Search results

  1. O

    Beer beer 0.55

    HP is offline, no new version, no updates... :( time for a beer...
  2. O

    Abyss Gates v1.5

    new record: 2 Players (BladeMaster & Cabalist) 82:14... damn that was pure stress ^^ so where's the new version creamy_T :( we've encountered a new error... 2 Paladines, selecting the T4 stun ability at the same time and the game crashes ^^
  3. O

    Abyss Gates v1.5

    long time no see creamyT :P btw. the Cabalist's healing ability sometimes doesnt work. things i've tried to solve the problem: - drop icecrown staff and pick it up again - sold the ics and bought a new one... - increased the T1 level (the frost armor thing...) - got mad - and so...
  4. O

    4400 td

    good job :) i wish i could play it but... as you can see your map unfortunately was rejected... i know you gave your best :) and that's the important point ;)
  5. O

    Map updates but threads are still closed...

    @Zelda.Alex first good news today... ------------------ I'll write an answer the other post tomorrow (3am is a bit too late for those things...)
  6. O

    Arena of Gladiators v1.23b

    + very good idea ++ players can choose weapons with different models AND magical abilitys + the terrain offers some good strategic positions. + well balanced items + gladiators can choose a race. each has a different ability + the short time (it's just "enough" and not more) you have for...
  7. O

    HardcOre TD SE

    you should add a trigger to check if there are player at a corner team So that it can be played with only 2 teams or in single player mode for example
  8. O

    Map updates but threads are still closed...

    Due to all respect... i dont think that the raitings of all maps are fair. Let's take the map "Invasion" we were discussing. You criticized the terrain - although you obviously dont know how to make a good terrain (i've played a lot of your maps and some of them could not even compare with the...
  9. O

    4400 td

    ok now i gave your map another chance... i have survived with only a few lives... hard stuff :P Ok i think your map works fine, and the only thing you should change now is the amount of waves (you should add about 10) and you'd add some towers or upgrades (and check the old ones there's...
  10. O

    Reputation (+1): (Bundle) a very good map :)

    Reputation (+1): (Bundle) a very good map :)
  11. O

    Staff Changes(?)

    Cant believe that had to be said... But he's right and i recommend that warmly to you... As said before there are a lot of people from all over the world on this site. So you have to find a way to communicate. Your Choice was to speak english. But how shall someone who can translate proper...
  12. O

    Reputation (+1): (Post) you are so damn right with that!

    Reputation (+1): (Post) you are so damn right with that!
  13. O

    Map updates but threads are still closed...

    sorry but i dont get what you're talking about... maybe my english skills are too bad to interpret this... ok but if i'm right in your oppinion everything is fine like the way it is now... So you dont think that new Hive members should have a chance to rate maps that have been uploaded...
  14. O

    Today's Modern Tower Defense

    did you fix the unbuildable u-turns yet?
  15. O

    [JASS] What is the function "RemovePlayer" for?

    afaik this depends on the programming language - i'm not in to Jass so you'll be right. But in C++ "Null" is defined as "0" and in C it's like you've said (cast to a void pointer). ok now it's 00:37 am here :P we should continue tomorrow (my brain is getting too slow to follow :P ) ^^ thank you...
  16. O

    [JASS] What is the function "RemovePlayer" for?

    now you're overacting :P and the text is not giving an idea of that to me. numeric variables have a language-depending fixed size because their value is saved binary. For example 542 will be saved as "0010 0001 1110" so you can't "null" a numeric variable. an integers range is -2^31 up to...
  17. O

    Diablo III Warcraft Beta v1.19b

    your right with the GC :P - planning to replace it with a 4870X2 ;) but back to topic! it's only the animation of this single ability :) everything is just fine and at constant FPS of ~60
  18. O

    [JASS] What is the function "RemovePlayer" for?

