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How to import Orc Wyvern rider

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Orc Wyvern rider of the bundle Orc Wyvern rider. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Orc Wyvern rider.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Orc Wyvern rider
elitewyvern.blp
elitewyvernskin.blp
wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
wyvernrider_pygmy_weapons.blp
wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp
wyvernrider.mdx

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing wyvernrider.mdx

Now Click the "Import File" Button:

Next select 'wyvernrider.mdx' in the folder which you extracted from the zip archive:

Orc Wyvern rider
wyvernrider.mdx
elitewyvern.blp
elitewyvernskin.blp
wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
wyvernrider_pygmy_weapons.blp
wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp

The file has been properly added to the map archive:

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx

Done, you have imported the file wyvernrider.mdx.

Importing elitewyvern.blp

Now Click the "Import File" Button:

Next select 'elitewyvern.blp' in the folder which you extracted from the zip archive:

Orc Wyvern rider
wyvernrider.mdx
elitewyvern.blp
elitewyvernskin.blp
wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
wyvernrider_pygmy_weapons.blp
wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
war3mapimported/elitewyvern.blp

Double-click the file elitewyvern.blp:

elitewyvern.blp
Image / Texture
786
war3mapimported/elitewyvern.blp

Tick the box "Use Custom Path" and type in the correct path:

elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp

The file has been properly added to the map archive:

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp

Done, you have imported the file elitewyvern.blp.

Importing elitewyvernskin.blp

Now Click the "Import File" Button:

Next select 'elitewyvernskin.blp' in the folder which you extracted from the zip archive:

Orc Wyvern rider
wyvernrider.mdx
elitewyvern.blp
elitewyvernskin.blp
wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
wyvernrider_pygmy_weapons.blp
wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp
elitewyvernskin.blp
Image / Texture
794
war3mapimported/elitewyvernskin.blp

Double-click the file elitewyvernskin.blp:

elitewyvernskin.blp
Image / Texture
794
war3mapimported/elitewyvernskin.blp

Tick the box "Use Custom Path" and type in the correct path:

elitewyvernskin.blp
Image / Texture
794
WoWcraft/textures/elitewyvernskin.blp

The file has been properly added to the map archive:

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp
elitewyvernskin.blp
Image / Texture
794
WoWcraft/textures/elitewyvernskin.blp

Done, you have imported the file elitewyvernskin.blp.

Importing wyvernrider_Body.blp

Now Click the "Import File" Button:

Next select 'wyvernrider_Body.blp' in the folder which you extracted from the zip archive:

Orc Wyvern rider
wyvernrider.mdx
elitewyvern.blp
elitewyvernskin.blp
wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
wyvernrider_pygmy_weapons.blp
wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp
elitewyvernskin.blp
Image / Texture
794
WoWcraft/textures/elitewyvernskin.blp
wyvernrider_Body.blp
Image / Texture
1,066
war3mapimported/wyvernrider_Body.blp

Double-click the file wyvernrider_Body.blp:

wyvernrider_Body.blp
Image / Texture
1,066
war3mapimported/wyvernrider_Body.blp

Tick the box "Use Custom Path" and type in the correct path:

wyvernrider_Body.blp
Image / Texture
1,066
WoWcraft/textures/wyvernrider_Body.blp

The file has been properly added to the map archive:

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp
elitewyvernskin.blp
Image / Texture
794
WoWcraft/textures/elitewyvernskin.blp
wyvernrider_Body.blp
Image / Texture
1,066
WoWcraft/textures/wyvernrider_Body.blp

Done, you have imported the file wyvernrider_Body.blp.

Importing wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp

Now Click the "Import File" Button:

Next select 'wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp' in the folder which you extracted from the zip archive:

Orc Wyvern rider
wyvernrider.mdx
elitewyvern.blp
elitewyvernskin.blp
wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
wyvernrider_pygmy_weapons.blp
wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp
elitewyvernskin.blp
Image / Texture
794
WoWcraft/textures/elitewyvernskin.blp
wyvernrider_Body.blp
Image / Texture
1,066
WoWcraft/textures/wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
Image / Texture
170
war3mapimported/wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp

Double-click the file wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp:

wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
Image / Texture
170
war3mapimported/wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp

Tick the box "Use Custom Path" and type in the correct path:

wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
Image / Texture
170
WoWcraft/textures/wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp

The file has been properly added to the map archive:

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp
elitewyvernskin.blp
Image / Texture
794
WoWcraft/textures/elitewyvernskin.blp
wyvernrider_Body.blp
Image / Texture
1,066
WoWcraft/textures/wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
Image / Texture
170
WoWcraft/textures/wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp

Done, you have imported the file wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp.

Importing wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp

Now Click the "Import File" Button:

Next select 'wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp' in the folder which you extracted from the zip archive:

Orc Wyvern rider
wyvernrider.mdx
elitewyvern.blp
elitewyvernskin.blp
wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
wyvernrider_pygmy_weapons.blp
wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp
elitewyvernskin.blp
Image / Texture
794
WoWcraft/textures/elitewyvernskin.blp
wyvernrider_Body.blp
Image / Texture
1,066
WoWcraft/textures/wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
Image / Texture
170
WoWcraft/textures/wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
Image / Texture
177
war3mapimported/wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp

Double-click the file wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp:

wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
Image / Texture
177
war3mapimported/wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp

Tick the box "Use Custom Path" and type in the correct path:

wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
Image / Texture
177
WoWcraft/textures/wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp

The file has been properly added to the map archive:

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp
elitewyvernskin.blp
Image / Texture
794
WoWcraft/textures/elitewyvernskin.blp
wyvernrider_Body.blp
Image / Texture
1,066
WoWcraft/textures/wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
Image / Texture
170
WoWcraft/textures/wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
Image / Texture
177
WoWcraft/textures/wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp

Done, you have imported the file wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp.

