• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

VillagerMan

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
  • Like
Reactions: Dekarchos
Contents

VillagerMan (Model)

Level 8
Joined
Apr 10, 2005
Messages
29
I did sortta...I had a full blown out Colonial Marines map I made but... there was a pretty nasty lag bug in it (the only thing stopping it from being finished) all and all the map looked great but its story was...well sub par..and pretty much not up to my standards so...I decided to just release the models instead... in time someone else could do a map (where the bleeding colonial marines ARNT terran space marines *grumble, is bitter*)
 
Level 8
Joined
Apr 10, 2005
Messages
29
Ya, i thopught it was the best way to go doing it that way. There is alot of models I didn't post like metal railings, crates, pipe lines and wires and signs and stuff that i also had done for the dead AVP map, alot of those models worked off the same .blp's as well.
 
Top