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Revange Of the Chicken!!!

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
1.000.000 CHicken.

Keywords:
Chicken
Contents

Revange Of the Chicken!!! (Map)

Reviews
02:27, 17th Jan 2011 -Kobas-: Map Status: Rejected Broken Rules: (Resource) Completion, (Map) Presentation Comment

Moderator

M

Moderator

02:27, 17th Jan 2011
-Kobas-:
Map Status: Rejected
Broken Rules:
(Resource) Completion, (Map) Presentation
Comment
 
Level 4
Joined
May 30, 2010
Messages
34
I like to use my rating system:
Gamplay:
3.5/10 - eh not that fun, we kill chickens the whole game even withought even any custom abilitys or items. (hint,hint)
Fun: - 6/10 - it was hilariously fun but it could be better
Terrain: 3/10 - ok, we ARE attacking chickens so why is everything one tileset? i would think that we would be in a farm or somthing.
Other gameplay components 7/10 - nothing bad with the triggers, but still need custom spells

3.5+6+3+7 = 19.5/40
0-15 - BAD
16-22 - LOW
23-35 - GREAT
36-40 - AWSOME

you got LOW - needs major fixes before being allowed on this site.
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Moderation

Revange Of the Chicken!!!
Created by yumyum ; Uploaded by: yumyum

This trigger below create large number of memory leaks each 6 seconds!
  • Creeps
    • Events
    • Conditions
      • (Portal 0003 <gen> is A structure) Equal to True
    • Actions
      • Unit - Create 8 Chicken for Player 12 (Brown) at (Center of Gebiet 001 <gen>) facing (Center of Gebiet 004 <gen>)
      • If ((Portal 0003 <gen> is alive) Equal to True) then do (Unit - Create 8 Chicken for Player 12 (Brown) at (Center of Gebiet 002 <gen>) facing (Position of (Triggering unit))) else do (Do nothing)
      • Unit - Order (Last created unit) to Attack-Move To (Center of Gebiet 004 <gen>)
      • If ((Portal 0003 <gen> is alive) Equal to True) then do (Unit - Create 8 Chicken for Player 12 (Brown) at (Center of Gebiet 003 <gen>) facing (Position of (Triggering unit))) else do (Do nothing)
      • Unit - Order (Last created unit) to Attack-Move To (Center of Gebiet 004 <gen>)
      • If ((Portal 0003 <gen> is alive) Equal to True) then do (Unit - Create 8 Chicken for Player 12 (Brown) at (Center of Gebiet 000 <gen>) facing (Position of (Triggering unit))) else do (Do nothing)
      • Unit - Order (Last created unit) to Attack-Move To (Center of Gebiet 004 <gen>)
      • If ((Portal 0001 <gen> is alive) Equal to True) then do (Unit - Create 8 Chicken for Player 12 (Brown) at (Center of Gebiet 003 <gen>) facing (Position of (Triggering unit))) else do (Do nothing)
      • Unit - Order (Last created unit) to Attack-Move To (Center of Gebiet 004 <gen>)
      • If ((Portal 0001 <gen> is alive) Equal to True) then do (Unit - Create 1 Chicken Shooter for Player 12 (Brown) at (Center of Gebiet 008 <gen>) facing (Position of (Triggering unit))) else do (Do nothing)
      • Unit - Order (Last created unit) to Attack-Move To (Center of Gebiet 004 <gen>)
      • If ((Portal 0001 <gen> is alive) Equal to True) then do (Unit - Create 1 Chicken Shooter for Player 12 (Brown) at (Center of Gebiet 007 <gen>) facing (Position of (Triggering unit))) else do (Do nothing)
      • Unit - Order (Last created unit) to Attack-Move To (Center of Gebiet 004 <gen>)
      • If ((Portal 0001 <gen> is alive) Equal to True) then do (Unit - Create 1 Chicken Shooter for Player 12 (Brown) at (Center of Gebiet 006 <gen>) facing (Position of (Triggering unit))) else do (Do nothing)
      • Unit - Order (Last created unit) to Attack-Move To (Center of Gebiet 004 <gen>)
      • If ((Portal 0001 <gen> is alive) Equal to True) then do (Unit - Create 1 Chicken Shooter for Player 12 (Brown) at (Center of Gebiet 005 <gen>) facing (Position of (Triggering unit))) else do (Do nothing)
      • Wait 6.00 seconds
      • Trigger - Run (This trigger) (ignoring conditions)
      • Unit - Order (Last created unit) to Attack-Move To (Center of Gebiet 004 <gen>)
Other that that, gameplay is horrible, half map created on English half not!
No game modes, difficulties, info, hero levels are poor, abilities as well.
Summoned enemy units are always the same!
Map start to lag after a while!
Map status: Rejected

Broken Rules:
(Map) Presentation
Thread Cleaned:
/
Status: Rejected
 
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