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Nickba's ORPG v5.04b

---Nickba's ORPG Info---------------------------------------------------------
Systems:
• Single Player(In Local or Battle.net)
• Attribute System
• Multiboard(2 different multiboards,press ESC)
• Cool Hero Select System
• Damage System
- Which shows the amount of damage that is dealed
• Experience System
- Max level 120
• Inventory System
- Including Backpack
• Item Class System
• Item Ownege System
• Save/Load System
• Teleport System
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The Attribute System
- After some damage that you deal gives 1 Agility
- After some damage dealt to you gives 1 Strength
- After every some mana used gives 1 Intelligence
Also all heroes have some chance to gain more attribute points
for their main Attribute.
To see progress press Esc to change to Hero Info multiboard.
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----------------------------------------------------------------------------
Classes(10)
• Archer
• Assassin
• Blademaster
• Defender
• Fire Mage
• Footman
• Frost Mage
• Necromaster
• Paladin
• Priest

----------------------------------------------------------------------------

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Spells
• Each Class has 11 spells
----------------------------------------------------------------------------

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Extras
• The Arena
- A battleground where the Players can fight each other for glory!
• Dungeons
- Caves and other places where people work together
as a team to earn loot and money
----------------------------------------------------------------------------

Models:
Frankster
Tr!KzZ
Lord_T
R.A.N.G.I.T.
Norinrad
Dan van Ohllus
Matarael



Version 5.04
-Added some enchantments
-Added some new models
-Changed the terrain
-Fixed the Blademaster
-Fixed the Murloc Boss Drops

Version 5.03
-Removed the attribute bars
-Fixed the quests
-Added one quest
-Fixed the bugs with equipment system
-Fixed Old Shortsword
-Fixed the bug with Wind Walk skill
-Fixed the bug with the dungeon near Shadowz

Version 5.02
-Fixed the bug with TheOneNeo's Glave Quest
-New Item Ownership System
-New Item System that lets you pick up another class' items
-Changed the attribute points multiboard
-Fixed the attribute bars
-Changed the attribute system
-Share vision setted to default
-Fixed Defender's Endurance Skill


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Visit our forum: Nickba.net

Post your suggestions and bugs here or at our forum!
I give Credit.
----------------------------------------------------------------------------
Thanks for playing my map and helping me to make it better.
Have fun!

THE MAP IS PROTECTED.


Keywords:
nickba,nickba's,orpg,rpg,single player rpg
Contents

Nickba's ORPG v5.04b (Map)

Reviews
12:09, 4th Oct 2008 VGsatomi: Approved. Good job implementing the single player mode. Has all the essentials that an ORPG needs. Wide variety in just about everything. Has a few rough edges, mainly in the text. The item durability system is a nice...

Moderator

M

Moderator

12:09, 4th Oct 2008
VGsatomi: Approved. Good job implementing the single player mode. Has all the essentials that an ORPG needs. Wide variety in just about everything. Has a few rough edges, mainly in the text. The item durability system is a nice new touch, and the heroes are balanced so they work very well in groups, but don't appear to be gimped in single player, Good terrain to keep the yes from getting bored. Overall good work.
 
Level 2
Joined
Aug 6, 2008
Messages
11
I REALLY LOVE THIS MAP!
There ARE a FEW errors. Like spelling helmet "hemlet" on an item.
Besides that this is just the best RPG I've played in a while :D
Also, If you're updating the Save/Load system then can you transfer my(or anyone elses) saves?
 
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Level 1
Joined
Mar 29, 2008
Messages
2
Hi nice map. I elive its a good start for an awesome ORPG map .-)

Anyhow was playing shortly but found one bug: the stat system gain (which is one of the most original things i ever see in W3!) from battleing your allies doesnt work. At least for me.
 
