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Twisting of Ashenvale Forest

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Hi, I am kryptosuper and dis is my 1st melee map. Please do not take it too hard, if you have any comments and suggestions you're welcome to do so.Also please advice me if i am lacking in something. Enjoy my map :).Also please do not take my words serious cuz i'm a new comer.

Alexis Septimus helped me out in details of how it should be in melee map.

Special thanks to Septimus.


Keywords:
twist,ashenvale,2 vs 2,melee,4 player.twisting,forest
Contents

Twisting of Ashenvale Forest (Map)

Reviews
13:52, 16th Jun 2008 Septimus: -Some gold mine ain't guarded, all gold mine must had monster guard it. -Gold mine at start location of player 1,2,3 and 4 doesn't had any monster guarding it shall there no player available at it. -Player start...

Moderator

M

Moderator

13:52, 16th Jun 2008
Septimus:

-Some gold mine ain't guarded, all gold mine must had monster guard it.
-Gold mine at start location of player 1,2,3 and 4 doesn't had any monster guarding it shall there no player available at it.
-Player start location is too close to other gold mine that is guarded by monster, worker might get hit by monster while harvesting or building structure.
-Doesn't had vast space to build a lot of structure especially big structure.
-Too many monster at the middle of the map, should at least separate the distance of those monster so monster that guard different structure doesn't all come to attack it at once.

Overall, it is still acceptable. But, still need major improvement.

2/5

16:58, 15th May 2009
Rui:
Set to Rejected status.
 
Level 31
Joined
May 3, 2008
Messages
3,155
Well, you ask me to give opinion.
Ok, I am kinda strict at it so it could help you improve better.

-Some gold mine ain't guarded, all gold mine must had monster guard it.
-Gold mine at start location of player 1,2,3 and 4 doesn't had any monster guarding it shall there no player available at it.
-Player start location is too close to other gold mine that is guarded by monster, worker might get hit by monster while harvesting or building structure.
-Doesn't had vast space to build a lot of structure especially big structure.
-Too many monster at the middle of the map, should at least separate the distance of those monster so monster that guard different structure doesn't all come to attack it at once.

Overall, it is still acceptable. But, still need major improvement.

2/5
 
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