//TESH.scrollpos=0
//TESH.alwaysfold=0
Name | Type | is_array | initial_value |
BAmr_Point | location | Yes | |
TeNe_A_Cast_LOOP | integer | No | |
TeNe_A_Count | integer | Yes | |
TeNe_A_FirstIndex | integer | No | |
TeNe_A_Height | real | No | |
TeNe_A_Index | integer | No | |
TeNe_A_Integer | integer | Yes | |
TeNe_A_Loop | integer | No | |
TeNe_A_Point | location | Yes | |
TeNe_A_Real | real | Yes | |
TeNe_A_Temp_Group | group | No | |
TeNe_A_Unit | unit | Yes | |
TeNe_B_Caster | unit | Yes | |
TeNe_B_Collision | real | Yes | |
TeNe_B_Crit | boolean | Yes | |
TeNe_B_Crit_Chance | real | Yes | |
TeNe_B_Damage | real | Yes | |
TeNe_B_Distance | real | Yes | |
TeNe_B_Effect | effect | Yes | |
TeNe_B_Facing | real | Yes | |
TeNe_B_Size_Effect | real | Yes | |
TeNe_B_TeethCountPointer | integer | Yes | |
TeNe_B_TeethGroup | group | Yes | |
TeNe_B_Total_Teeth | integer | No | |
TeNe_C_Ability | abilcode | No | |
TeNe_C_Count | integer | No | |
TeNe_C_Count_PerLVL | integer | No | |
TeNe_C_Crit_Percentage | real | Yes | |
TeNe_C_Distance | real | Yes | |
TeNe_C_DMG_Base | real | Yes | |
TeNe_C_DMG_PerLVL | real | Yes | |
TeNe_C_EffectPath | string | Yes | |
TeNe_C_Height | real | Yes | |
TeNe_C_Offset | real | Yes | |
TeNe_C_Periodic | real | No | |
TeNe_C_Shotgun_Boogey | boolean | No | |
TeNe_C_Size_Value | real | Yes | |
TeNe_C_Speed | real | Yes | |
TeNe_C_Width | real | No | |
ZZZ_NtRq_Spite | boolean | No | |
ZZZ_NtRq_Split | boolean | No | |
ZZZ_NtRq_Zombie | boolean | No |