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Forgotten War COOP Campaign for 2 players version 1.3

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Link to the original singleplayer version- Forgotten War ver 2.008
Converted by me, Matt V. The original SP campaign was made by ForestDefender and uploaded by Tuzec.
This campaign is for 2 players! sorry about the wrong number shown.

EDIT 18th October 2019- This is the newest version released(1.1). Feel free to let me know about any present bugs/issues, but there shouldn't be too many of the issues anymore. However, I haven't fixed ALL of the bugs I've known about, so I might release a newer version in the future.

EDIT 11th April 2020- This is the newest version released(1.2). Feel free to let me know about any present bugs/issues, but there shouldn't be too many of the issues anymore.

Other than the bugs said down there, the campaign should work flawlessly now. But as I said, let me know in case you find anything worth noting.


EDIT 22th April 2020- This is the newest version released(1.3). Feel free to let me know about any present bugs/issues.
PLEASE NOTE: We tried hard to keep the feel of Forgotten War, so it's mostly the same like the original version posted above. We definitely don't want to dishonor ForestDefender or anything.


Known issues, bugs READ FIRST BEFORE POSTING A REVIEW
-Some cinematics might be way too long and not fused
-After a cinematic is finished, in certain levels another pops up once you or your friend select a unit.. I don't know how else should I do that- open for any ideas)- mostly fixed now though
-Ancestral Architect doesn't heal from fountains, but instead heals from being burrowed. I 'might' keep this thing in the game though.
-No save/load mechanic(I am not really thinking about updating it there since you both get various heroes pretty often(except for first 2 levels, but you will be granted items anyway), but I might reconsider in the future.
-As well as no shared upgrades(intentionally, since you get lots of gold anyway) again, might reconsider with further testing
-Some models appear to be way too big on certain maps

Features:
-9 COOP missions and 6 cinematics(including Credits)
-Custom made models and very altered naga race
-Variety of map types, from base-building to RPG-style, as well as variety of the landscape
-Unique mechanic- Sunlight Curse
-Unique heroes in most of the missions(except for the first few levels) with special abilities
-Unique units with special abilities
-Unique gameplay
-Rewards for completing quests in most missions
-Constant update and review checking for newer versions
-Skippable cinematics


Features I am about to add/edit:
-Rebalance difficulty after reading your reviews




Also, it was @FeelsGoodMan and @Daffa the Mage who helped me do this perfectly. I thank them for that!

I thank @Direfury who provided me the model for Cleaver in level 1 and 2(with his permission of course) Direfury's Murlocs (Murloc Warlock)

Version changes- not all of them are listed here though.
Version 1.1 changes:
Prologues: Unchanged for now, sorry!
Level 1: Added extra route to get to the end of the level, more gold, adjusted terrain(deleted objects that were blocking the path), made triggers act smoother
Level 2: Adjusted the terrain(no more big mountains, better pathfinding and objectives(units should no longer run far away from the village)
Level 3: P2 no longer loses units after the ritual, AI should behave better, Lizard Shed available for both players now, Red Ventar as well
Level 4: Reduced amount of ambushing units, added a new side quest, smoother triggers, City of Eternal Fire now available for both players,deleted/replaced a few turrets, added an easter egg
Level 5: Quests adjusted to work better, the level is actually completable now(script issues)
Level 6: Quest with Darksun now works properly, removed a few dragons, the level works as intended now(Side quests are actually rewarding)
Level 7: Adjusted quests, Larodar now attacks properly(as well as Demon legions)
Level 8: Quest tweaks, the ship is now obtainable, trolls work as intended
Level 9: More resources, more comfortable Deathwing gameplay
Epilogue and Credits unchanged for now.

