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Siege of Maggedo

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Humans must defend their great fortress until help arrives. Attack or defend the fortress to win the day.
Contents

Siege of Maggedo (Map)

Level 4
Joined
Jan 2, 2005
Messages
69
Thanks for the feedback. :D

How do you suggest I change the terrain? I guess I could add a bit of wheet growing in the firelds, and maby some riff dirt and grassy dirts, but filds are pretty standard, eaven after orcs burn them...

And what do you mean when human players arn't presant?

Any more comments? Especialy about ballence? I realy need some more feedback.
 
a good map, but there is a few things you could improve
1)Towers have a very small range with their skills, they can only shoot units very near them
2)A timer indicating time left before humans win
3)Tooltips for heroes

A good map, has a bit lag in the beginning but it doesn't matter. Could be even better if there could be more players than just 3.
 
Level 4
Joined
Jan 2, 2005
Messages
69
Ok, heroes have tooltips now and towers have 750 range with burning oil. I also tossed balista, since it ws rigged, and made it's attack a balista bolt, with more range. I also introduced Tauren Chieftain and shadow hunter for the orcs, and a dwarven sniper for the humans. I also gave the orcs an armore bearor unit and a Berzerker unit.
 
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