In a war between the typical four i added some extra features, such as the spies and the last Murloc. This war of the sea is like the other more normal maps to kill everyone other than you or your teammate, so don't expect a orpg of some sort. The Spys are used for taking control of enemy buildings or in one case units too, they die easy and are slow but if you can manage to get them over there its well worth the money spent. Each spy has there own specialty The human spy (spy) can use blink, The orc spy (The Smart One) has twice as much health as the others, the Undead spy (Wraith) can take units as well as buildings, The Night elf Spy (TreeFormer) can Become and invensable tree, but can't walk.
Keywords:
water, sea war, normal