Name | Type | is_array | initial_value |
attackList | integer | Yes | -1 |
attackOrder | integer | Yes | |
barracksGroup | group | No | |
basePoints | location | Yes | |
beginGame | timer | No | |
beginGameTimerWindow | timerdialog | No | |
board | multiboard | No | |
boardUpdateTimer | timer | No | |
centerDistance | real | No | |
centerGold | integer | No | |
centre | location | No | |
colorStrings | string | Yes | |
constructedWoodcastle | boolean | Yes | |
converterGroup | group | No | |
currentDistance | real | No | |
currentPlayerCount | integer | No | |
currentTarget | location | Yes | |
currentWaygate | unit | Yes | |
deadPlayers | boolean | Yes | |
deathTimer | timer | Yes | |
finalTarget | integer | No | |
flagGroup | group | No | |
forceCount | integer | No | |
foundHost | boolean | No | |
goldGeneratorAmounts | integer | Yes | |
goldGeneratorGroup | group | No | |
goldGeneratorTypes | unitcode | Yes | |
hasWaygate | boolean | Yes | |
i | integer | No | |
isBeingAttacked | boolean | No | |
isTransforming | boolean | Yes | |
itemShop | unit | No | UnitNull |
lumberConverterGoldCost | integer | Yes | |
lumberConverterTypes | unitcode | Yes | |
lumberConverterWood | unitcode | Yes | |
lumberConverterWoodProfit | integer | Yes | |
lumberLabGroup | group | No | |
lumberMillCount | integer | Yes | |
lumberMillGroup | group | No | |
lumberMillLimits | integer | Yes | |
lumberMillTypes | unitcode | Yes | |
MAX_GOLDCONVERTER_GROUPS | integer | No | 2 |
MAX_LARGE_TREES | integer | No | 80 |
MAX_LUMBER_CONVERTER_TYPES | integer | No | 4 |
MAX_LUMBER_MILL_TYPES | integer | No | 3 |
MAX_PATH_UNIT | integer | No | 40 |
MAX_PLAYERS | integer | No | 24 |
MAX_SHRINE_TYPES | integer | No | 6 |
MAX_TIPS | integer | No | 13 |
MAX_TREEFARM_TYPES | integer | No | 2 |
MAX_UNIT_TYPES | integer | No | 12 |
MAX_UNITS_ON_FIELD | integer | No | 55 |
middlePlayer | player | No | |
modeDialog | dialog | No | |
orderGroup | group | No | |
outpostGroup | group | Yes | |
outpostMove | boolean | Yes | |
outposts | unit | Yes | |
pathStep | real | No | |
pathStraightness | integer | No | 75 |
pillageChance | integer | No | 10 |
PLAYER_STEP | integer | No | 12 |
playerEnteredMiddle | boolean | No | |
playerNo | integer | No | |
players | force | No | |
playersLost | boolean | Yes | |
rabbitGroup | group | No | |
shrineDamageValues | integer | Yes | |
shrineGroup | group | No | |
shrineLifeValues | integer | Yes | |
shrineTypes | unitcode | Yes | |
spawnLocations | location | Yes | |
spawnWizardTimer | timer | No | |
startPoints | location | Yes | |
targetPlayer | integer | No | |
tempGroup | group | No | |
tempGroup2 | group | No | |
tempInt | integer | No | |
tempInt2 | integer | No | |
tempInt3 | integer | No | |
tempItemType | itemcode | No | |
tempPlayer | player | No | |
tempPlayer2 | player | No | |
tempPlayerGroup | force | No | |
tempPoint | location | No | |
tempPoint2 | location | No | |
tempReal | real | No | |
tempUnit | unit | No | |
textPoint | location | No | |
timerWindows | timerdialog | Yes | |
tipCount | integer | No | |
tips | string | Yes | |
tipTimer | timer | No | |
TOTAL_PLAYERS | integer | No | 8 |
TRAIN_TICK_RATE | real | No | 0.50 |
trainExportGroup | group | No | |
trainLumberTimer | timer | No | |
trainTreeTimer | timer | No | |
treeArea | real | Yes | |
treeCount | integer | Yes | |
treefarmGroup | group | No | |
treeFarmTreeTypes | destructablecode | Yes | |
treeFarmTypes | unitcode | Yes | |
treeSpawnPointCount | integer | No | |
treeType | destructablecode | Yes | |
unitBuildingTypes | unitcode | Yes | |
unitCounts | integer | Yes | |
unitsSpawnedIndex | integer | Yes | |
unitsToOrder | integer | No | |
unitTypes | unitcode | Yes | |
upgradeGroup | group | No | |
waygatePoints | location | Yes | |
WC_PER_MILL | integer | No | 3 |
wcConstructGroup | group | No | |
wcLimitTimer | timer | No | |
winnerUnit | unit | No | |
winPoint | location | No | |
wizards | unit | Yes | |
wizardSpawnTimer | timerdialog | No | |
woodBonusMultiplier | real | Yes | 1.00 |
woodcastleGroup | group | No | |
woodcastles | unit | Yes | |
woodcutterTypes | unitcode | Yes | |
workerMilitiaTypes | unitcode | Yes |