Search results

  1. mmtt

    Is it possible to set attribute to 0?

    Is it possible to set attribute below 1 yes or no?
  2. mmtt

    Melee Mapping Contest #4 - 2v2

    I am finished with my entry Forgotten Halls 1.2 for now.
  3. mmtt

    Warcraft III - Patch 1.31 PTR

    PTR is very unstable i got crash while browsing main menu
  4. mmtt

    Can I "move" my Warcraft 3 to other computers?

    or just play on external hard drive
  5. mmtt

    Frozen Peak 1.5

    i will try to do something with it today
  6. mmtt

    Frozen Peak 1.5

    Map is so big it wont properly load objects when zoomed out
  7. mmtt

    Can I make a non-building custom merchant?

    units can sell items without problem, you could have just try it, it would take less time than writing this post
  8. mmtt

    Melee Mapping Contest #4 - 2v2

    I have finished playable version, if anyone wants to check it out Forgotten Halls. I need to balance item drops and creep camps now, I had little hard time with them.
  9. mmtt

    Forgotten Halls 1.3 (Map)

    Players: 4 Map Size: Small Playable Size: 148x120 Enviroment: Underground 8 Easy Camps 17 Medium Camps 9(5) Hard Camps This is entry for Melee Mapping Contest #4 - 2v2. Mercenary camp is Underground Burning Archer Kobold Geomancer Wildkin 1.0 (3.29.2019) Map uploaded 1.0a...
  10. M

    Forgotten Halls (Warcraft 3 Map)

  11. mmtt

    Melee Mapping Contest #4 - 2v2

    that's easy you just associate 25% of time spent on from your other map to this
  12. mmtt

    Melee Mapping Contest #4 - 2v2

    That month is for balance, testing and slower people
  13. mmtt

    Melee Mapping Contest #4 - 2v2

    Dont ask i dont know
  14. mmtt

    My trigger which resets boss fight is not working

    And makes it if there are no players reset
  15. mmtt

    My trigger which resets boss fight is not working

    Replace ''or" with "and"
  16. mmtt

    Multiple players on the same CD-Key?

    Keys are not linked to acount.
  17. mmtt

    Melee Mapping Contest #4 - 2v2

    Base map is done now decoration and item drops
  18. mmtt

    Melee Mapping Contest #4 - 2v2

    I decided to go with Underground tileset, it is going pretty well.
  19. mmtt

    Melee Mapping Contest #4 - 2v2

    Count me in. I still can't deside what tileset i will use last time it was easy but now i have no idea.
  20. mmtt

    Battle Royal. Help!

    Make heroes respawn at same time after it ends or check for hero in area at the end.
  21. mmtt

    Battle Royal. Help!

    I am not sure what is wrong, did that gold part worked? Did you implemented it correctly?
  22. mmtt

    Battle Royal. Help!

    Players Events Map initialization Conditions Actions Player Group - Pick every player in (All players controlled by a User player) and do (Actions) Loop - Actions Set Players_in_game = (Players_in_game + 1) Set heroes = Players_in_game...
  23. mmtt

    Battle Royal. Help!

    If ((Hero1 is alive) Equal to True) then do (Set Winner = Hero1) else do (Do nothing) If ((Hero2 is alive) Equal to True) then do (Set Winner = Hero2) else do (Do nothing) If ((Hero3 is alive) Equal to True) then do (Set Winner = Hero3) else do (Do nothing) If ((Hero4 is alive) Equal to True)...
  24. mmtt

    Spell Ability leaks/laggs heavy

    Hmm can you post a map? I Can take a look and test it because i dont think we will get anywhere like this.
  25. mmtt

    Spell Ability leaks/laggs heavy

    Group is not leaking and there is no other leak in loop trigger but you have few small ones in other 2. Is there anything else in your map that could leak?
  26. mmtt