Version 1.2 changes:
Prologues unchanged
Level 1 terrain adjusted, a new hero added for P2, dragons now attack properly, ventar cavern tweaks, trigger tweaks, flame burner can't be built anywhere anymore, less gold for the players, difficutly more balanced, lizard quest doable now
Level 2 Cleaver(the new hero) for P1 so both can play him, difficulty balances
Level 3 more builders, AI works properly now, terrain adjustment, tech tree fixed, ventars now attack ground units
Level 4 Cinematic tweaks, lesser amount of trolls, more buildings for trolls, quest tweaks, an ambush
Level 5 Cinematic tweaks, quest tweaks, illidan nerfed
Level 6 money tweaks, food tweaks, quest tweaks, darksun cinematic now works properly, tech tree tweaks
Level 7 Quest twaeaks, Larodar should be stronger now
Interlude unchanged
Level 8 quest tweaks, cinematic tweaks, a new passage added, should be more fun to play now.
Level 9 cinematics tweaks, P2 island edited, difficulty balanced.
Overall levels- hint whenever the day's coming
Epilogue unchanged
Credits unchanged

Version 1.3 changes:
Basically fixed all the things deepstrasz disliked. Mostly grammar mistakes and cinematics changes(for example putting two messages into one, since some of the cinematics are just way too exhausting.)
The most important fix is that level 3 is no longer bugged.
And a small hotfix released 2 days later- AI updated in level 2,3 and 4, including some bugfixes in level 3.,
And another small hotfix, cinematic fix in level 3, smoothened triggers, fixed some grammar mistakes.
As well as some AI fixes and such. All of these in level 3.

Feel free to add a review/commentary of any sort(if you want to inform me of a certain bug or issue, please make sure it's not listed in Known bugs and issues shown here. Thank you!
Contents

Forgotten War Credits cinematic (Map)

Forgotten War Mission 1 (Map)

Forgotten War Mission 2 (Map)

Forgotten War Mission 3 (Map)

Forgotten War Mission 4 (Map)

Forgotten War Mission 5 (Map)

Forgotten War Mission 6 (Map)

Forgotten War Mission 7 (Map)

Forgotten War Mission 7 Interlude (Map)

Forgotten War Mission 8 (Map)

Forgotten War Mission 9 (Map)

Forgotten War- Epilogue (Map)

Forgotten War0 1st part of Prologue (Map)

Forgotten War0 2nd part of Prologue (Map)

Forgotten War0 3rd part of Prologue (Map)

Reviews
deepstrasz
Sadly, this hasn't been properly fixed yet. Substandard.
Level 23
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Coop is definitely an exciting direction in terms of custom campaigns.

Some concerns:

-You posted your message on Tuzec's profile 4 days ago. This comes across as really disingenuous, since you had clearly begun working on this long before you sought to get permission to upload another person's work to hiveworkshop.

-You mention adding/editing things that go beyond the coop aspect. This is a little worrying. I mean, why not just leave it at the coop aspect? This campaign is hard enough that "balance" is not really needed. And to what extent will moderators allow edits of other people's work, without permission? We do not want a flood of edits of other people's work, especially when the authors are no longer here to give permission for such alterations.

Good luck with your coop project though.
 
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Hello, I know this might look weird. However, what am I supposed to do when he hasn't logged in for a year? am I just supposed to wait? I have no problem with deleting this, if it doesn't match the rules or something.. I also tried to find ForestDefender on hive or somewhere else, but I didn't manage to do so. Also, I'm sorry if this is a problem. And of course, if Tuzec says no, I will delete this at once(or any moderator, of course.) Because to be honest, I don't want to wait a year or even more for something that might not even happen, like Tuzec replying to my message.
And thank you for your commentary!
 
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My comment was more a general question about to what extent hiveworkshop will allow these types of edits to occur, not specifically aimed against you.

As for the save/load system, in the future, I can send you a simple-to-use template that I use for my coop campaign, which can allow you to save/load heroes abilities/items/tomes. You can just copy paste it in. Though there are many other simple save/load systems on hive that might be better.
 
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My comment was more a general question about to what extent hiveworkshop will allow these types of edits to occur, not specifically aimed against you.

As for the save/load system, in the future, I can send you a simple-to-use template that I use for my coop campaign, which can allow you to save/load heroes abilities/items/tomes. You can just copy paste it in. Though there are many other simple save/load systems on hive that might be better.

Oh, of course! You can send it to me on my profile page, so we don't fill this with multiple messages about this topic. I have a few questions though, for example- how does it work? do the items spawn on the ground or do they transfer to the heroes? Because as I said, there are various heroes(except for Ancestral Sage present almost the entire time..)(You can reply to that in my profile page)
Thanks!
 