    That's wrong. There's a very good tutorial here That explains why... "10. Variable leaking" EDIT: Okay let's say to "nullify" is a "part" of preventing leaks ;) i think that's a description we all can live with :P ------------------------------------------------------------------------ So now...
  19. O

    Map updates but threads are still closed...

    i am not talking about MY thread. It was a fictitious example to point out that the auto-thread-closing function (thank you pyritie), should be disabled/changed/modified for the ressource section. This wasnt the question in my thread so please read more carefully. i totally agree!
  20. O

    Map updates but threads are still closed...

    that's not what i've said :P my english skills are too bad to explain it directly so let me give an example: just imagine the following situation: User called "Oklino" has uploaded his map called "HighSpeed TD". The map has been approved but got some bad critics because of the gamestyle or...
  21. O

    [JASS] What is the function "RemovePlayer" for?

    Need help with Variable of "player" type Hello there :) while agonizing me about leak-prevention, i'm at a point where i want to remove a player variable. The only method i've found was "RemovePlayer" but i think this is a function to kick someone... am i right? So... does a "player" value...
  22. O

    Diablo III Warcraft Beta v1.19b

    ok after reading the first 5 pages i've just clicked "Last Page" and apologize if the following things have been said before! I really like your 2 projects (btw. i've played your other one in solo - maybe you'd increase difficulty or remove the 2 other guys when their slots are free)! Ok now...
  23. O

    your idea is nothing new but that's not the point with a "first-time-mapping"-map ;) you've done...

    your idea is nothing new but that's not the point with a "first-time-mapping"-map ;) you've done a good job so far, and now it's time to improve your skills and then use it to improve the map :) so dont let our reviews get you down - hang on and show'em what you're able to ;)
  24. O

    Modern Warfare 1.11 BETA

    Illidan what ever you do, it's wrong ;) that is what i've learned here... your map is great - you're having a lot of costum models (even trees!!) and if someone doesnt want to wait for the download to finish "he" should be the poor one AND NOT you because of the filesize... it's nonsense to...
  25. O

    Reputation (+1): (Post) thank you for including my suggestions

    Reputation (+1): (Post) thank you for including my suggestions
  26. O

    Invasion! v1.03A

    I didn't have any performance issues either... with all due respect, i still think: + the terrain perfectly fits to the gamestyle (it's a mini-survival-game so noone will miss a teletubbie-like landscape with hrundrets of doodads) + if the "cheat" (what ever it causes) seems to be an easy to...
  27. O

    4400 td

    i dont know why or how but you've messed up the towers :P sometimes they dont attack and let some of the creeps pass by... you obviously didnt listen to all we've said... - the collisionsize - you didnt change it so your creeps are bopping each other at the spawn - hurray have fun with that...
  28. O

    8 Lane 4.5 Test 2a

    like I've just written in another thread you must concern that there are people with color vision deficiencies (ppl like me) and its hard for me to read some colors when they are having the wrong background color (map textures in this case). i can hardly read the blue text with the snowy...
  29. O

    Today's Modern Tower Defense

    i can only give 3/5 for this map because: - creeps are choking the path ^^ suggestion: reduce the creep amount - you didnt change the collision that's why the creeps get stuck... sugg: change the value to 1 - the sell button is at an unusual position - some people may click it because they...
  30. O

    WinterMaul Solo 5x4

    + you can play it solo (like most real maul maps...) + "well arranged" - bad balancing (1st and 2nd wave: too fast, 3rd wave much too slow) - air waves are one clump (change the function to "random point in...") - regions seem to be too small or the spawn function is wrong (see below) -...
  31. O

    InSaNe TD Version 1.0

    just another useless map description... add features like tower types, how many waves? will there by special events? Why should people play this map when you're presenting it that boring? ...? no answer? btw: the map (terrain) already exists (since a few years) so it cant be yours. 0/5 for...
  32. O

    Map updates but threads are still closed...

    Hello everybody! Now after testing a lot of maps i've noticed that map udates in the "map" section cant be commented. I understand when a thread is closed after a while but when the users improve their map there's no way to tell them "hey great improvement - everybody should try this map!"...
  33. O

    8 Lane 4.5 Test 2a

    hmmm still no ai? i really think that there are a lot of those "hey lets compare our skills, i need it all day!!"-td maps and the map doesnt look like something new. btw - your preview picture here is broken/kaputt/messed up/and so on. Some tooltip colors are very hard to read... why dont...
  34. O

