• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Thrall's Defence 1.01 Beta

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.

Thrall’s Defence


Story :
As the new warchief of horde Thrall looked forward to get more power. As studying ancient texts he found a legend about ancient crown witch allows weaver to kill enemies with mind power. As his old friend he asked Samuro to steal the crown from creeps who were guarding it was sucesful and as he gave the artifact to Thrall in nearby alley , but as he put it on his head he felt theat they are comin .. all of them ..


* Map can be played only in single player mode
* If Thrall dies you lose
* Survive for 30 minutes and you will Win
* For evry enemy unit you kill you get 10 gold and 2 lumber
* You can buy varius items from Voodoo Lodge


Peon – Basic builder unit
Grunt – Basic fighter. Can be upgraded to increase damage and health
Tauren – Stronger fighter then grunts with bigger damage , more hitpoints and faster regeneration
Troll Witch Doctor – Spellcaster with stuns and healing wards ( have to research them)
Shaman – Ranged fighter with Lighting shield and Purge
Spirit Walker – Half Ranged fighter with great armor and big damage.


Version 1.02 (still beta)
improwed terrain

Version 1.01 (still beta)
Watch towers attack type have been setted back to piercing (from chaos)
Mob spawn time reduced


Version 1.00 (its still beta)


If anyone have good ideas how to improwe this map , im open for them
Map is protected



Keywords:
Tower Defense , Base Defense , Survival ,
Contents

Thrall's Defence 1.01 Beta (Map)

Reviews
22:57, 29th Sep 2010 ap0calypse: Rejected
Level 5
Joined
Dec 11, 2008
Messages
129
Ah, ok, i tested your map.
and found a lot of bugs and problems.

1-its impossible to research pulverize.
2-the same problem for the spirit walker, no upgrades for him.
3- enemy units are the same all the time. (pigs,golens and lizards -.-)
4- this could be a TD. i build something like 24 towers, and only let thrall distract the enemies. why do we need units? also the damage of the towers are greater than any of my units, and 1400 range? o_O"
5- terrain have many problems, my units couldn't move because of the short space, there is a LOT of unused ground in the map.There is a cave on the top of the map, you could send some centaurs from there. in fact, you should create a new map.
6-the itens for the hero are completely useless. and cannot be used by my units, making the backpack upgrade useless too.

also the description is poor, i vote for rejection, im sure you can do better then this.
 
Level 28
Joined
Jan 26, 2007
Messages
4,789
Improve* (you misspelled this in-game as well).

The game is very straightforward, build basic orc units to defend basic creeps.
It's way too easy... I built a few watchtowers, blocked the path with my hero (behind it some shamans, which were useless either way).
Well, actually I didn't even need to block the path, the watch towers alone were enough to kill them.
And if the watch towers didn't do the trick: taurens backed up by shamans with a regeneration tower would do.
It was extremely boring, I just went afk for 10 minutes only to see that nothing happened (apart from me having a lot of money and the timer being on the 5-minute mark).
Well, with a lot of level 3 watch towers (1400 range), even the granite golems lasted only a few seconds (without any units attacking him).
I stayed only to see the last minute, expecting some kind of boss, but no... nothing happened (talking about an anti-climax).

The terrain really didn't look good (way too plain).

Even if you did increase the difficulty (or create difficulty options), the game would still be rejected.
The tooltips are bad, there are bugs (towers lose reinforced defense when upgraded), it's too boring (the same thing the entire time), the harvesting was odd (why regenerate trees if you can just make them 'immortal' so they won't be cut?), I think all units were more-or-less standard, the items weren't original etc.
 
Top