• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Midnight Brawl 0.06b

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
  • Like
Reactions: ZIR
This map is a 3-6 player (although it is possible to play in one player or two player it is not recommended if you want to have fun) free for all arena class map that lasts a total of 15 minutes.

Every Minute the game records the number of kills made in the minute, although it only holds on to the best record for each player. At the end of the game, the player who killed the most within a single given minute, wins.

When the game begins, you see a set of dialog buttons, each one brings you to another (different) dialog that has 5 different heroes you can select from.

The map has a self renewing black mask, meaning when you leave an area it becomes unexplored again, and heroes are hidden on the mini-map.

However, there is a mode that can be entered to turn of the black mask effect.

Each hero has 2-3 spells and an ability similar to stat bonus. The spells have only a few levels for each (a lot have just 1), but get stronger with each point in the stat bonus ability.

In the game you have unlimited re-picks and your level carries over to your new hero, there is a deep strategy in re-picking. Some heroes counter other heroes, some heroes are good early game, some are good late game.


Keywords:
Midnight, Brawl, Arena, Hero, Black Mask
Contents

Midnight Brawl 0.06b (Map)

Reviews
19:47, 10th Aug 2010 ap0calypse: Rejected
Post some screenshots please, gonna check now.

At the beginning I couldn't find anything to kill. But that probably is because your meant to kill eachother in the game. And also if there was a secret shop at the bottom left, I recommend making it more secret lol. Also the terrain wasn't very good due to the fact that most of the map was the same old boring dark grass. But, other than that, the game seemed fun, I liked the pick of heros and how they all had some unique abilitys and that they countered eachother. 4/5
 
Level 4
Joined
Jan 23, 2009
Messages
74
thanks for the feed back man, i will change the terrain like you said and ill work on those screenshots.

but the "secret" shop is kinda supposed to be somewhat blatantly obvios due to the fact that the perma-fog doesn't help players navigate their way to it easily in the 1st place :p
 
Level 4
Joined
Jan 23, 2009
Messages
74
well the tactic not only lies in countering but leveling in itself, some heroes are easier to get "off the ground" with than others, so to speak. Thus having a certain hero early on maybe nice while having a completely different hero is much better late game. Take kyudo master and escapist for example, they are two heroes who are much better late game than they are early on (in fact they for the most part are useless early on besides auto attack)
 
Level 22
Joined
Feb 3, 2009
Messages
3,292
Information:


As a Reviewer of the Map Reviewers Group, I joined the THW Cleaning Event.
I
end up writing a fast review, or just posting the end state of the map, rating is not always included!


Current State for this map: Rejected


I will contact the moderator to Approve/Reject the map, depending on what you recieved.

 
Last edited:
Top