• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

WarCard B 1.1.11

  • Like
Reactions: deepstrasz
OVERVIEW
A card game based on the warcraft 3 reign of chaos lore, when you play a card some units will spawn on the battlefield. There are cards for the protagonist teams in the campaigns and also for the antagonists.

HOW THE GAME WORKS:
Initially each player must choose 20 cards out of the approximately 120 cards in 3 minutes.
Most of the cards do something else than only spawning units, players must pick cards thinking how they will synergize with theirs and their allies' other cards.
A turn lasts 30 seconds. At the end of every turn players get gold. Initially the players get 1 gold but over time this amount increases to a maximum of 15.
The objective of the game is to destroy the enemy gold mine. If the game lasts too long overtime will appear, destroying the gold mine with the least hit points.

MORE IN DEPTH STUFF:

The gold mine has mine fire and a slow aura, so the players in a disadvantage can change the tides of battle.
There are offensive and defensive units, offensive units will go to attack the enemy base and the defensive ones will guard yours. Defensive units and buildings take damage every turn, so people cannot stack them, making boring defensive games.
Every deck should have at least 1 anti-air card. Anti-air units are stronger than in the normal game.

EXTRA STUFF:

Player 1 can choose between low, medium and high income.
There are building skins.
There is a beginner deck.
On the edges of the map are different campaign scenes and all the card packs so people can read them all the time.

THANKS:

Murlocologist
Ujimasa Hojo
Mythic

AUTHOR NOTES:

Making this map was a fun and long process, but there is still a lot more to add and balance.
If you like what I've done and want to support this map, if you want to give me some more card ideas or if you just want to complain about how imbalanced everything is, join ma discord server: https://discord.gg/gDC4QNNha9

Update 1: Changed most of the cards, now all of them do something besides spawning units and card types are much more reliable. The environment has also been changed. The map automatically restarts after a mine is destroyed and player one can choose the gold income and the size of the deck.
Contents

WarCard (Map)

Reviews
deepstrasz
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site. This helps you with the...

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,801
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in use by WarCard B 1.1.11

Destroying the eastern mine didn't end the game for the winner.
Generally, a nice map.

Approved.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
Wazzz
Alexen
https://www.hiveworkshop.com/forums/staff-contact.692/
 

Similar threads

S
  • Locked
Replies
1
Views
786
Moderator
M
Replies
1
Views
763
Moderator
M
Top