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N.D.F.A.I v0.1

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Reactions: ap0calypse

Natural Defence v.0.1


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Hello.The fires and had entered the ice together, and I want to help.

This adventure take place in you. A nice one of heroes, ice race, race of the fire waiting for you
.
Have fun

Author: By_X-crazy

Game type: Defense
Players: 10 users + 1 computer vs 1 computer
Size: 96x62 (Playable 84x52)
Map size: 3.31 MB (3.477.265 bytes)
Map Version: 0.1

Forces of Ice



Yusda King

Elder Librarian

Phoenix

Wolf Grobsa

Judge

Croxos


Forces of Fire



Anti-Fire

Wolf Danbel

Ghoenix

Gnull Brewmaster

Skeleton King

Sixtit Ranger




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0.1
-Created on the map





If you cannot see the map in your map list in Wc3, try changing the name of the file in the map folder in your Wc3 folder. I personally have not experienced these problems with my map.
Contents

N.D.F.A.I v0.1 (Map)

Reviews
22:23, 8th Nov 2010 ap0calypse: Rejected

Deleted member 157129

D

Deleted member 157129

I honestly doubt you have the right to use those images, by Martha Dahlig and Nick Deligaris. If you have asked for permission (and it has been granted), at least credit them properly.
 
Last edited by a moderator:
Level 16
Joined
Jan 31, 2009
Messages
1,792
I hate reading descriptions like this, it just goes all the way down the page with massive spaces between each line just to make the description look big. It really doesn't tell me why this map is unique to its other genre's and doesn't tell me what this map is about. Also you should make those images alot smaller or atleast under hidden tags.
 
Level 13
Joined
Mar 24, 2010
Messages
950
Description looks pretty neat/easy to read, not a large size map so shouldn't take too long to test to see if its any good.

Also read this is an old map redue, i guess thats no big deal if he didnt steal anything without permission etcetc..
 
Level 22
Joined
Feb 3, 2009
Messages
3,292
Description looks pretty neat/easy to read, not a large size map so shouldn't take too long to test to see if its any good.

Also read this is an old map redue, i guess thats no big deal if he didnt steal anything without permission etcetc..

We had this case before, and it was solved with, that a map may not be uploaded if he doesn't have permission, even if it's very long and the author is gone.
 
Level 28
Joined
Jan 26, 2007
Messages
4,789
You had me with the description... because of that I wanted to give you a quick overview of the map.
Still, multi-upload deserves some -rep (you've been warned twice I believe?)
Next multi-upload is an infraction :D

Terrain:
The terrain isn't exactly good: you'd have to be a good terrainer to let two opposited (here fire and ice) fit well together.
Bridges are rarely a good idea to place on places you know many units have to pass.
Those bridges make the ground pathing a nightmare for anyone who wishes to retreat (or even attack) without failing too hard.
The thing that bothered me the most (probably) are the cinematic doodads.
I always say that you have to avoid cinematic doodads, I know that some people use them in a good way, but if you're new or not that experienced with terrain, it'll nearly always end up like this: a spam of flashy models.
So just remove the lightning and different fires for the time being.

Triggers:
Not much to say here... you've got memory leaks and they could be far more efficient.
I highly suggest you learn how to remove leaks, and eventually you may learn how to make your triggers more efficient as well (the leaks are more important though).

Objects:
As important as it may be, I'm going to keep this one short as well (in comparison with its importance, that is.
You've got some semi-standard items and ditto spells for heroes that look really good, but don't differ from regular heroes that much.
My advice: make more item abilities (may seem useless, but more item abilities means more possible item combinations) and, a more important hint: EDIT your heroes and spells!
Don't just copy/paste the standard ones, change HP a little, damage a little and done.
You've got to change a lot more values, balance them as much as you can (spells included), make them actually be customized instead of only looking custom.
The more newbie players will indeed only notice the models, but for those who have played warcraft for a bit longer, heroes like that are not entertaining at all.
 
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