Level 1
Joined
Feb 12, 2008
Messages
5
Suggestions

[RAINBOW]This RPG is one that has future :) Nickba could you maybe like get some of those little detail helpers as in TKOK Eastern Kingdom?
-then i was a little surprised with the stats, now im really motivated to fight in the first line and use up my spells ^^ xtremely smart idea
-what i didnt like was the items, i think for such cheap items it doesnt matter if they break after 150 hits or not u can get sooo much new ones anyways so either decrease the droprate for them or make them invulnerable and only the good and xpensive items vulnerable, i would tend for a decrease in droprate.
-the creeps are always in groups, wouldnt it be muuuch more cooler if you could go for a single unit?
-the creeps dont use automatized spells, would be more beautiful if they did and youd have to use more tactic/skill
-the spawn points --> creeps resurrect where they died hmmm i had it a lot of times where u could see a 50 creeps spawn at the same point because everyone led them there, so my suggestion is to let them spawn at 'their' point and let them spawn if the point is empty in a range of 500 or so like u know how to trigger that better ^^
-the landscape is still like a house u didnt move in yet u know, give it your touch, i'd suggest u import the fall landscape texture cause it goes really good with the grass, looks fantastic
-so for the whole upgrade em details and visuals
Dude! dont stop mapping plz, you're good
Here's a Septimus' 85/106, no full points u are not allowed to stop mapping!!
:grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin:[/RAINBOW]
 
Level 1
Joined
Mar 29, 2008
Messages
2
Hi new version looks very good .-) Archer hero is sweety.

Anyhow found some strange things, ally comands dont work for me or i do something wrong. And your amazing stat gains system doesnt work for me either.

Anyhow it looks really nice keep good work.:xxd:
 
Level 2
Joined
Aug 23, 2008
Messages
25
This is ruleofirons ORPG with save/load system and a few new classes. Are u giving credits to him ?
 
Level 4
Joined
May 3, 2005
Messages
98
Nice map, I really like it. As others have pointed, the terrain and grammar need a little more work. And if you could, please make it so that in single player you can save too. To prevent cheating, add some triggers, like if the player types "whosyourdaddy" or any other cheat code, saving is disabled.
 
Level 8
Joined
Apr 26, 2008
Messages
361
Nice map, I really like it. As others have pointed, the terrain and grammar need a little more work. And if you could, please make it so that in single player you can save too. To prevent cheating, add some triggers, like if the player types "whosyourdaddy" or any other cheat code, saving is disabled.
Yes, otherwise if you aren't cheater you can save still instead of that when you start in solo saving disables at the start... :con:
LOL I tested this again in solo and I wrote a message and it kicked me out! It said: "Don't use "Thereisnospoon" cheat!" I DIDN'T WROTE THAT!!!
 
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Level 5
Joined
Apr 12, 2007
Messages
158
This is ruleofirons orpg II that you took over isn't it?

Yes, Nickba did took over it, but don't worry, rulerofiron99 has stated in his map (via World Editor) that he allows "any usage of triggers and/or this map". The person editing/using "will need to include credits."
 
Level 25
Joined
Dec 30, 2007
Messages
1,549
I've been playing this for a while, have found a few problems. Not anything big but can be good to fix 'em, IMO.

Bug-List

Haven't played for a long while, so I can't tell right now.
If I'll find something more, I'll post it here ;)
And yes, I'm still in the lower-levels so I don't know much about this map, yet.

Rating
Highly Recommended
 
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Level 5
Joined
Mar 15, 2006
Messages
81
what the fuck? are you supposed to have only 1 spell for ages???
i played as pala alone and yeah i could learn the second level of the pala spells at level 7..
dude that sucks greatly!

are there any quests?

i dont like that there is no minimap.. no pings suck ass

terrain is quite borin, just a few places look "ok"

and i found a glitch :p when you go left of the elfwood outpost to a place where stones are... you can go through them
and another one on the right side of the town where the blocking trees meet the city walls
aaand on the other side of the blocking trees is another one :p

and its rly 0% funny when you walk around and suddently get nuked by 3 level 100 mobs :(

all in all 2/5 i'd say
make it better next time!

EDIT: the leveling system is very very hardcore laggying when playing with more than 4 guys

1/5^^
 
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Level 7
Joined
Apr 30, 2004
Messages
236
I am simple astonish. One of the best ORPG's I have ever played in WC3. The stat system was simple awesome and I liked how it was easy to pull certain mobs if you didn't wanna face the big guy. For Ex. when I was in the first dungeon (Naga) there were two poachers and a reg. Naga...so I pulled the two poachers first before taking on the big man cuz I knew I was gonna die otherwise. Another thing I lied was the waypoint system, brought me back to the old Diablo 2 days and I'm assuming that's where you got the idea. I know this is intended for multiple players, I played ny my self, but I found it extremely hard to level because most mobs were in groups so I would have to look around for lonely gnolls to take on before I took on the groups...which were many. Although I did find that I had to think before I wonder in to the woods because I felt like I was gonna get jumped by all this stuff and die...I never did, but that was because I was careful and wasn't carelessly moving about the map like I would normally. I also liked the anti-cheat system. That way people can't load their characters in single player and "whosyourdaddy" to cheat their way up to lvl 80.

