Search results

  1. satient

    Retrieve Cursor Position

    I'm working on an rts/fps where you play against eachother normally but at any time you can jump in the game and be one of your units in first person mode. However, I think the best way to do the first person mode would be to use the mouse for looking around and shooting while arrow keys move...
  2. satient

    Terrain Editor Features!

    How about a little brush for turning terrain pathing off and on
  3. satient

    Are formations/lines possible with groups of troops?

    One way is to use the Object Editor. Under the "Formation Rank" field you can edit the value to anything between 1-12, I think. Your guys will follow the formation they are set to as long as Group Formation is on, located on the toolbar to the right of the in-game minimap.
  4. satient

    Sta-52 Assault Rifle

    Awesome man! I'm totally using this in my mod!
  5. satient

    Need artwork? Come here

    Could you make this into a map preview and a loading screen? Thanks.
  6. satient

    Cinematic Filter Generic for Player

    wait... I figured something out. NVM, guys. What I do is that when I shoot, I set a shoot animation integer to something greater than zero. Then every 0.2 seconds of game time, I say If Shoot_Anim > 0, then Run Shoot Anim Make Shoot_Anim = Shoot_Anim -1 And then the trigger Shoot...
  7. satient

    Cinematic Filter Generic for Player

    I'm using a system of Jass camera filter scripting so that it will function must faster than GUI. Before, I was doing this: if GetLocalPlayer() == GetOwningPlayer(GetTriggerUnit()) Apply a camera filter, blah blah endif However, this proved to have a slow frame rate and looked horrible...
  8. satient

    Reputation (+1): (Post) Very useful, helpful

    Reputation (+1): (Post) Very useful, helpful
  9. satient

    I_H8_U_M8's Custom UI Pack

    Very useful and awesome. I'm trying to make a UI myself, but don't know where to start. Will you show me how to do it?
  10. satient

    Edit UI

    For the first person shooter I am making, I would like to change the UI, so that the inventory, abilites, portrait, time of day, etc. could look entirely different. I extracted the mpq and converted those blps to tga files and then tried to edit them. Instead of having something to work with, I...
  11. satient


    Thanks, guys. I know I didn't make it, but I did do a bit of work. I realize that it will be rejected, so just download while you can.
  12. satient

    Pistol.blp (Texture)

    This is another Gun Camera Filter, again from Far Cry. However, I was told that this will be rejected because it is not "freehand", which I have no idea what that means. However, enjoy it before it gets trashed! Keywords: Pistol, Glue, Screen, Camera, Filter, Shooter, satient
  13. S

    Pistol Glue Screen (Warcraft 3 Texture)

  14. satient

    Sniper Rifle.blp

    Why will it be rejected? What's freehand?
  15. satient

    Sniper Rifle.blp (Texture)

    I always wanted a camera filter that would display a gun for a first person shooter. So I made one! Enjoy, and if you have any requests for more, send me a private message or something. P.S. this is from FarCry 2. Keywords: Sniper, Rifle, Glue, Screen, Game, Interface, Scope, satient
  16. S

    Sniper Rifle Glue Screen (Warcraft 3 Texture)

  17. satient

    Convert from tga to blp

    could you convert these two images to blp for me? I would appreciate it and give reps. Thanks, satient
  18. satient

    1st Person Shooter Camera and Movement

    Sorry that the trigger boxes don't look right. I'm no pro at Hive Workshop, but I'm doing my best.
  19. satient

    1st Person Shooter Camera and Movement

    Okay. So everyone wants to know how to make a first person camera and movement system, and keeps asking the same questions. So I will make this tutorial as simple and as easy as possible so as to help all the WE n00bs. Lets start out with movement. 1: Create four boolean array variables: Up...
  20. satient

    Gun Skin Camera Filter

    I've seen this map before, and I have it. I simply would like to be able to make a different filter, my own filter. OR a counterstrike or something. If Image Extractor would work, I could figure it out.
  21. satient

    Gun Skin Camera Filter

    no, I have a scope filter, I just need a gun filter. Like the hands holding the gun.
  22. satient

    Gun Skin Camera Filter

    Is there a camera filter for a sniper rifle? If you could get a screenshot from halo or counterstrike of the arms holding the sniper rifle and make it as a camera filter so it would be like a first person shooter, I will give you tons of reps and such. Thanks, satient.
  23. satient

    Gun Skin Camera Filter

    I've been trying for the past couple of weeks to get a gun skin that will act as a camera filter. Like when you paste a scope on the screen, only it will be a gun in the right hand corner instead. If someone could pull this off, I would give them a million reps and such. The gun that I want...
  24. satient

    Camera Help!

    Okay. 0.01 game time is effective, but not necessary. Create two triggers, one called "Initialization" and one called "Player's Camera". Initialization: Events - Map Initialization Conditions - Actions - start (Your Timer) as a repeating timer that will expire in 0.10 seconds Now for...
  25. satient

    Reputation (+1): (Post) Helpful, smart

    Reputation (+1): (Post) Helpful, smart
  26. satient

    Need artwork? Come here

    oops, forgot to tell you to make it a loading screen.
  27. satient

    Need artwork? Come here

    If this looks all stretchy then please just add black edges to where you need them. Thanks.
  28. satient

    Reputation (+1): (Post) Very helpful/descriptive

    Reputation (+1): (Post) Very helpful/descriptive
  29. satient

    Scope Filter

    wait. It doesn't like my trigger. I'll give the important parts: Events- A unit begins casting an ability Conditions- Ability being cast equal to scope Actions- custom script: call CinematicFilterGenericForPlayer( GetEnumPlayer(), 1.0, BLEND_MODE_BLEND...
  30. satient

    Scope Filter

    thanks, this really helps.
  31. satient

    Scope Filter

    I'm working on a third person shooter, and when you zoom in it becomes first person. I can do this, but I don't know how to get the scope filter on for the camera. My trigger looks like this: Every 0.10 seconds of game time Player Group - Pick all Players and do Action: If(All...
  32. satient

    Walls and stuff

    What you can do is make a trigger that detects the location Z of both the shooter and the target. Then if/then/else it; if the location of the target is greater than Location Z of shooter + some number, or less than Location Z of shooter - some number then do nothing, else kill target unit.
  33. satient

    Capture the Flag (Map)

    This is the project I've been working on for the past month. It's a third person shooter, with arrow key movement and such. I didn't make a fps simply because I couldn't figure out terrain detection. The object of the game is to take the enemy's flag and return it to your base. The...
  34. S

    Capture the Flag (Warcraft 3 Map)

  35. satient

    War3 Model Editor

    same here, I don't get it.