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Model validation: Vertibird

Vertibird.mdx

0 errors 0 severe 2 warnings 90 unused
  • 2 Model
    • Attachment 5 "New Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 2 GeosetAnimation 0
    • 2 Alpha
      • Track 13 at frame 11800 has exactly the same value as tracks 12 and 14
      • Track 18 at frame 12999 has exactly the same value as tracks 17 and 19
  • 2 GeosetAnimation 1
    • 2 Alpha
      • Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
  • 2 GeosetAnimation 2
    • 2 Alpha
      • Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
  • 2 GeosetAnimation 3
    • 2 Alpha
      • Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
  • 2 GeosetAnimation 4
    • 2 Alpha
      • Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
  • 2 GeosetAnimation 5
    • 2 Alpha
      • Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
  • 2 GeosetAnimation 6
    • 2 Alpha
      • Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
  • 2 GeosetAnimation 7
    • 2 Alpha
      • Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
  • 2 GeosetAnimation 8
    • 2 Alpha
      • Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
  • 2 GeosetAnimation 9
    • 2 Alpha
      • Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 12999 has exactly the same value as tracks 2 and 4
  • 25 GeosetAnimation 10
    • 25 Alpha
      • Track 1 at frame 1200 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1400 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1600 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2000 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 3200 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 3400 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 3600 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 3800 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 4000 has exactly the same value as tracks 11 and 13
      • Track 15 at frame 5200 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 5300 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 5400 has exactly the same value as tracks 16 and 18
      • Track 20 at frame 6200 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 6400 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 6600 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 6800 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 7000 has exactly the same value as tracks 23 and 25
      • Track 29 at frame 9200 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 9400 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 9600 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 9800 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 10000 has exactly the same value as tracks 32 and 34
      • Track 36 at frame 12000 has exactly the same value as tracks 35 and 37
      • Track 37 at frame 12999 has exactly the same value as tracks 36 and 38
  • 22 GeosetAnimation 11
    • 22 Alpha
      • Track 1 at frame 1200 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1400 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1600 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2000 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 3200 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 3400 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 3600 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 3800 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 4000 has exactly the same value as tracks 11 and 13
      • Track 28 at frame 6200 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 6400 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 6600 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 6800 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 7000 has exactly the same value as tracks 31 and 33
      • Track 37 at frame 9200 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 9400 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 9600 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 9800 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 10000 has exactly the same value as tracks 40 and 42
      • Track 44 at frame 12000 has exactly the same value as tracks 43 and 45
      • Track 45 at frame 12999 has exactly the same value as tracks 44 and 46
  • 2 GeosetAnimation 12
    • 2 Alpha
      • Track 3 at frame 12000 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 12999 has exactly the same value as tracks 3 and 5
  • 2 GeosetAnimation 13
    • 2 Alpha
      • Track 7 at frame 12000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 12999 has exactly the same value as tracks 7 and 9
  • 6 Bone 0 - "Body"
    • 2 Translation
      • Track 6 at frame 13399 is not in any sequence
      • Track 4 at frame 12999 has exactly the same value as tracks 3 and 5
    • 2 Rotation
      • Track 26 at frame 13399 is not in any sequence
      • Track 24 at frame 12999 has roughly the same value as tracks 23 and 25
    • 2 Scaling
      • Track 5 at frame 13399 is not in any sequence
      • Track 2 at frame 12000 has exactly the same value as tracks 1 and 3
  • 1 Bone 1 - "Rotor2"
    • 1 Rotation
      • Track 40 at frame 12999 has roughly the same value as tracks 39 and 41
  • 1 Bone 2 - "Rotor1"
    • 1 Rotation
      • Track 40 at frame 12999 has roughly the same value as tracks 39 and 41
  • 1 Bone 3 - "Wing1"
    • 1 Rotation
      • Track 9 at frame 12999 has roughly the same value as tracks 8 and 10
  • 1 Bone 4 - "Wing2"
    • 1 Rotation
      • Track 9 at frame 12999 has roughly the same value as tracks 8 and 10
  • 2 Bone 5 - "Canon"
    • 2 Rotation
      • Track 16 at frame 12000 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 12999 has exactly the same value as tracks 16 and 18
  • 2 Bone 6 - "Doors"
    • 2 Translation
      • Track 7 at frame 12000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 12999 has exactly the same value as tracks 7 and 9
  • 1 ParticleEmitter2 0 - "Explose1"
    • 1 Visibility
      • Track 14 at frame 12999 has exactly the same value as tracks 13 and 15
  • 1 ParticleEmitter2 1 - "Explose2"
    • 1 Visibility
      • Track 14 at frame 12999 has exactly the same value as tracks 13 and 15
  • 2 ParticleEmitter2 2 - "Nuage"
    • 2 Visibility
      • Track 8 at frame 12000 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 12999 has exactly the same value as tracks 8 and 10
  • 1 ParticleEmitter2 3 - "Death1"
    • 1 Visibility
      • Track 9 at frame 12999 has exactly the same value as tracks 8 and 10
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