Although this map needs some work here and there and some big fixes as people have previously stated, I think that this map deserves some major attention because eventually this map will catch on with community. 5/5 Keep up the great work.
 
Level 3
Joined
Aug 21, 2008
Messages
45
I like ur map really much
but, u have to get hit 400 times to get 1 str???
and the agi doesnt work like it should too
+ u have to cast 30 spells instead of 20 (like its said in quests)
 
Level 1
Joined
Sep 23, 2008
Messages
3
Hi I was playing the map, i chose the Archer.
But he could just put the first skill, I was lvl 5 and only has an ability ... it is normal?
 
Level 1
Joined
Sep 23, 2008
Messages
3
Hi again! Hey a question, why when I play this map, gives me too much lagg??
I have all in low resolution...
And what is the attribute system...
Thx for ur time :)
 
Level 1
Joined
Nov 1, 2008
Messages
1
Nickba's Ver3 seems to have some kind of leak, after 5-10 minutes the game gets slower and keeps getting slower also I've found some bugs from 2.8 and they might be in 3.0
Assassin's third spell Crippling poison Gives positive effects instead of negative
It says; decrease movement and attack speed by 35% in in description but it
gives them 35% boost for 20 seconds
Fire mage's, Fire spawn ability, if they die they'll revive as normal heroes thus they can gain unlimited strength, numbers and up to level 80 and they kick ass in groups
Priests holy light spell casts after sacrificial heal because of some bug with shortcuts or something
One of the Paladins abilities seem to have same issue as the sacrificial - holy light
Other than that most is good, and I'd like more items I have not even found a single weapon usable by the Assassin
Also, you gain agi for killing, not for hitting
 
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Level 2
Joined
Nov 8, 2008
Messages
14
um.... this map is cool,but why only paladin n wizard have a great model and for the others job not different from WC3 unit n its look so lame,i hope can you change the model,thx.
 
Level 3
Joined
Nov 23, 2008
Messages
66
Think it needs a strong computer cause it leaks badly on mine. If u dont have a good machine u cant play it (for dlers).
(my system: 3.2GHz pentIV - 1GB ram - Nvidia 7600GS) alt-tabed and i saw that wc3 during was consuming all the remaining memory (almost all, 440MB to be acurate Oo). Even leaked sometimes with my friends pc (core duo, 2GB ram 9800GT). I really dont think you should need a hi-end machine 2 play a map on wc3 ^^. Shame though, the map seams great :/
 
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Level 4
Joined
Jul 25, 2008
Messages
90
Think it needs a strong computer cause it leaks badly on mine. If u dont have a good machine u cant play it (for dlers).
(my system: 3.2GHz pentIV - 1GB ram - Nvidia 7600GS) alt-tabed and i saw that wc3 during was consuming all the remaining memory (almost all, 440MB to be acurate Oo). Even leaked sometimes with my friends pc (core duo, 2GB ram 9800GT). I really dont think you should need a hi-end machine 2 play a map on wc3 ^^. Shame though, the map seams great :/

what do u mean by leak??:con:
 
Level 10
Joined
Feb 18, 2008
Messages
262
Man, please change footman and archer classes names, they are not sound like character classes, they are like soldier classes. At least do somehing like Warrior and Ranger(much better than that) And you should add disabled buttons, that's so important. Fix the grammar mistakes please, there are lots of it.
And some classes have bad looking models, while tauren and paladin looks awesome. Blademaster, Footman and Priest models can be changed i think. You map is much less than 4mb, you can find many good models.
Hide the initial screen and hero selection area, after heroes are selected
You should also change the life and mana values on multiboard into integer values instead of real values. It should be more clear, no need to see values like 85.238% Same for the Str Agi Int and Movespeed values
Please make it easier for single player

A model for warrior for example : http://www.hiveworkshop.com/forums/resource.php?t=48123&prev=search%3Dblood%2520elf%26r%3D20%26d%3Dlist%26page%3D3
 
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Level 3
Joined
May 17, 2008
Messages
45
I got something to commend:
Pls let the players choose how much expirience they get and divide the gold through it (For Example:
200% Exp - 50% Gold
150% Exp - 75% gold
100% Exp - 100%Gold and so on)
Would be nice :)
And th
 
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