    A Stupid Map

    ok to be constructive here are a few suggestions for you: -> add a map description! "What's it all about? What has to be done?" -> add a list of features -> remove the bomb! -> add a usable minimap! -> remove patrick and the map preview or add a lot more spongebob - so that i'll make more...
  35. O

    The war of Heroes 1.3b

    hmmm... good idea and nive camera movement but there still are some things that should be changed... - camera doesnt turn back if the player changes view by accidently touching the mousewheel - 2nd and 3rd claws of attack positions are mixed - "back to shop" timer is too long. - first level in...
  36. O

    A Stupid Map

    this map is the worst i've ever seen... - spongebob models (patrick) - first item is a bomb so if you play first time you have to restart (an item that only a retard could have implemented...) - the tooltips are spanish but some names are english? o_O (so much for the "translated") - no map...
  37. O

    Hex Codes for Colors

    the frontend relly needs to get used to... in other words it hurts users eyes! Try using bright background colors. Black is only used by beginners. - you dont have a preview of the colors - never, never, NEVER use black as a background-color - standard hyperlink colors (blue and...
  38. O

    Reputation (+1): (Post) detailled answer, helpful and the right perspective for me :)

    Reputation (+1): (Post) detailled answer, helpful and the right perspective for me :)
  39. O

    The endless "leak"-thing

    Yeah the pointer thing still makes me mad ;) thank you for your detailed description!
  40. O

    The endless "leak"-thing

    Thank you :) another time you've saved my day ;) but there still is something i dont get... look: With "Random Point in (Playable map area)" has to create a location. but what if we change the "randomized" value to something that is already set. like a "region" named "spawn" or...
  41. O

    The endless "leak"-thing

    Okay now after a couple of hours speding my time on searching for "does this leak" threads i have a NEW question. In every thread there are 2 sides: Group 1: The asking users Group 2: The "that leaks" users The process always is the same: "Does this leak?" - "yes it does .....(posting some...
  42. O

    [Trigger] Right Click Blink

    yeah right... i dont know what made me believe that my version should work in any way ^^ maybe i sould start drinkin' that would give it a reason :P
  43. O

    Reputation (+1): (Post) without any details he guessed what i was doing wrong! That's what makes...

    Reputation (+1): (Post) without any details he guessed what i was doing wrong! That's what makes a professional!
  44. O

    [Trigger] Right Click Blink

    "unit" -> "Issue Order with no target" -> Order "mybuilder" to "ability" and then theres a list of abilities to choose from the warden's are: "Rache"(revenge/vengeance) and "Dolchfächer" dont know the english word for this ability lets call it "flying daggers" ;) but no teleporting ability...
  45. O

    Invasion! v1.03A

    dont remind me of "cinematics"... i'm getting shivers down my spine when i think of my TDs planned Cinematic... uhm back to your map :) There are some simple unwritten rules for good tooltips. Just tell people some features (you now.. the "blabla manifestation of the builders anger - it will...
  46. O

    [Trigger] Right Click Blink

    i cant find the wardens ability in my Preset list... do i have to change something for the blink ability first?
  47. O

    Wrong camera position at startup (TD)

    Okay thank you very much :) finally everything works and i can continue creating towers and stuff ;) For the Mods: THIS THREAD IS SOLVED :) EDIT: oops, sorry didnt see that the prefix has already been changed! (although i've not contacted a mod or posted that this is solved, like the board...
  48. O

    need a Soundset player!

    Hello guys! i'm fully involved in rounding off my first TD map and now it's the time to choose the right soundsets for each unit/tower/creep... but... yay... there are a LOT of standard soundsets in the world editor and it'll take years to choose and hear them ingame... so is there any simple...
  49. O

    4400 td

    i'm a newbie to TD development too but this map really has a lack of basics. The enemys are able to "escape" diable it. the sound of your level 3 anti-ground-tower is annoying - i had 2 choices "upgrade" or "disable all sounds" dont make a player think about such things! maybe you should lower...
  50. O

    Doom

    ok i really really REALLY tried to play this map but it's impossible. always when i tried to get 'round a corner the enemies where able to attack me while i was trying to turn round (that didnt work in 99% of all cases). After 2Minutes i've cancelled... the camera just didnt work in way the map...
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