Importing wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp

Now Click the "Import File" Button:

Next select 'wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp' in the folder which you extracted from the zip archive:

Orc Wyvern rider
wyvernrider.mdx
elitewyvern.blp
elitewyvernskin.blp
wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
wyvernrider_pygmy_weapons.blp
wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp
elitewyvernskin.blp
Image / Texture
794
WoWcraft/textures/elitewyvernskin.blp
wyvernrider_Body.blp
Image / Texture
1,066
WoWcraft/textures/wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
Image / Texture
170
WoWcraft/textures/wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
Image / Texture
177
WoWcraft/textures/wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
Image / Texture
147
war3mapimported/wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp

Double-click the file wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp:

wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
Image / Texture
147
war3mapimported/wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp

Tick the box "Use Custom Path" and type in the correct path:

wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
Image / Texture
147
WoWcraft/textures/wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp

The file has been properly added to the map archive:

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp
elitewyvernskin.blp
Image / Texture
794
WoWcraft/textures/elitewyvernskin.blp
wyvernrider_Body.blp
Image / Texture
1,066
WoWcraft/textures/wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
Image / Texture
170
WoWcraft/textures/wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
Image / Texture
177
WoWcraft/textures/wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
Image / Texture
147
WoWcraft/textures/wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp

Done, you have imported the file wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp.

Importing wyvernrider_pygmy_weapons.blp

Now Click the "Import File" Button:

Next select 'wyvernrider_pygmy_weapons.blp' in the folder which you extracted from the zip archive:

Orc Wyvern rider
wyvernrider.mdx
elitewyvern.blp
elitewyvernskin.blp
wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
wyvernrider_pygmy_weapons.blp
wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp
elitewyvernskin.blp
Image / Texture
794
WoWcraft/textures/elitewyvernskin.blp
wyvernrider_Body.blp
Image / Texture
1,066
WoWcraft/textures/wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
Image / Texture
170
WoWcraft/textures/wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
Image / Texture
177
WoWcraft/textures/wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
Image / Texture
147
WoWcraft/textures/wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
wyvernrider_pygmy_weapons.blp
Image / Texture
205
war3mapimported/wyvernrider_pygmy_weapons.blp

Double-click the file wyvernrider_pygmy_weapons.blp:

wyvernrider_pygmy_weapons.blp
Image / Texture
205
war3mapimported/wyvernrider_pygmy_weapons.blp

Tick the box "Use Custom Path" and type in the correct path:

wyvernrider_pygmy_weapons.blp
Image / Texture
205
WoWcraft/textures/wyvernrider_pygmy_weapons.blp

The file has been properly added to the map archive:

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp
elitewyvernskin.blp
Image / Texture
794
WoWcraft/textures/elitewyvernskin.blp
wyvernrider_Body.blp
Image / Texture
1,066
WoWcraft/textures/wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
Image / Texture
170
WoWcraft/textures/wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
Image / Texture
177
WoWcraft/textures/wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
Image / Texture
147
WoWcraft/textures/wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
wyvernrider_pygmy_weapons.blp
Image / Texture
205
WoWcraft/textures/wyvernrider_pygmy_weapons.blp

Done, you have imported the file wyvernrider_pygmy_weapons.blp.

Importing wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp

Now Click the "Import File" Button:

Next select 'wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp' in the folder which you extracted from the zip archive:

Orc Wyvern rider
wyvernrider.mdx
elitewyvern.blp
elitewyvernskin.blp
wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
wyvernrider_pygmy_weapons.blp
wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp
elitewyvernskin.blp
Image / Texture
794
WoWcraft/textures/elitewyvernskin.blp
wyvernrider_Body.blp
Image / Texture
1,066
WoWcraft/textures/wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
Image / Texture
170
WoWcraft/textures/wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
Image / Texture
177
WoWcraft/textures/wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
Image / Texture
147
WoWcraft/textures/wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
wyvernrider_pygmy_weapons.blp
Image / Texture
205
WoWcraft/textures/wyvernrider_pygmy_weapons.blp
wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp
Image / Texture
211
war3mapimported/wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp

Double-click the file wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp:

wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp
Image / Texture
211
war3mapimported/wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp

Tick the box "Use Custom Path" and type in the correct path:

wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp
Image / Texture
211
WoWcraft/textures/wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp

The file has been properly added to the map archive:

wyvernrider.mdx
Model
1,246
war3mapimported/wyvernrider.mdx
elitewyvern.blp
Image / Texture
786
WoWcraft/textures/elitewyvern.blp
elitewyvernskin.blp
Image / Texture
794
WoWcraft/textures/elitewyvernskin.blp
wyvernrider_Body.blp
Image / Texture
1,066
WoWcraft/textures/wyvernrider_Body.blp
wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
Image / Texture
170
WoWcraft/textures/wyvernrider_buckle_leather_warfrontshorde_d_01maroon.blp
wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
Image / Texture
177
WoWcraft/textures/wyvernrider_cape_leather_warfrontshorde_b_01maroon.blp
wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
Image / Texture
147
WoWcraft/textures/wyvernrider_helm_leather_warfrontshorde_d_01maroon.blp
wyvernrider_pygmy_weapons.blp
Image / Texture
205
WoWcraft/textures/wyvernrider_pygmy_weapons.blp
wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp
Image / Texture
211
WoWcraft/textures/wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp

Done, you have imported the file wyvernrider_shoulder_leather_warfrontshorde_d_01maroon.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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