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Ironforge

Ironforge


Map Info:

A city inside a mountain. Welcome to the dwarven capital of Ironforge. A bastion of strength and fortitude, the unbreakable city and most crucial stronghold for the alliance. Can you claim it, or defend it?

Features:
  • 8 Gold Mines - 23000 Main
  • 8 Green Creep Camps
  • 12 Orange Creep Camps
  • 2 Red Creep Camps
  • 2 Goblin Merchants
  • 1 Mercenary Camp
  • 1 Fountains of Health
  • 2 Way Gates
  • 2 Taverns

Screenshots:
2ptpdnm.png
2ptpdnm.png


Author Notes:

Inspired by my map Grim Batol, I've wanted to make more of that type of tileset, as I thought it was cool. I also havn't made any larger player maps, such as 8 players, so behold, Ironforge. A unique custom tileset theme inside a dwarven mountain, designed for 2v2v2v2 or 4v4 team free for all or team vs team games.

Map uses a single custom model, the dwarf statue at the entrance. That's why it's not considered melee. Balance might be funny, also with no expansion gold-mines and a bit of asymmentry. Will need to do some testing and update in the future if nessecary.

Keywords:
ironforge, filmting, dwarf, mountain, stuff, inside, yaih, unique, dungeon, city, bonestorm
Contents

Ironforge (Map)

Reviews
Rufus
Approved. A cool design for a melee map. Seems balanced enough, even though a very specific playstyle is required to If you want more reviews, try joining the Grand Review Exchange.
Level 29
Joined
Mar 9, 2012
Messages
1,557
The only way i can see this being played 2v2v2v2 as an exercise in rush. You can simply put gates for blocking the N-S short access routes and the nortern E-w, but for southern E-w you will need to modify the map. Basically get rid of the lowest middle bridge, put tavern to where custom statue is and flood that area.
Base areas are way too small, if you can expand each team of 2's base area until map's corners you can try to put in atleast one expansion goldmine for each team. Put each player's starting position a lil backwards after expanding the base area could also help with the rush issue.
As for another idea on where to put expansions remember there was also 'Old Ironforge' below, if you are willing to expand the map size to either side can make an whole other 'layer' there connected to main map with teleporters representing stairs. Then can populate this 'old ironforge' with expansion mines, creep camps, etc.
 
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