Search results

  1. FhelZone

    Adding locust via trigger?

    GUI does not list it, you have to use JASS
  2. FhelZone

    Set Ability Tooltip Does not Seem to Work

    Oh i see, seems like its patch related then... :thumbs_up:
  3. FhelZone

    Reputation (+4): (Post) Thanks

    Reputation (+4): (Post) Thanks
  4. FhelZone

    Set Ability Tooltip Does not Seem to Work

    Ability - Set Ability: (Unit: udg_temp_unit's Ability with Ability Code: Shockwave )'s String Level Field: Tooltip - Normal - Extended ('AOsh') of Level: 0 to Strong ability. I want to change the tooltip of an ability, so far I have tried changing the level to 0 and 1 (in case it is base 0...
  5. FhelZone

    Storm Bolt

    You are like the Michael Bay of Warcraft 3 SFX
  6. Chilling in an Island Paradise

    Chilling in an Island Paradise

    Creating an island ambiance thanks to the talented people of the hive.
  7. FhelZone

    [UI] How do you modify UI with GUI? Is it even possible?

    1. Will there be triggers for the customization of the UI? 2. Is it simple to create a UI in JASS / vJASS? Ease of positioning like CSS / HTML? 3. Is there a library for this?
  8. FhelZone

    Wing Selection Circle

    All from scratch, a few basic pen strokes within photoshop.
  9. FhelZone

    How do I reduce vertex count?

    I got this cliff doodad model from the Ulimate Terraining Map and there is just too much polys that causes lag in-game. Is there any way I can reduce the poly? I am aware of a filter in blender that you just drag and drop on the model to instantly reduce them, however, I have no idea where to...
  10. FhelZone

    Orc Necromagus

    Dropping a comment to rate 5/5 for epic model design.
  11. FhelZone

    Reputation (+4): (Bundle) NecroMagus, one heck of a model bro...

    Reputation (+4): (Bundle) NecroMagus, one heck of a model bro...
  12. FhelZone

    Reputation (+4): (Bundle) Many of your models are helpful and great!

    Reputation (+4): (Bundle) Many of your models are helpful and great!
  13. FhelZone

    Comment by 'FhelZone' in media 'Wing Selection Circle Preview'

    oh so this ends up public... they are actually selection circles. the initial upload compressed the image, a downloader thought it was in low quality when I actually uploaded HD
  14. FhelZone

    Wing Selection Circle

    There are no artifacts, the HD file is uploaded itself, what's compressed is the JPEG file uploaded here... Below is a screenshot of the default camera and view, footmen are scaled to 1.00 the selection scale is on 3.00 and as you can see there are still barely any artifacts. Capture by FhelZone...
  15. Wing Selection Circle Preview

    Wing Selection Circle Preview

  16. FhelZone

    Reputation (+4): (Bundle) Nice flower models (Prince's Kiss)

    Reputation (+4): (Bundle) Nice flower models (Prince's Kiss)
  17. FhelZone

    Prince's Kiss

    This is quite beautiful. Thumbs up!
  18. FhelZone

    Wing Selection Circle (Texture)

    A selection circle that has wings, pretty much self explanatory from the screenshot. __________________________________________________________________ __________________________________________________________________ Below is the screenshot in WE default camera and view. Footmen are in 1.00...
  19. F

    Wing Selection Circle (Warcraft 3 Texture)

  20. FhelZone

    Should I Still Use WIDGETIZER

    Downside is the player would be computing a lot more. I made description for every level as detailed as they can be. So I guess this is a pretty reasonable case to use something that would throw data into SLK for loading enhancements.
  21. FhelZone

    Should I Still Use WIDGETIZER

    I shall test that then Dummy abilities and loads of level up Well I choose to put the strain to the loading time instead, the game completely freezes for a second if I add something out of nowhere.
  22. FhelZone

    Should I Still Use WIDGETIZER

    They bind properly to the QWER hotkeys
  23. FhelZone

    Should I Still Use WIDGETIZER

    I'm developing a custom hero map, as I have previously Used it previously and it seemed to have not caused any bug with the destructibles. Should it yield better results than Widgetizer?
  24. FhelZone

    Should I Still Use WIDGETIZER

    Will this happen no matter what settings? I currently create hundreds of levels for abilities so I thought widgetizing the map would help loading time, since I would prefer abilities preloaded than lag on cast.
  25. FhelZone

