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Playground of the Avatars 2.06

Contents

Playground of the Avatars 2.06 (Map)

Level 2
Joined
Nov 17, 2005
Messages
5
POTA is under constant developing. Expect a new version each 2 weeks.

You played POTA? Just give feedback, bug reports and suggestions for me to create an even better map with your name in the 'credits' list ;)

Unprotected version available, just email me.


Changelog 2.00/2.01:
- item system completely redone, should be much better now :]
- spawnies gather in a more intelligent way
- voidwalker & satyr fixed
- balancing
- many smaller improvements in many aspects
- environment a bit nicer
- completely tranlated items & units to english, began to translate spells
- performance improvements
- adminmenu is (1.) automatically and (2.) only in SP activated
- initial avatar fight bug fixed (sry)
- new game mode: sudden death
- a bug causing your hero not to be revived was fixed
- the time until your hero will be revived is shown in the multiboard
- druid of wind deactivated cause of many unfixable bugs :(
- towers balanced
- towers can see invis units
- attributes of selectable heros is expressed in the color of the name above the selectable hero
- fixed 2 mem leaks
- new hero: forest beast
- fixed wrong spell descriptions
- rewritten hero selection system => better all-game performance
- using tavern instead of arena
- bugs when using -repick fixed
- by default, each hero can be picked only once
- new game mode: duplicate: heros may be picked more than once
- ai buys/sells items in a more intelligent way
- sligthly shorter intro cinematic
- 100 gold reward for defending the base
- extra booty for frags of and death of players with a high number of frags in a row
- roshan attack bug fixed
- creep attack bug partly fixed
- -random command for chosing a random hero
- fixed a bug with hero selection forcing
 
Level 2
Joined
Nov 17, 2005
Messages
5
There actually is such a function, but it seems to be not visible enough. I will change this in version 2.3.
Thank you for reporting!

But first a short list of changes made in 2.2:
- fixed MANY bugs
- added a new hero
- added new game modes
- many small changes & optimizations
(see the quests for a full list)

greetings
mafu
 
Level 2
Joined
Nov 17, 2005
Messages
5
ok, 2.06 ist out:

- new: challenges (currently survival, kill streak)
- terrain optimizations
- shadowwalker weakened
- rapid gauntlets grant +50 agi instead of +40
- changed death aura (bugfix)
- fixed a bug causing the spell breaker to be magimune
- changed sengmoon stats
- changed default hero movement speed
- hotkeys work correctly now
- redesigned death coil
- improved an aspect of -repick
- improved performance
- total cost of combined items is displayed
- leaving players' crate's items are dropped
- some smaller changes
- spawnies rebalanced, should be 100% correct and balanced now
- adjusted tc's ulti
- fixed an item bug
- removed lava spawn and goblin alchimist
- extremely decreased map file size
- some new icons
- more/better weapon attachements
- map load time significantly improved (ca. 40%)
- added secret shops
- base invu bug fixed
- wrong description of panda's ulti corrected
- removed intro
- fixed a bug allowing undroppable items to be dropped
- circlets are weaker & cheaper
- (hopefully) fixed a critical bug causing players to get a random(!) number of heros
- improved displaying of leavers & ai players

- made hero reviving more comfortable
- fixed an extremely critical unsync disc bug
- made alle creeps weaker
- fixed some balance bugs
- new booty system
- fewer but stronger towers
- more spawnies
- changed clanwar mode settings
- set "weak towers" to default and added "strong towers" as option
- minor adjustments to some items
- you can disable ai heros via typing -noai as admin in the first seconds of the game
- fixed panda's incorrect spell descriptions
- nerfed panda's ult
- improved AI
- changed the measurement of needed tower for base vulnerability
- bases look more nice
- rebalanced towers
- changed the appearence of "first blood" and similar events
- removed spell imunity of all avatars
- fixed a bug with invincible avatars
- decreased bloodthirster's defence by 2
- changed banish's efficiency
- fixed a wrong item description
- changed global map visibility settings
- improved shops
- new items


feedback would be great :)

greetings
mafu
 
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