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  1. neku99

    Adding Custom Animation When Using Channel Ability

    Adding Triggered Animation When Using Channel Ability So I have always wanted to this kind of thing. I did once accidentally but failed to replicate it. But because of a good friend, Adiktuz, I finally made it work. Firstly . . . As all of us map makers know, the channel ability is so...
  2. Lordshinjo

    Hero passive transformation

    Goal The goal of this tutorial is to transform a hero passively (without using an active ability that could be disabled or interrupt his current order), without using the Chaos ability, since it is completely buggy and only usable with regular units. (see PitzerMike's brilliant Ability Guide...
  3. ragingspeedhorn

    Basics of a Tower Defense

    Note: This tutorial will explain you the very basics of making a TD. This is in no way geared towards experienced modders but is made for the beginners within Warcraft III modding. What is a TD? TD stands for Tower Defense and is a genre of maps developed for the Warcraft III engine. In a TD...
  4. TriggerHappy

    How to Disable Game Pausing

    Table of contents Overview Triggering Game Interface DisablePause.w3x 1Overview In order to disable the pause feature you have to force the game to be paused three times. We can do this via thePauseGamenative as you can see below. The only problem with this is the game shows you...
  5. Apheraz Lucent

    Customizing your Warcraft

    Top of pageWarcraft III How to customize it? With the help of this tutorial, you will learn how to effectively and simply replace existing files in Warcraft databases, without having to mess up the MPQ packs. This will enable you to have your favorite resources in any map you play! Content of...
  6. DysfunctionaI

    Extended Hotkeys ( spacebar etc! )

    This is a list of never before seen hotkeys that you can use in your map! 0 = SHIFT 32 = SPACE 65 = A 66 = B 67 = C 68 = D 69 = E 70 = F 71 = G 72 = H 73 = I 74 = J 75 = K 76 = L 77 = M 78 = N 79 = O 80 = P 81 = Q 82 = R 83 = S 84 = T 85 = U 86 = V 87 = W 88 = X...
  7. aple

    Basic and Advanced Build Icons

    A small group of developers, known as ZanManagement, may have or may have not been the first to discover this. Either way, I found this out by looking through their mod WarCraft Vs StarCraft. Here is a map template if you need additional help: Map <- Updated First, we need to know of a few...
  8. Xonok

    Hidden inventories with little code

    And here's for something completely different! Story I have a map, where each hero has a spellbook. At some point I got tired of adding the Inventory(hero) ability to each hero, so I put it in their spellbook. On one of the heroes I forgot to remove the ability from hero itself. The result...
  9. Anachron

    How to [download | install | configure] JNGP

    Edit by Purge: Note: You can avoid a lot of stress just by downloading from this link instead: http://www.hiveworkshop.com/forums/tools-560/jassnewgenpack-5d-227445/ Please check out the troubleshooting section before downloading. Make sure your antivirus is configured so that you will have a...
  10. PurgeandFire

    Integrating Tools Into JNGP

    Integrating Tools Into JNGP Introduction: This quick guide will show you how to integrate a tool of your choice into JNGP, so that it may be executed from the toolbar. This tutorial covers: Adding a menu. Adding a menu entry. Executing the tool. Many tools, such as GMSI, use this process...
  11. Arisato

    Passive ability with a cooldown (attack-based)

    Passive Abilities With Cooldown Introduction I seen many people posted some threads about it and most people who knew how to make a passive ability with a cooldown wouldn't answer it, so here are the tricks to do this yourself (example:Geminate Attack from DotA!(Well IceFrog's spell is...
  12. Magtheridon96

    Custom TESH Highlighting

    JassNewGenPack Tutorial: Custom TESH Highlighting Table of Contents Introduction Step 1: The Declaration File Step 2: Implementation Wrap-Up FAQ introIntroduction In this tutorial, I'm going to teach you how to get custom TESH highlighting. This is common knowledge for a lot of people...
  13. Blood Raven

    Advanced Terraining Tutorial

    Hello there, terrainers! This tutorial reveals all points of the good terrain, which includes playable terrain and templates. For good terrain I will recommend you using The Ultimate Terraining Map (UTM). And for better results and more freedom, use the JassNewGen World Editor. If you don't...
  14. Child_0f_Bodom

    Hidden Resources in the WE (with screenshots!)

    1. How to use these models/icons 2. Hidden Icons 3. Models - 3.1 Units - 3.2 Missiles - 3.3 Effects - 3.4 Doodads What is this? This is the list of resources that cannot be viewed in World Editor. You can view some hidden resources in World Editor if you use World Editor Unlimited or Jass...
  15. ~Void~

    Natural Environments

    Natural Environments Terrain tutorial by Void. (uses the Ultimate Terraining Map) Choosing a Camera Angle Creating Height Variation Rivers, Lakes and Waterfalls Everything About Rocks Placing your Trees Shrubs and Grasses Tile Variation for Dipshits Choosing the Right Distance Fog Additional...
  16. Softmints

    How to Customise Lightning Effects

    Introduction: This tutorial is a very quick guide on how to import and customise lightning effects. Lightning effects include Finger of Death, Healing Wave, Spirit Link, and so on. You will need: An MPQ browser (check Tools) Something to edit spreadsheets (Excel) What to do: Open...
  17. Adiktuz

    Shop Within a Shop

    Shop Within a Shop by Adiktuz Description: This tutorial will teach you on how to create a shop within a shop. In this tutorial, I will teach you on how to create a shop which sells Weapons and Armors Tools Needed: -World Editor (NewGenWE as much as possible) -Knowledge on how to create...
  18. eubz

    Basic Knowledge in Regions

    Basic Knowledge in Regions This tutorial is for new map makers who would like to learn the basics in using regions. With the examples given, I am sure that they can get information that regions are important in a map. What Are Regions? Regions are map cells used as...
  19. Nestharus

    Spherical Coordinates

    The spherical coordinate system maps points relative to an origin given two angles and a distance. What makes this different from the Cartesian coordinate system is that rather than defining a point by its x,y,z distance from the origin, it defines a point by the magnitude of an x,y,z point...
  20. Ralle

    World Editor Tips

    Introduction This is a collection of several frequently asked questions and short tutorials about performing different tasks in the World Editor. This FAQ is by no means definitive; it serves as a basic reference and should assist mapmakers of all skill levels. Object Editor Speed up Object...
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