• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Lord of the Rings Builder v5.5

Select one of 9 races, and fight for dominance on the Classic Lord of the Rings terrain.

*This map has been protected!

Terrain, some Triggers, and hobbit race by: Meiscooldude

Original Maker: Either Christers or Dwarfwarlord
Contents

Lord of the Rings Builder v5.5 (Map)

Reviews
Craka_J: Decent map. I've seen better, but it's pretty good with a lot of people.

Moderator

M

Moderator

Craka_J: Decent map. I've seen better, but it's pretty good with a lot of people.
 
Level 1
Joined
Jul 24, 2007
Messages
2
Ok, when your are going to attack the Hydra in the north, the game crashes often. But sometimes it doesnt crash, but then it crashes, after the death of the Hydra
 
Level 2
Joined
Jul 14, 2007
Messages
9
v.5: Introduces a No-Food limit Option, which you will not find on any previous versions. (sadly though the 100 and 200 food limit options are no longer avaliable) (also some other Fixes)

v5.1: Fixes a big foos selection bug from v5, and also some small other updates

* Please post any Gliches or Errors you find, ... Also, Ignore how your food jumps up and down in No-Food limit mode.
 
Level 2
Joined
Jul 17, 2007
Messages
6
Dwarf-warlord: i made the real lotr builder you maybe dont know it meiscooldude but christers stole my map i have my own clan lbc lotr builder clan and i gave it to my best friend plz put my name in your map 2 because i made real one. btw you a damnd good terain maker
 
Level 2
Joined
Jul 14, 2007
Messages
9
V 5.5 -

Fixed bases

Now Builders can now be transported via ships.

V 5.4 -

You can't have more than one base now, added a little script to fix that. You also cannot take a base if it is owned by someone else, only if it is neutral.

Type "-leave" to leave your current base.


V 5.3 -

Fixed Osgiloth, and edited Umbar.
Some other stuff too, but not worthy of mentioning.


V 5.2 -

New Base, New Naval Unit (BattleShip), more doodads, added Substance to the dead city, few more land fillers, and made terrain look less... flat.
 
Level 1
Joined
Feb 11, 2008
Messages
2
The map is great! I love it though there are some minor changes that need to be improved. You still updating the map?
 
Level 1
Joined
Feb 11, 2008
Messages
2
1) No losing text to everyone when leader is defeated
2) No winning text when there is only 1 team/player left
3) Upgraded farm should cost 1 food otherwise gold is irrelevant
4) Black orcs cannot be improved
 
Level 10
Joined
Feb 7, 2005
Messages
409
Hey the maps pretty good, except there appears to be some serious imbalances, and ranged units are far superior to melee. (which makes elves a little imbalanced) also, you should remove the windwalk ability from everything with it, as people use it to assassinate leaders almost every game. Some cool things would be to allow the oathbreakers in the halls of the dead to transfer with ownership. As well as other buildings like Osgiliath, where you can buy specific units for owning it.

-Teld

Also, I was wondering if I could get an unprotected copy to play Lan with friends, without any triggers, just units and terrain, I'd change around most of it and make new trigs, just a base file to work off of. If not it's all good, anyways keep up the good work.
 

TpM

TpM

Level 3
Joined
Jan 19, 2010
Messages
57
Are you still updating this map? If not can let others take over.
 
Top