    Spell Ability leaks/laggs heavy

    that should be it, ball lightning periodic pick Events Time - Every 0.25 seconds of game time Conditions Actions Set ball_lightning_effect_counter = 0 Set TempPOINT = (Position of Dummy CASTER) Set TempGROUP = (Pick every unit in (Units within 250.00...
  27. mmtt

    Spell Ability leaks/laggs heavy

    Yeah Temp_POINT it should be TempPOINT i just written it wrong
  28. mmtt

    Spell Ability leaks/laggs heavy

    you will have to give me more time it takes forever to do with text
  29. mmtt

    Spell Ability leaks/laggs heavy

    This is for first trigger look carefully how it works Ball Lightning Events Unit - A unit Begins casting an ability Conditions (Ability being cast) Equal to |cffFFC53ABall Lightning Actions Animation - Change Dummy CASTER combat Ball Lightning also effect...
  30. mmtt

    Spell Ability leaks/laggs heavy

    i litteraly never seen that "Last created unit group" But i have an idea how to do this Could you post triggers again but wihout "trigger" tag so i can show it to you with your triggers. you can put it in "spoiler" tag instead so it does not take up that much space.
  31. mmtt

    Spell Ability leaks/laggs heavy

    Here you have examples how to do it Group Example: Example 1 Actions Set TempGROUP = (Units within 512.00 of (Center of (Playable map area))) Unit Group - Pick every unit in TempGROUP and do (Actions) Loop - Actions -------- do stuff --------...
  32. mmtt

    Spell Ability leaks/laggs heavy

    sry i was in rush didnt had much time i just looked at it and i saw few memory leaks and asumed that you dont know about them for example Unit Group - Pick every unit in (Units within 250.00 of (Position of Dummy CASTER combat Ball Lightning also effect 0111 <gen>)) and do (Actions) Unit -...
  33. mmtt

    Spell Ability leaks/laggs heavy

    Things That Leak
  34. mmtt

    4th melee contest may allow optional teamwork?

    is there a third option?
  35. mmtt

    [Trigger] Integer Loop

    I am not exactly sure what are you trying to do, could you explain it in detail?
  36. mmtt

    Next Melee Mapping contest Pre-disscusion

    sounds great
  37. mmtt

    [General] Lava Spawn tower animation bug

    or you can do it easy way and just remove it with model editor (:
  38. mmtt

    Multiple players on the same CD-Key?

    Yes and you can. Also you can play multiplayer but you cant play at same time with one cd key unless you play on LAN.
  39. mmtt

    Modulo - How to use it to detect a multiple of a real

    Why you just dont use every 0.15?
  40. mmtt

    [Solved] Need help with pathing bug.

    yes i noticed that it looks like it spawns litte off, check if is spawning it right or try increasing radius at the end so he wont miss even when it is off
  41. mmtt

    [Solved] Need help with pathing bug.

    is hammer unit flying or ground and then you just turn off collision? also what is destroy radius on the end?
  42. mmtt

    [Solved] Need help with pathing bug.

    can you post triggers map or something?
  43. M

    Frozen Peak (Warcraft 3 Map)

  44. mmtt

    Issue With trigger

    boolean
  45. mmtt

    Melee Mapping Contest #3 - Results

    aliances are not for melee maps use ally priorities for that
  46. mmtt

    Issue With trigger

    what about ((Triggering unit) has an item of type Kobold Seal) Equal to True also if you want item to disappear afterwards you can use this Item - Remove (Item carried by (Triggering unit) of type Kobold Seal)
  47. mmtt

    Melee Mapping Contest #3 - Results

    Congratulations to everyone who participated. I used this editor for like 9 years and this was my first melee map. Looking forward next contest, now that i have some idea of what i am actually doing, i am going for a rematch. Also W3Sour in your review you said "as I think a map like this also...
  48. mmtt

    Condition current gold

    glad to help
  49. mmtt

    Condition current gold

    so i looked at it, i put this in there so i can see how much gold they have TEST Events Time - Every 2.00 seconds of game time Conditions Actions Game - Display to (All players) the text: (String((Player 1 (Red) Current gold))) Game - Display to (All players)...
Top