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KiLLZoNE 1.5

Contents

KiLLZoNE 1.5 (Map)

Level 9
Joined
Jul 15, 2005
Messages
154
General Information-Battle.net multiplayer shooter
-2 teams of 6 duke it out in a ruined, city-like arena
-Konstruct Marine models, various destroyed building\iron models
-Imported sounds from various shooter games
-Pick-Up-Able guns and weapons - (007 style)
-Click-to-shoot style of gameplay, with 5 guns, RPG, smoke, and flak grenades
-Able to lay down to avoid being shot\take less damage from bullets
-Arenas have a post-cataclysmic feel to them
-Fast-paced gameplay, with quick respawns, gore, and DoubleKill, MultiKill.. etc.
-Currently 2 modes, deathmatch and bombing run, more soon
 
Level 1
Joined
Jun 13, 2005
Messages
1
As you already might know there are 2 bugs:
-sometimes you cant control character after resp
-sometimes you cant use nades (icon just dissapears but "nade-couter" still shows that you have some nades)

Also sniper rifle is overpowered, i think you saw it in last game with me, DarkBasilisk and others XD
"Crits" sux too, i remember when King-Arthas killed 2 of us with full hp in one shot (sniper rifle ofcourse), pistol can kill in 5 shots if you are lucky...
Assault rifle is a bit weak, sometimes it crits for more than half hp but usually it does 1/8 dmg.
And the auto-moving camera after death you were talking about ^^
p.s. "enter" doesnt work %%
 
Level 10
Joined
Feb 7, 2005
Messages
409
Me and some of my friends tried Bombing Run the other day and it seems like it glitched, we were doing two on two and the enemy team kept spawning at our bomb point, with us. We found it kind of rigged because if we killed them once, they'd now be on our side of the map chasing us. I may just be stupid but I dont think there is a ffa deathmatch is there? that'd be cool too, sorry for all the suggestions, I just love these types of maps.

p.s. making vehicles would be really fricken cool, and if you could also add a rocket launcher, that'd be cool too, I've been waiting for a map like this that has usable vehicles.
 
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