Hello sorry for the delay, I had some urgent business so I was forced to leave my city :goblin_cry:, well I handled it through the idea of the @Uncle and it worked, only the unit that receives the charitable spell does not show it (In the image). On the idea of @MyPad I would do it, but I need...
Hi everyone, I have a problem with creating a spell using Lightning Shield (As a caster spell) and Health Regeneration Aura (As a dummy spell), I want the unit receiving the spell to heal the units around it. And I don't know how to do it. I know it may sound basic and I'm sorry. XD
Sorry i just connected
Yes, I have verified and everything is correct.
I'll try to do it. Thank you very much, in case the first option does not come out, I will try the dummy unit :thumbs_up:
(Apart from the DRAM, where do I find the other codes?)
It worked, but with certain errors:
-When I interrupt the ability, the effect continues and does not disappear, causing various effects.
-I forgot to mention that the unit was flying.
-When you move the camera, the effect changes point
Hello everyone, I was planning to use the Repair (or Renew) ability in a range of 300 or 400, that works, but I wanted to add a Graphic-missile by editing certain options, but the ability doesn't work...manages to repair at the distance I want, but to launch the effect it does it only once, and...
@JAKEZINC , Replace the TimerUtils with the one mentioned by @AGD and the errors I mentioned above did not come out, however another TimesData error appeared but they belonged to another spell i copied, @IcemanBo mentioned it too, so it seems to be due to the TimerUtils version. I'll have to go...
I hope it can be published here, if you don't let me know to put it in the help section.
Copy everything except Map detonators and I get these errors, which belong to the Systems folder. Where have I failed?
As Garithos said: "Perfect for my purposes". Now it's better, thank you very much man, you will be on my list of special thanks XD. I don't know what I would have done to the spell without help hehe. :thumbs_up::thumbs_up:
Hello everyone, I was modifying this spell, in the original the hero charged against an enemy and stuns him, what I did was stun the enemy in the area, now what i wanted to fix is for it to be a "target point" and not "unit point" I have a problem here because i don't know how to solve it. That...
Thank you very much, I will read them if or if. About the solution he gave me, if it worked as i wanted.
Note: I don't know how long it will take to create this multi-race map, but I will give you credits. :infl_thumbs_up:
To be honest, I just copy and paste the custom abilities and if i understand when i see that the detonator system has already been created...but to create i still can't, but i will take your advice into account, because to create a map i think that knowing this is mandatory. Thanks for your...
I use this model Mal'Ganis the Eternal One and I was trying to use the Berserk spell and by activating the spell I want you to use the following animations: -Slam Attack, Slam Attack 2, Slam Attack 3-. In Art-Animation Names, I wrote the following: attack, slam, 2, 3. But it...
I just created a custom race and to choose it you must select the Humans, now the problem is that I am creating one but of the Undead, but the detonators to choose the custom race do not work, it guided me from the detonators that I use with humans, but it doesn't work, the detonator is supposed...
They would like an edition of this model, what I ask you I do not know if it is something simple, but I want the model to have an animation of the birth of humans, it had the animation of the orcs but I eliminated it, but when it comes to these problems, I appeal to you :( .