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Scarlet Houndmaster (unit/minion)

This bundle is marked as lacking. It fails to meet the standard requirements and may only have minor use.
A scarlet beastmaster and her little puppy...
the animation is base on the peon and I noe its sound crazy....
cuz I planing to make her in minion style XD
Refrence
14_Scarlet-Beastmaster.jpg

Updated
Screenshot fixed
Boots reskin
#shoulder & pelvis fixed
Previews
Contents

Scarlet Hound (Model)

Scarlet Hound (Model)

Scarlet Houndmaster (unit/minion) (Model)

Scarlet Houndmaster (unit/minion) (Model)

Reviews
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Review: Creative model but still lacking. The animations, as pointed out, range from good enough to absolutely horrible. I know they are the peons animations and they are like that, but consider switching to the peasant ones or fixing them somehow...
Level 34
Joined
Oct 23, 2010
Messages
406
her attack 2.... o_0
ya her attack Stuck on enermy butt...

Great work! *-*
Thx man!

Nice hound. Want to see the black one...
Ill make it whn I free...

Glad to see you still make wow style models .
:p Really out of juice now... mana is draining much... XDDD

hmm.. the hound model looks much nicer in 3D than it looks on the screenshot.. there's still some weird stretching on those floppy cheeks, that i'm not sure if it can be lessened or not
That isnt ez to fix... but ll try in future XD

the woman's mesh distorts on each and every animation. she looks like some sort of blob taking shape while animated
Notice that... I m try to fix as hard as I can @@

Ryhivo1.png


Her head placement looks really abnormal... Maybe you can move it backwards a little bit?
The cleavage also looks really heavy... Just my opinion xP

But great wrapping as always :D
Thx man! thx for telling me... I just fixed her shoulder... take a look :)
 
Last edited:
Level 12
Joined
Feb 5, 2008
Messages
228
This is amazingly useful to me, first of all, so thank you very much for that.

Some of the houndmaster's animations are a little goofy, but that's just the peon animations. Some of them, as -Grendel said, distort the model in some funky ways as well. I wasn't expecting her to come with work/gold/lumber animations, which significantly increases her versatility as a unit.

The hound is what I really love about this. Ignoring the fact that I reeeeally needed this model, it is simply a good, simple yet unique design, which is always nice to see. It still does feel a bit bear-ish, particularly on the face. I think, if you wouldn't mind, that I might try to find or create an alternative texture for it for my campaign, but otherwise I am very pleased with this one.
 
Level 34
Joined
Oct 23, 2010
Messages
406
This is amazingly useful to me, first of all, so thank you very much for that.

Some of the houndmaster's animations are a little goofy, but that's just the peon animations. Some of them, as -Grendel said, distort the model in some funky ways as well. I wasn't expecting her to come with work/gold/lumber animations, which significantly increases her versatility as a unit.

The hound is what I really love about this. Ignoring the fact that I reeeeally needed this model, it is simply a good, simple yet unique design, which is always nice to see. It still does feel a bit bear-ish, particularly on the face. I think, if you wouldn't mind, that I might try to find or create an alternative texture for it for my campaign, but otherwise I am very pleased with this one.

sure! cant wait to see you use them in ur game! XD
 
Level 51
Joined
Dec 8, 2008
Messages
4,357
Review: Creative model but still lacking. The animations, as pointed out, range from good enough to absolutely horrible. I know they are the peons animations and they are like that, but consider switching to the peasant ones or fixing them somehow else. Especially the attack and walk animations are just... not ok. But generally every one. They just don't fit the creative model this already is. The hand left and right attachment points are also a bit off. The houn is just fine. Until fixed: Awaiting Update.
 
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