    Should I Still Use WIDGETIZER

    Sorry, type in increase instead of decrease. Anyway, I have played with my old map and it does not have problems with desyncs. I'm just wondering maybe something messed up in the new patch. Seems safe right now though.
  26. FhelZone

    Should I Still Use WIDGETIZER

    The tool that increases loading time by converting the objects into SLKs. I was wondering if it would be a good idea to use widgetizer especially in the upcoming patch 1.29
  27. FhelZone

    Reputation (+4): (Bundle) Epic model

    Reputation (+4): (Bundle) Epic model
  28. FhelZone

    Reputation (+4): (Bundle) Epic model

    Reputation (+4): (Bundle) Epic model
  29. FhelZone

    Mo'arg Overlord

    One word, Epic.
  30. FhelZone

    DarknessLeech

    The animation is extremely smooth, +rep.
  31. FhelZone

    Reputation (+4): (Bundle) Smooth animation.

    Reputation (+4): (Bundle) Smooth animation.
  32. FhelZone

    Reputation (+4): (Bundle) Used the model

    Reputation (+4): (Bundle) Used the model
  33. FhelZone

    Hosted Projects Unveiling

    Island Troll Tribes One of my favorite maps. Not much of a positive change though.
  34. FhelZone

    Reputation (+4): (Bundle) Good meat model

    Reputation (+4): (Bundle) Good meat model
  35. FhelZone

    Reputation (+4): (Bundle) Herald of the Deep rocks!

    Reputation (+4): (Bundle) Herald of the Deep rocks!
  36. FhelZone

    Reputation (+4): (Bundle) Herald of the Deep rocks!

    Reputation (+4): (Bundle) Herald of the Deep rocks!
  37. FhelZone

    Herald of the Deep Mother

    10/10 One of the best custom models. Great job, may you find inspiration in making some more.
  38. FhelZone

    Hive's Simple Edit Resources Thread

    REQUEST Single Water Ripple Effect Particle I just need a single water ripple without loop. Preferably the death animation of the mdx. Usage I will use it for a simple indicator of when the unit is on a water terrain. This effect is usually found beneath the floating or swimming units.
  39. FhelZone

    A single water ripple particle

    I need a single water ripple particle that will play only once, preferably its death animation. I tried making one in a particle emitter but sadly failed :(
  40. FhelZone

    A_cliff0.blp

    Lol is this a scene from borderlands 2 :))
  41. FhelZone

    more than 4 user interfaces?

    Yes that would be possible, if your planning to create a MOD for warcraft, which means creating your own mpq and other complicated modding stuff.
  42. FhelZone

    Ressurection-Type Ability for Trees?

    Ressurect Trees Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Ressurect Trees Actions Set Temp_Point = (Position of (Triggering unit)) Destructible - Pick every destructible within 300.00 of Temp_Point...
  43. FhelZone

    HarvestLife

    Awesome :thumbs_up:
  44. FhelZone

    Diseased One

    WOW! You're already recreating Battle Realms..
  45. FhelZone

    Dummy the Voodoo Doll

    I'm planning to use it for a Halloween themed game, were you able to fix the problem? I tried removing the collision sphere but the problem still occurs :p
  46. FhelZone

    Dummy the Voodoo Doll

    There is a problem in game. It seems to have a very large base since a little drag could select the unit as well even if you are selecting the unit just besides it.
  47. FhelZone

    Dummy the Voodoo Doll

    Thumbs Up For A Cute Creepy Model My Fave Was the Stand 3 Anims Made Me Giggle ;)
  48. FhelZone

    Help With Creating An EXP System

    Okay so an EXP system came into my head. Though it takes a lot of indexing and my coding powers are not sufficient to make it. It goes like this. XP Gained = (Total Damage Done By Player / Spawn Total Damage Received) x Spawn Default XP Given Wherein: XP Gained - The XP gained by the...
  49. FhelZone

    Cabalist

    Cool ^^ HappyCockroach extreme unique models :)
  50. FhelZone

    Elemental_Crossbow

    Really nice model, actually used it as a hero for a scifi game. Though I found it disturbing when the projectile spawns from the body not from the tip of the weapon...
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