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Zombie Plague......

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
  • Angry
Reactions: ap0calypse
Contents

Zombie Plague...... (Map)

Reviews
16:16, 17th May 2010 ap0calypse: Rejected
Level 4
Joined
Apr 10, 2010
Messages
120
If EmoBoys is just your friend that gave you the idea for the map, then why is his name listed as the creator?

And I don't think it was a single trigger that made the map laggy (unless it almost froze the game up until you removed a certain trigger), but almost every trigger has location leaks among others. There are way too many units randomly thrown in the game also contributing to some lag and confusion issues.

None of the areas look like they should, especially the lab. It looks like a walled outdoor park area to me.

Why do "ghouls" move so fast if they're crawling on the ground? They move faster than normal zombies do. There's no survival tactics either. It's just kill or be killed.

There's just too many problems with this map. I rate it 1/5 due to the fact that there's no real strategy, detail or structure to make this game entertaining or even worth playing.
 

.L.

.L.

Level 2
Joined
Oct 26, 2008
Messages
15
Why....Is...The...Des...cription....like...this....?

If you cant make a decent description. What would anyone think about your map?
 
Level 11
Joined
May 17, 2010
Messages
389
Please fix the description.

Edit

My Review

[+]
1. Custom skins

[-]
1. Leaks
2. Hard to keep track on units
3. Boring
4. No credits given
5. When everyone dies you still have to wait for the countdown timer
6. Map is overcrowded with villagers (Blocks pathways)

Others
1. Please read The Hiveworkshop Map Submission Rules

That is all. Feel free to comment on my review.
 
Last edited:
1st.
multiple upload.. deserve -rep.
2nd. Fail English
3th. Bad map description
-.-

I will check map latter and leave feedback!

EDIT:

Check this, link to last version

Ok lets see...

Things that I like:

1st - Custom skins and models for units!
2nd - Nice idea

Things that I don't like:

1st - Map Description
2nd - Bad triggers, memory leaks (Check example trigger -.-)
  • Events
    • Time - Every 60.00 seconds of game time
  • Conditions
    • ((Last created unit) is Undead) Equal to True
    • ((Triggering unit) is Undead) Equal to False
  • Actions
    • Trigger - Turn on (This trigger)
    • Unit - Create 1 Zombie[Male] for Player 12 (Brown) at (Center of Region 006 <gen>) facing Default building facing degrees
    • Unit - Order (Last created unit) to Attack-Move To (Random point in (Playable map area))
    • Unit - Create 1 Zombie[Female] for Player 12 (Brown) at (Center of Region 006 <gen>) facing Default building facing degrees
    • Unit - Order (Last created unit) to Attack-Move To (Random point in (Playable map area))
3th - Terrain is poor
4th - Map lag
5th - Few units to control
6th - No map preview image or loading screen (custom)
7th - Sound editor wasn't used -.-

If you check link above you will see that map review is 90% same -.- and that means that map wasn't even improved/updated!

1/5 Vote for Rejection
Map is Reported!
 
Last edited:
Level 31
Joined
May 3, 2008
Messages
3,155
from the date of the rejection and the date of the update.. it look like he doesn't multiple upload anymore, but rather update the map which it was a good thing..

but the problem is, he just push the map back to pending status without doing any improvement at the map.

that is why it still have terrible description and the horrible standard.
 
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