• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Pheonix Orc

This bundle is marked as lacking. It fails to meet the standard requirements and may only have minor use.
Don't know what to say, it's both a pheonix and an orc.

At least a hundred words, so here goes.

One day an orc was frolicking through the fields of battle when he noticed that the human mage had summoned a pheonix, and after a furious battle with it the pheonix turned into its egg form. Not about to allow its effort to go in vain and let it revive, the orc ate the pheonix egg instead.
Now the question that matters is, is it an orc or a pheonix? What should its tag be?
Previews
Contents

Pheonix Orc (Model)

Reviews
General Frank
Some things don't add up on this model. There are some UNNAMED particle effects as well as some missing attachment points. It also misses a lot of event object from regular wc3 models. Please fix these issues.
Level 6
Joined
Dec 13, 2017
Messages
266
I... I dont know what im seeing xD. But its quite unique and really well made. It reminds me "Udyr" from lol. Good work.
 
Level 6
Joined
Dec 13, 2017
Messages
266
Idea is very cool. Honestly, I didnt like the main model. It's not fit to transformation

Yeah the "orc" itself is the worst part of the design. But i guess he is easy to fix, the most complex would be the animations and the giant fiery "orc-phoenix" and that is really well done.
 
Level 50
Joined
Dec 29, 2014
Messages
1,948
Very nice idea, though there are some things that you could fix to make this model even better. I'd start with the orc not fitting with a phoenix, though considering the story you put up it does makes sense(or not :p). In my opinion it would be better if the main models was some blood elf hero, mage, would be more fitting.
Now, the model has some really unneeded vertices, the sash, the legs, arms, they all have vertices inside the real mesh that should be removed. The belly and the sash could be wrapped better. His 'hair' could actually use some 'hairy' texture, try bat rider to wrap it.
Just my thoughts...
 
Level 9
Joined
May 31, 2010
Messages
366
i think the same as most others here, the model concept is awesome, just the execution is (apart from 95% of the animations) not that well, the orc himself needs a couple hours of more love, also i'd like to pick up what others said: "orc doe not really fit" but since its ur model its ur choice ;)
the "morph back" animation is basically his death animation but added in that the model jumps back to its original position, i dont really like how that looks but thats maybe just me

overall good model, with a little bit more love could easily become an excellent one :D
 
Level 19
Joined
May 6, 2007
Messages
675
Thats some anime villain thing right there. |But pretty much as everyone said, the model needs some more work. I see you wnted to make him extre burly, but theres some little clipping and the mesh isnt that great. It still works as it is, but I'd suggest tweaking it a tad more. Gah, thers not much to be said, the animatiosn are pretty good.
 
Top