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Nerubian Guardian

This bundle is marked as lacking. It fails to meet the standard requirements and may only have minor use.
Basic melee unit for Nerubians. Fully scratch-made, uses in-game textures only. Doesn't have an undead version 'cause I haven't found fitting texture for armour (he alredy uses undead arthas texture from campaign screen)

Recommended editor values:
Scalling: 0.5-0.6 (yeah, he's rather big)
Death time: 2.75s
Previews
Contents

Nerubian Guardian (Model)

Reviews
General Frank
Please add all the need attachment points for this model to be properly useable.

Kyrbi0

Arena Moderator
Level 45
Joined
Jul 29, 2008
Messages
9,496
Alright, checking out the viewer I'm a little less worried about his overall length being too great (might still be; would have to compare in-game). However, he's got cool armor, and you're finally getting the limbs thicker, which is good.

Really, then, just concerned about the clipping.
 
The stand animations are extremely robotic and off-putting, and that bit in the death animation where he flails briefly is more of the same. The default attack animations are better, but lack almost any weight to them, compared to the attack slam animation. I do, however, like the walk, but you need to allow the models' hip to move and tilt, to make it feel more natural.

Good progress so far.
 
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