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Omega Hero Defense v1. 53b

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
AoS map.
Choose from a total of 62 completely custom heroes in a battle to defend your main tower.
The map itself is based on DotA terrain and some heroes are a lot like DotA's simply because on the time of creation I was running low on ideas.
I will get to those heroes after some extensive changes to the map to make game play better like adding more vJASS triggering to the map.
The map's current move unit or displace unit abilities that are triggered are currently bugged as the cooldown's don't actually start. I am working on this and I'm pretty sure in the v1. 53c beta(1) it should be fixed.
This is my first time releasing a map on Hive hoping it will have better feedback than epicwar.com

Get the latest map at http://www.getohd.wetpaint.com/
Visit the Omega Hero Defense forum at http://ohdforum.forumotion.net/



Keywords:
10 player, AoS, DotA, Omega Hero Defense, OHD, Hero Defense
Contents

Omega Hero Defense v1. 53b (Map)

Reviews
14:07, 1st Aug 2010 ap0calypse: Rejected
Level 3
Joined
Apr 15, 2009
Messages
13
thats ironic cuz your avatar is a clone from star wars and actually there are huge changes between my map and dota. you just need to look for them. For e.g Every item in the Chaos Attributes section is new. The Shockwave Blade is completely custom. My custom pit lord (Pit Prime [Magtherdian]) is hugely different to dota's! Also my fire reavant hero which in dota is Nevermore is as well, extremely different.
In almost every aspect of the game there is at least something different to the map! Even game modes are different....... You just need to look man!
 
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