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  1. Ahimtar

    How to change Shadow Meld (Item)'s Hide description?

    In my map I use a shadow meld item that is different from Cloak of the Shadows. It automatically creates a passive spell for the hero that manipulates the Shadow Meld. I can successfully changed the spell's icon, however, I can't seem to find the source of the ability text, the one that says...
  2. Ahimtar

    Selling items to a shop on/under a cliff

    In my map there is a shop that is near a cliff. I want units on both below and on the cliff to be able to buy and sell items. Buying works well for both, but selling only works correctly for those that are on the shop's level. For units that are on the cliff, selling only works correctly when...
  3. Ahimtar

    [Spell] In my lightning-based spell, source target can't be moved for some reason

    Hello, I'm making a spell for my hero arena (Icecrown Arena, work in progress), where a hero gets bound onto an enemy for a few seconds, keeping him in a 550 distance with the enemy. I've based the spell on a Channel and triggered it and it all seems to work, except for moving the lightning...
  4. Ahimtar

    [Spell] AoE, dealing damage

    well, this may seem as a nooby question, but i cant make my AoE spells do damage only to enemies. for example, i wanted to create a spell, which heals a target, then deals damage around it for some amount of target's hp. please help me, i dont know what to do. Voodoo Heal Events...
  5. Ahimtar

    [Import] Icon not working

    i made an icon (not truely myself, its a screen of a unit but who cares now), but it didnt work. i added borders, have 64x64, followed many tutorials but it still doesnt show ingame. what may be wrong? i zipped the map and some formats of the icon so you can find out what am i failing at...
  6. Ahimtar

    AI picking items from ground

    I have a map (hero arena), where you go with your heroes through map, find runes or kill some monsters which will drop coins, whatever. also, it has some poor AI - but the main thing that irritates me - they dont pick up items. I need a trigger or something that will force them to do it -...
  7. Ahimtar

    Timed Ordering

    i dont know very well how to describe this... but i need all units in my map to have "pausetimes" between actions - so if you order unit to move somewhere, you cant give the unit new orders for like a second - you have to wait a short time and then you can move with it once again. for example...
  8. Ahimtar

    [Spell] Guided Missile

    i am producing a map, and i want to make a spell "guided missile" for one hero - you cast it for a few seconds, fire it, and it slowly follows the target until it hits him for massive damage... but i also want it to do some other things - and i need help with them: 1. show an "X" text over the...
  9. Ahimtar

    Missing seal.mdx

    i was working on my map with imported models, saved it, and quit editor. when i tried to load the map next time, it crashed, saying: This application has encountered a critical error: The file data is corrupt. Program: .....\worldedit.exe File: units\critters\Seal\Seal.mdx I tried to...
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