game start.
I've edited the gameplay-constant and added my custom town hall to the specific lines:
Long time ago I made some WC3 maps just for myself :)
I used lot of ressources from this site to create my own custom campaigne.
Now I am overworking the whole compaign to a "professional" niveau and has plans to publish it on my modding blog.
The problem is that I never asked for...
I work on a custom race and made already small model-jobs for this (learning by doing; change attachmentpoints, delete animations, rescale, such things)
Now I want to change the birth animation of my custom race's buildings.
Is there a easy way/small tutorial how to do this?
I made some custom heros and want to implement them into a melee-map.
Everything works great, there is just one thing:
I can recruit all three heroes without upgrading the townhall first.
I don't know why; I set in the object editor at 'technology-tree - conditions - Niveu...
I need a spell (or a explanation how to make this), found nothing to download...
It's the unholy Armor Spell from WC2.
Cast the Spell on a friendly unit; this unit should get 50% damage of the current life and become invulnerable for X seconds.
Would be great if someone nows...
I search a solution for the following problem:
Trigger A triggers every X seconds; all actions together have an duration of circa 120 seconds (lot of wait-actions).
Trigger B will be executed if a specific unit enters Area XY; this trigger should deactivate Trigger A (turn off...
I work on a custom campaign.
On one Map I have this strange problem: The AI stop working after an cinematic.
If you start the Game everything works allright; There are no problems if you complete the 1st part of the main quest (including some cinematics). After the 2nd big...
Einheit - Make Nehrak Hellcleaver 0219 <gen> face Senneca, Heldin von Erodinor 0226 <gen> over 0.10 seconds
I've a Problem:
Nehrak should face Senneca (~30°), but he turns ~180°. Without any reason. Have this Problem not with every "facing" command, but from time to time in several...
I've a lot of Problems with make a cinematic skippable.
I think I'm near to a good solution, but there is atm one question:
Where I have to set an "skip remaining Actions"-Action? After every "wait" and "Transmission" Action? Or before? I'm in hurry atm and can test it :D Would...
I wonder how you make this:
A triggered attack.
If I'm right there are 2 possibilities:
1. after every "creat unit" Action a "ignore AI guard Position" Action and after that a "move/attack" Action.
2. after every "create unit" Action a "ignore AI guard Position" Action and...
Hi Guys :)
I Need an model of an evil demonhunter, "evil illidan-style".
It's a night-elve-demon hunter who's exiled to draenor after drinking demon-blood (orc-style) and fight there against the burning Legion/Illidan/alliance with some hellish orcs.
I could use the evil Ilidan model...
I want to make a unit that use an fire effect on attack (as example like Jaina, antonidas, archmage - the fire at the top of there staffs).
I only know how to attach an effect permamently (exactly like to attach weapons and armors etc.), but I want an effect just for the few...
The board tells to me:
Please introduce yourself to The Hive Workshop!
And I'm follow this order!
I worked with the WC3 Wold Edit since the releas of WC3 and still love it.
I never made a mod or map for realese them in the www, I just love to made my own creations...
I read in this Forum since several years, and now my first post :D
At first: Sorry for my english, It isn't my main language, and If I make mistakes in spelling etc I'm really sorry :S
Okay, now my Problem:
Atm I work for first time intensive with RPG-elements/maps.
I take a model...