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Model validation: Vertibird
Vertibird.mdx
0errors0severe2warnings90unused
2
Model
Attachment 5 "New Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
2
GeosetAnimation 0
2
Alpha
Track 13 at frame 11800 has exactly the same value as tracks 12 and 14
Track 18 at frame 12999 has exactly the same value as tracks 17 and 19
2
GeosetAnimation 1
2
Alpha
Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
2
GeosetAnimation 2
2
Alpha
Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
2
GeosetAnimation 3
2
Alpha
Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
2
GeosetAnimation 4
2
Alpha
Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
2
GeosetAnimation 5
2
Alpha
Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
2
GeosetAnimation 6
2
Alpha
Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
2
GeosetAnimation 7
2
Alpha
Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
2
GeosetAnimation 8
2
Alpha
Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
2
GeosetAnimation 9
2
Alpha
Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
25
GeosetAnimation 10
25
Alpha
Track 1 at frame 1200 has exactly the same value as tracks 0 and 2
Track 2 at frame 1400 has exactly the same value as tracks 1 and 3
Track 3 at frame 1600 has exactly the same value as tracks 2 and 4
Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
Track 5 at frame 2000 has exactly the same value as tracks 4 and 6
Track 8 at frame 3200 has exactly the same value as tracks 7 and 9
Track 9 at frame 3400 has exactly the same value as tracks 8 and 10
Track 10 at frame 3600 has exactly the same value as tracks 9 and 11
Track 11 at frame 3800 has exactly the same value as tracks 10 and 12
Track 12 at frame 4000 has exactly the same value as tracks 11 and 13
Track 15 at frame 5200 has exactly the same value as tracks 14 and 16
Track 16 at frame 5300 has exactly the same value as tracks 15 and 17
Track 17 at frame 5400 has exactly the same value as tracks 16 and 18
Track 20 at frame 6200 has exactly the same value as tracks 19 and 21
Track 21 at frame 6400 has exactly the same value as tracks 20 and 22
Track 22 at frame 6600 has exactly the same value as tracks 21 and 23
Track 23 at frame 6800 has exactly the same value as tracks 22 and 24
Track 24 at frame 7000 has exactly the same value as tracks 23 and 25
Track 29 at frame 9200 has exactly the same value as tracks 28 and 30
Track 30 at frame 9400 has exactly the same value as tracks 29 and 31
Track 31 at frame 9600 has exactly the same value as tracks 30 and 32
Track 32 at frame 9800 has exactly the same value as tracks 31 and 33
Track 33 at frame 10000 has exactly the same value as tracks 32 and 34
Track 36 at frame 12000 has exactly the same value as tracks 35 and 37
Track 37 at frame 12999 has exactly the same value as tracks 36 and 38
22
GeosetAnimation 11
22
Alpha
Track 1 at frame 1200 has exactly the same value as tracks 0 and 2
Track 2 at frame 1400 has exactly the same value as tracks 1 and 3
Track 3 at frame 1600 has exactly the same value as tracks 2 and 4
Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
Track 5 at frame 2000 has exactly the same value as tracks 4 and 6
Track 8 at frame 3200 has exactly the same value as tracks 7 and 9
Track 9 at frame 3400 has exactly the same value as tracks 8 and 10
Track 10 at frame 3600 has exactly the same value as tracks 9 and 11
Track 11 at frame 3800 has exactly the same value as tracks 10 and 12
Track 12 at frame 4000 has exactly the same value as tracks 11 and 13
Track 28 at frame 6200 has exactly the same value as tracks 27 and 29
Track 29 at frame 6400 has exactly the same value as tracks 28 and 30
Track 30 at frame 6600 has exactly the same value as tracks 29 and 31
Track 31 at frame 6800 has exactly the same value as tracks 30 and 32
Track 32 at frame 7000 has exactly the same value as tracks 31 and 33
Track 37 at frame 9200 has exactly the same value as tracks 36 and 38
Track 38 at frame 9400 has exactly the same value as tracks 37 and 39
Track 39 at frame 9600 has exactly the same value as tracks 38 and 40
Track 40 at frame 9800 has exactly the same value as tracks 39 and 41
Track 41 at frame 10000 has exactly the same value as tracks 40 and 42
Track 44 at frame 12000 has exactly the same value as tracks 43 and 45
Track 45 at frame 12999 has exactly the same value as tracks 44 and 46
2
GeosetAnimation 12
2
Alpha
Track 3 at frame 12000 has exactly the same value as tracks 2 and 4
Track 4 at frame 12999 has exactly the same value as tracks 3 and 5
2
GeosetAnimation 13
2
Alpha
Track 7 at frame 12000 has exactly the same value as tracks 6 and 8
Track 8 at frame 12999 has exactly the same value as tracks 7 and 9
6
Bone 0 - "Body"
2
Translation
Track 6 at frame 13399 is not in any sequence
Track 4 at frame 12999 has exactly the same value as tracks 3 and 5
2
Rotation
Track 26 at frame 13399 is not in any sequence
Track 24 at frame 12999 has roughly the same value as tracks 23 and 25
2
Scaling
Track 5 at frame 13399 is not in any sequence
Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
1
Bone 1 - "Rotor2"
1
Rotation
Track 40 at frame 12999 has roughly the same value as tracks 39 and 41
1
Bone 2 - "Rotor1"
1
Rotation
Track 40 at frame 12999 has roughly the same value as tracks 39 and 41
1
Bone 3 - "Wing1"
1
Rotation
Track 9 at frame 12999 has roughly the same value as tracks 8 and 10
1
Bone 4 - "Wing2"
1
Rotation
Track 9 at frame 12999 has roughly the same value as tracks 8 and 10
2
Bone 5 - "Canon"
2
Rotation
Track 16 at frame 12000 has exactly the same value as tracks 15 and 17
Track 17 at frame 12999 has exactly the same value as tracks 16 and 18
2
Bone 6 - "Doors"
2
Translation
Track 7 at frame 12000 has exactly the same value as tracks 6 and 8
Track 8 at frame 12999 has exactly the same value as tracks 7 and 9
1
ParticleEmitter2 0 - "Explose1"
1
Visibility
Track 14 at frame 12999 has exactly the same value as tracks 13 and 15
1
ParticleEmitter2 1 - "Explose2"
1
Visibility
Track 14 at frame 12999 has exactly the same value as tracks 13 and 15
2
ParticleEmitter2 2 - "Nuage"
2
Visibility
Track 8 at frame 12000 has exactly the same value as tracks 7 and 9
Track 9 at frame 12999 has exactly the same value as tracks 8 and 10
1
ParticleEmitter2 3 - "Death1"
1
Visibility
Track 9 at frame 12999 has exactly the same value as tracks 8 and 10
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