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Template: The Skull of Gul'dan

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
An template version from "The Skull of Gul'dan" map, an WC2 abandoned project.


Descripcion:
"The skull of Gul'dan is a powerful artifact and essential for resurrecting the Dark Portal. A pathetic Orc Captain of the Bonechewer clan wears the skull as a symbol of his station and does not know of its true power.
Ner'zhul has sent the Ogre hero, Dentarg, to influence warriors from the Thunderlord clan to join in the battle against the Bonechewers. You will also be assisted by the warriors of the Shattered Hand and their leader Korgath Bladefist.
Move quickly to the Thunderlord village and raise an army to crush the Bonechewer Captain and win the Skull of Gul'dan."



Based in original map from WC2, by Blizzard
238969-albums8905-picture108721.png




All credits are for my friend @EllyWindrunner, co-author project and mapped chief.

Maybe I will upload the playeable version of the map (i need to fix someting), for now use this as they want and do not forget the respective credits.

Keywords:
Warcraft 2, Template, Abandoned Project, Map, Skull of Gul'dan, Blizzard
Contents

Template: The Skull of Gul'dan (Map)

Reviews
11:36, 20th May 2016 Shadow Fury: Sadly, the map is rejected.
Level 21
Joined
Nov 4, 2013
Messages
2,017
I'm sorry but this template is not up to proper standards.
A large part of the playable terrain is undecorated and tile variation is lacking. You should try to mix tiles as often as possible to obtain better results. Also there are too many trees for this to be called a template. To be successful, a template needs to reduce the amount of Blizzard trees and offer more eye-catching decoration. I understand you wanted to copy a WC2 map but you should also focus on improving the aesthetics. What looks good in WC2 might not look good in WC3.

As I'm not an expert terrain, I'd suggest you read some terraining tutorials to learn some handy tricks to improve the appearance of your terrains.
Concerning this map, I have to reject it :/
 
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