Search results

  1. Angelusz

    StarCraft ZoneControl v6.12

    Update: We did indeed get reports of occasional desyncs. We're currently working out this issue, a new version will be uploaded soon.
  2. Angelusz

    StarCraft ZoneControl v6.12

    Does it matter that much? :D I'll change it for you <3
  3. Angelusz

    StarCraft ZoneControl v6.12 (Map)

    StarCraft ZoneControl is a Warcraft III map based on the original "zonecontrol" made in Starcraft. It is played by two to eight players. Four gamemodes exist; in the normal gamemode, Free For All and Simple gamemodes, the objective is to destroy all opposing bunkers. In the King of the Hill...
  4. A

    StarCraft ZoneControl v6.12 (Warcraft 3 Map)

  5. Angelusz

    Need a model? Request it here!

    I can assure you, going emo on the forum isn't going to sway the odds in your favor. Also, you're probably right. --- OP, can you perhaps give an ETA on this resource: http://www.hiveworkshop.com/forums/requests-341/need-model-request-here-158979/index11.html#post1521662 ? Also, it...
  6. Angelusz

    Need a model? Request it here!

    For the first request - fine, I'll get it. What about the second, can you do that one?
  7. Angelusz

    Need a model? Request it here!

    Hey! Thanks for this thread, it's always nice when someone offers to help so many models, even though it's only smaller work. I've got two things I'd like you to help me with; rep and credit will be given as usual. First, I'd like you to make a minor modification to this model, please...
  8. Angelusz

    Req: Simple ability "Energy Shield bubble" model.

    Final bump - please? =]
  9. Angelusz

    Req: Simple ability "Energy Shield bubble" model.

    Anyone willing to pick this up? Or perhaps know a better suitable existing model?
  10. Angelusz

    Req: Simple ability "Energy Shield bubble" model.

    It doesn't have the shape and size I need. It also lacks animation. It's already much better than the previous suggestion, yet it has some of the same problems. What I need is more a semi-sphere, one chopped directly in half. Also, since the sphere has to be able to become quite big, I'll...
  11. Angelusz

    Req: Simple ability "Energy Shield bubble" model.

    Thank you, but that's not quite what I'm looking for.
  12. Angelusz

    Req: Simple ability "Energy Shield bubble" model.

    Howdy! For my map, StarCraft ZoneControl (see www.sczonecontrol.nl for more information) I need a model that can represent an energy shield. I'd like it to be inspired by supreme commander's energy shields, per example: In my map, some units have energy shields (based on mana shield)...
  13. Angelusz

    StarCraft ZoneControl 5.0.51

    www.sczonecontrol.nl Whole new beta 6 series is out. When I've got a stable version, it'll be posted here as well.
  14. Angelusz

    Starcraft Battlecruiser

    Are you still working on it? How's it coming along? =]
  15. Angelusz

    Starcraft Battlecruiser

    I've been looking for this one for so long! I hope you can get it to look like the SC battlecruiser, with proper animations textures and particles. Without help from people with proper tools, I'm afraid you won't pull it off.. try to find someone to give you a hand, perhaps in the request...
  16. Angelusz

    High-Res Battlecruiser

    Ah, I hadn't seen that one yet. Looks like he doesn't have the tools to make it happen though. I'll keep track of both threads though, lets see what happens.
  17. Angelusz

    Kill 'em All Hack 'n Slash Dungeon Map

    Interesting, yes - but I think you're being too ambitious here. Creating a map such as you describe can take months, if not longer. Until you've got a basic map up and running, there's a pretty good chance people won't tag along. I suggest you either make a more solid plan (list features...
  18. Angelusz

    High-Res Battlecruiser

    In your opinion. No problem though, if he makes a low-fi version as well, there's a pretty good chacne it looks like the SC1 version. :)
  19. Angelusz

    High-Res Battlecruiser

    Although it definitely looks very awesome, I had hoped it'd resemble the starcraft I model more. This one seems almost too complicated. Nevertheless, it's a really nice model, keep up the great work!
  20. Angelusz

    [StarCraft ZoneControl] Recruiting Modeler, animator and 2d artist for a big project.

    Update: We've got a modeler onboard to fix up some of the existing models. Still need the rest!
  21. Angelusz

    Net splits, disconnects and crashes - What are the causes?

    Hmm. I do use GroupEnumUnitsInRange. I don't use the "target of camera" part. I would turn off the triggers one by one, but it doesn't work that way. Sometimes, the map doesn't crash at all, other times, it crashes after 20 minutes, another time after 7 minutes. It's not related to a specific...
  22. Angelusz

    High-Res Battlecruiser

    Yeah, I'll wait for the finished product - I sure am excited!
  23. Angelusz

    High-Res Battlecruiser

    Well, ofcourse, but then there's map filesize as well... pretty big for that too. Though - I admit, it's nice to have high quality.
  24. Angelusz

    Uh, yeah? What does it matter? On a sidenote, I was most active when there wasn't yet a...

    Uh, yeah? What does it matter? On a sidenote, I was most active when there wasn't yet a reputation system, not sure if this visitor thing existed yet.
  25. Angelusz

    Net splits, disconnects and crashes - What are the causes?

