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Prologue of Revenge of Diablo II

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Well this is my Prologue cinematic for the map ive been working on, Revenge of Diablo II. This is basically showing what kicks of your adventures once again in my map, diablo being summoned and his minions take over.

I thank all those that released the models which i have used very much.

i apoligize now before you critisize me im not the best at cinematic stuff :p also apoligize for the no music in background or speach, couldn't find right sized themed music and i'll be looking into speech in future.

please download and watch, also take a look at my thread for Revenge on Diablo II in the 'map developement' forum.

anyways thanks if u watched and leave feedback :)



Keywords:
warcraft, cinematic, Diablo, diablo, blizzard, fire, demon, revenge, of, II, 2, two, Zylvanness, prologue.
Contents

Prologue of Revenge of Diablo II (Map)

Reviews
01:01, 22nd Jan 2011 -Kobas-: Map Status: Rejected Broken Rules: (Map) Presentation Comment

Moderator

M

Moderator

01:01, 22nd Jan 2011
-Kobas-:
Map Status: Rejected
Broken Rules:
(Map) Presentation
Comment
 
Level 15
Joined
Jul 6, 2009
Messages
889
Please improve the description and explain the actual gameplay. Gonna check.

Holy fuck. Are you being serious? GAMEPLAY?

Ok, I did watch it, and I found it lacking and boring. I know you've stated that you're not the best at cinematic making, but still. I don't think this should be in the Map Section, more of in the Map Development or Cinematic section. Why?

1) Total lack of music (ignoring your apology for lack of music). Regular Warcraft III game music is exceeding lame. It makes you seem unprofessional, and it totally does not match! Human-theme music playing when the concept of the cinematic is all ... hell / evil / Diablo o_O / whatever. You could of at least disabled it or something.

2) All speech, no action. It wouldn't hurt to try add some sort of action right? It's basically all speech, and some camera work, a little movement here and there, and that's all.

3) Inconsistent terrain. A lot of parts were bare. There was only one part where I'd consider if perhaps decent, but that's not good enough! All parts should look good and filled appropriately. Your camera shows a landscape view of the terrain, terrain half done.

4) One part of the camera goes through terrain, I think you should perhaps fix that. Although I don't think it looked that bad .__.

Point 2 is the most important negative one, after seeing this cinematic, I don't want to see the future map you will make, it just doesn't appeal to me. That's how bad it was. It just wasn't entertaining. It seems the only entertaining part were the models, but good models do very little to entertain.

5) The cinematic should end at the finish. Defeat / victory the player, not just turn cinematic mode off. I thought I was playing something after :ogre_rage:
 
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