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Troll vs Zombies V.4

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Troll vs Zombies
By: jh0er0ck



Objective:


- Find a good place and make good defense.
- Better work as groups. keep summoning unit to attack the infected bosses.
- Survive in 60 minutes and defeat the Infected Worm to win.
- Dont die or you will lose.
- Please read the tips for survival in Quest Menu (F9)

Features:


1. Survival map
2. 7 troll heroe's base on your tribe
3. Suggested Player (3-7)
4. Multiboard and timer
5. Plant vs Zombies sound when zombies are spawning


Screenshot:

220906-albums6196-picture67903.jpg



Change Log:


- V.1 buggy zombie waves
- tooltip missing

- V.2 Fixed zombie waves per second
- added new tower (Frozen Tower)
- remove stucking zombie in the field
- added ability to the rock and rock spire
- hero special ability increase effect and damage
- added zombie unit and increase number of zombie per wave for more thrill to the player.



Credits:



This map is from frozen throne and I remake this for have fun.

Special Thanks: WhiteDeath, -Grendel, Proxy, Peekay, Kenshien, Nasrudin, cloudwolf, and for the member who I import the customs spell.

Also in the The Hive Workshop for reviewing my map :)

Keywords:
Survival, Zombie, zombie, troll, Troll, TD, defense, spell, dota, RPG, orc, undead.
Contents

Troll vs Zombies V.4 (Map)

Reviews
21:51, 8th Apr 2013 Orcnet: not much of a defense map I mean the map is based on the frozen throne map haven of the damned, the defenses are weak most of the techtree and units are based on the default orc tech, the hero is a wuss with such weak...

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Moderator

21:51, 8th Apr 2013
Orcnet: not much of a defense map I mean the map is based on the frozen throne map haven of the damned, the defenses are weak most of the techtree and units are based on the default orc tech, the hero is a wuss with such weak abilities plus a melee ability which is a bad balance for the hero, some of the buildings has no fast build time and the units that can counter harass the wave is no match

also team work is a bit of a downfall in this map with such impossible wave to break through and inferior use of tech builds, this map needs more improvement and might as well be directed at the map development thread
 
Level 30
Joined
Jul 31, 2010
Messages
5,246
not much of a defense map I mean the map is based on the frozen throne map haven of the damned, the defenses are weak most of the techtree and units are based on the default orc tech, the hero is a wuss with such weak abilities plus a melee ability which is a bad balance for the hero, some of the buildings has no fast build time and the units that can counter harass the wave is no match

also team work is a bit of a downfall in this map with such impossible wave to break through and inferior use of tech builds, this map needs more improvement and might as well be directed at the map development thread
 
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