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Human Executioner

This bundle is marked as high quality. It exceeds standards and is highly desirable.
Human Executioner

89767d1284914771-paired-modeling-texturing-contest-1-warcraft-hero-contestimage_executioneer_01.png

This is General Frank and my, M0rbid, entry for the first paired Modelling/Texturing Competition at Hive. The Human Executioner.

The model goes along with two texture possibilities:
- Teamcoloured doublet
- beige doublet (Available in the first post)

Please give credits to General Frank and me if you use this model in your map/campaign. Do not edit this model and skin without permission of both of us!
Do not redestribute this package without permission aswell!


Enjoy!





Keywords:
General Frank, M0rbid, Human, Hero, Executioner, Arthas, Armor, Plates, Metal, Berzerker, Strength, Tank
Contents

Human Executioner (Model)

Human Executioner (Model)

Reviews
21:13, 18th Oct 2010 anarchianbedlam: Looks great and works ingame. Just a few minor fixes and ill approve it. Change the "modeproperties" name from "chaoshellscream" to "humanexecutioner" or something. And then the there is a giant gap in the...

Moderator

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Moderator

21:13, 18th Oct 2010
anarchianbedlam: Looks great and works ingame. Just a few minor fixes and ill approve it. Change the "modeproperties" name from "chaoshellscream" to "humanexecutioner" or something. And then the there is a giant gap in the shoulder mesh. If you look at it from the top and side (which is basically the default wc3 camera), the shoulderpads dont cover up the fact that he has no shoulder, and you can see strait to the ground.

UPDATE: changes made and resource is approvazzled, good work on this one GF and M0rbid, and congrats on the contest. It would be great to see some more cool combo stuff in the future.
 
Level 48
Joined
Apr 18, 2008
Messages
8,416
As you might know if you have seen my review on the model in the contest thread(which pretty much sums up my thoughts about the model), the eyes really bother me. Specifically I think it would be best if you move the left eye(his left eye) a bit to the right(his right), and then simply take the head from the portrait and use it for the normal model. At the moment he seems to be really scared, like he just saw a ghost or something. The eye on the left of the portrait is a bit 'off', you will see what I mean if you look at it for a while in Magos' Model Editor.
 
Level 9
Joined
Jan 12, 2010
Messages
454
He's right he doesn't look like "tremble before me", it's more like "oh, hehe I guess I should execute someone or something, hehe I dunno".

XD lol. Ya the eyes are all wrong on this guy, he needs an angry look on his face, An angry evil Arthas eyebrows would help.

He gets a 5/5 from me though, but please fix his face, hes starting to creep me out... lol :grin:

Regards,

Jake
 
Level 22
Joined
Jul 25, 2009
Messages
3,091
His face looks really happy. "Liek hey thar, i'ma 'ere to choppoff yo heads! :D"

And the tc'd part of the skin looks like some sort of lingerie your girlfriend would wear, not that you can't be a bad ass executioner and still look sexy too. :\
Though I could also say it looks like the inside of a patted cell-room where they put crazy people like myself. I really think that part of the skin hurts the model. :(

Kudos to Frank for the alternate animations very nice.
 
Level 2
Joined
Oct 24, 2011
Messages
16
The eyes of the model looks creepy, and the file size is too big but anyways NICE, and incredible model..!
( but with this kind of model I know it takes too much file size......)
 
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