🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
I decided to get creative and use some of the blizzard car textures.
-Uses no custom textures
-Give Credit if used
-Post constructive criticism, and report any bugs. I didn't get much time to test this one out.
Have fun!
--donut3.5--
Great! This fits perfectly with the imp worker. Maybe a new idea for making a collection of imps to a imp race
Nicely done and then with ingame textures! It can only be a 9/10 (as I havent testet ingame for bugs)
When i saw it first i thot its an export from wow, because i found diablo there (in the wow model viewer), but when i saw the anims and sameother think i knowed ist not an export.
I sow a tiny bug: the theet material is blend, not transpert. I saw it when browsing the portred model. View his speack anim and look at the theet. If needed i will make a screenshot (its a realy tiny bug).
Anyway verry good model 10/10 (the bug is too tiny) !
Darkhunter: The teeth material is supposed to be blend, that's how it is in the diablo car model. When it was transparent, it looked really bad.
--donut3.5--
I love it! Woooo Diablo! But...One thing, I'd appreciate it if you removed the team colored shoulder pads so that it can look exactly like Diablo. I'm not saying you should. Besides that, 10/10!
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