    Yeah, waits are bitches to use. I've tried them a few times, but they're very inaccurate and unreliable. They break things. Using timers is inconvenient in GUI though. Perhaps I should have also noted that these crashes and disconnects occur randomly throughout the map. Previous two times, I...
  26. Angelusz

    Reputation (+1): (Post) Informative post

    Reputation (+1): (Post) Informative post
  27. Angelusz

    Net splits, disconnects and crashes - What are the causes?

    Thanks. That's a good start, but I don't think I'm using any of those functions or handles. It stings me that Blizzard left room for so many mistakes..
  28. Angelusz

    Net splits, disconnects and crashes - What are the causes?

    I've been into Wc3 editing for quite a while already. I have finished quite some maps already. In all of those, I've been using GUI, simply because I never had the time nor discipline to learn JASS (I know basics and am learning now, but it will take a long time until I'm as good with JASS as I...
  29. Angelusz

    High-Res Battlecruiser

    Which is - no offense - pretty huge.
  30. Angelusz

    [StarCraft ZoneControl] Recruiting Modeler, animator and 2d artist for a big project.

    Yeah, and that. Then there would be polygon optimization - but that has nothing to do with filesize, just smoothness when there's many units around.
  31. Angelusz

    [StarCraft ZoneControl] Recruiting Modeler, animator and 2d artist for a big project.

    Thanks, but I don't use any normal blizzard models.
  32. Angelusz

    [StarCraft ZoneControl] Recruiting Modeler, animator and 2d artist for a big project.

    Will do! Still looking for 2d artist - anyone? :)
  33. Angelusz

    [Trigger] get the camara to the hero?

    Actually, I don't think he's using a transport, but just the function "Unit - Move", not sure though. Do take into account that he doesn't know basic triggering. The camera gets locked on the corpse of the dying unit and will remain there until you tell it otherwise. So yeah, I would...
  34. Angelusz

    Sort abilities in a spellbook

    I don't quite understand the problem. Abilities can have their positions set (x and y coords) in the object editor. When you fill a spellbook with spells, those icon positions are used - always. If you ask for a way to change that ingame - no, that's not possible.
  35. Angelusz

    High-Res Battlecruiser

    True. However, project revolution doesn't freely share and just a bottom isn't always good enough. Add to that the fact that project revolution interprets models differently - they differ a lot from the SC1 models.
  36. Angelusz

    Custom interface won't work...

    send me the map and files and I'll fix it up for you. angelusz [at] sczonecontrol.nl
  37. Angelusz

    Game was not found>?

    So if I understand correctly, you added spells to your map, at which point a game could no longer be found when hosted on battle.net. As I find this mildy strange, first check if anything changed in your network/firewall/router settings - that's most often the cause. Second, check if you are...
  38. Angelusz

    High-Res Battlecruiser

    Nice! I've requested this model more than once myself, would love to see it finally happening. I'll definitely be using it as well. :)
  39. Angelusz

    Different Buffs Overlapping/Not Stacking..

    I believe the problem lies either in the order string, or in the "debuff" used. (buffs/effects in the object editor). You could try what it does when you base the debuffs used off two different "buffs" (from two different abilities that is). Perhaps, that way you'll get different debuff raw values.
  40. Angelusz

    User Interface Question

    It's not possible to actually change the race you're playing, just the units you control.
  41. Angelusz

    [StarCraft ZoneControl] Recruiting Modeler, animator and 2d artist for a big project.

    Okay. I'm interested in your services and will contact you directly. Thanks! {EDIT} I have sent you a message but haven't yet received an answer - did you get it? --- Anyone else interested? =]
  42. Angelusz

    [StarCraft ZoneControl] Recruiting Modeler, animator and 2d artist for a big project.

    Yeah, no worries - I'm well aware of that. Especially because I was so severely limited by the previous 4mb. :)
  43. Angelusz

    [StarCraft ZoneControl] Recruiting Modeler, animator and 2d artist for a big project.

    Well, the size of the project is relative. In my opinion it's pretty big. It's a multiplayer map, which isn't huge, but everything is custom. From the units, the sounds, to the cursor and the interface. All JASS, too. It's a warcraft III map with a starcraft theme. No, I do not need...
  44. Angelusz

    [StarCraft ZoneControl] Recruiting Modeler, animator and 2d artist for a big project.

    Hm. I'm in a tiny bit of doubt here. Screenshots would show not-yet announced features, which I'd like to keep "secret" for a little while longer. However, if you're interested and promise not to share the images, I'm willing to send them through e-mail (or rapidshare, whichever you prefer).
  45. Angelusz

    [StarCraft ZoneControl] Recruiting Modeler, animator and 2d artist for a big project.

    The title pretty much sais it all. If you're interested and have the skills; check out www.sczonecontrol.nl and contact me. Q&A: What's the project about? I started with it 7 years ago, a simple GUI-based map, pretty much copying the existing custom map as it was in StarCraft (1). From there I...
  46. Angelusz

    Does this leaks or not ?

    You could also use the "set bj_wantdestroygroup = true" using custom script, if you wish to prevent unit group leaks. Do mind that you should only use this one if you don't want to use the unit group more than once in a trigger.
  47. Angelusz

    Critircal strike on buildings w/o object editor

    I'm pretty sure that there's a critical strike ability in neutral hostile in RoC as well.
  48. Angelusz

    [REQ] Does a Starcraft-ish interface exist?

    Thanks, I'll check it out. :)
Top