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Just out of curiosity, I think on your previous version you posted, you were planning on doing coop versions for other custom campaigns on hive. Are you planning on keeping them a secret for now, or are we allowed to ask what you might look at after this project?
 
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Just out of curiosity, I think on your previous version you posted, you were planning on doing coop versions for other custom campaigns on hive. Are you planning on keeping them a secret for now, or are we allowed to ask what you might look at after this project?
Well I am gonna keep it a secret for now, but all I can tell you is that the original author also hasn't been online for a year now.. and the project will be something something like remake of WCII campaign into WCIII, which I also really enjoyed playing. I will leave the author a message someday, once I consider this COOP campaign finished.. because as I have mentioned, the current project Forgotten War still has a lot to improve.
Also, I don't want to run out of ideas and get too bored of editing it(that's why I'm also delaying the updates to early-mid september, so I can "refresh" my ideas and the eagerness to fix it and edit it further to make it at least close to perfection)
But don't worry, I will tell you guys about it sooner or later.(also it depends on the reviews of this campaign, if people will dislike it, there won't be any reason to start a new project.)
EDIT: WCI, not WCII.
 
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Level 23
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Well I am gonna keep it a secret for now, but all I can tell you is that the original author also hasn't been online for a year now.. and the project will be something something like remake of WCII campaign into WCIII, which I also really enjoyed playing. I will leave the author a message someday, once I consider this COOP campaign finished.. because as I have mentioned, the current project Forgotten War still has a lot to improve.
Also, I don't want to run out of ideas and get too bored of editing it(that's why I'm also delaying the updates to early-mid september, so I can "refresh" my ideas and the eagerness to fix it and edit it further to make it at least close to perfection)
But don't worry, I will tell you guys about it sooner or later.(also it depends on the reviews of this campaign, if people will dislike it, there won't be any reason to start a new project.)
The idea of coop campaigns is something that is pretty popular I think, it should be received well.

Wc2 remake, ha-ha. I think I know which one~~
Legacy of the Master
or
1- The Coming of the Horde (wc1)
 
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The idea of coop campaigns is something that is pretty popular I think, it should be received well.

1- The Coming of the Horde (wc1)
:D Oh yeah, my bad. I accidentally put one more I in the word WCI.. You are right, that was another campaign I was considering to convert. Buut I'm definitely not gonna bother with it, it's just an idea saved for later(and with approval of Deicide/Herogod, or both.)
 
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:D Oh yeah, my bad. I accidentally put one more I in the word WCI.. You are right, that was another campaign I was considering to convert. Buut I'm definitely not gonna bother with it, it's just an idea saved for later(and with approval of Deicide/Herogod, or both.)

Herogod was just a mass uploader when the old warcraft3campaigns site went down once upon a time. he has 0 weight on input on Coming of the Horde

I was working with Deicide in the recent year when i was given his SoA2 Beta campaign to upload. Sequal to his SoA1 coming of the Horde.

Id reccommend against editing the campaign since you intend to do edits beyond co-op

And did you get permission from Forestdefender to edit this campaign?

If not its a wasted effort against the rules.

And since your edits go beyond coop but you want to add a bunch of stuff you should probably just do your own original campaign in my opinion.

Tally ho
 
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Level 23
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If not its a wasted effort against the rules.
Technically, he is allowed to upload it, but if Forestddefender ever requests it be taken down, staff will remove it from hiveworkshop.

Whether moderators will approve/substandard the map is another matter.

I agree though, maybe keep the campaign as faithful to the original as possible. Forgotten War was an excellent campaign, it would not really need extra stuff.
 
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Hi. I was working with Deicide in the recent year when i was given his SoA2 Beta campaign to upload. Sequal to his SoA1 coming of the Horde.

Id reccommend against editing the campaign since you intend to do edits beyond co-op

And did you get permission from Forestdefender to edit this campaign?

If not its a wasted effort against the rules.

And since your edits go beyond coop but you want to add a bunch of stuff you should probably just do your own original campaign in my opinion.

Tally ho

Hey, as I said before in the comments.. I have tried to contact them, I managed to send a message to Tuzec, but I didn't find ForestDefender anywhere.. if I missed him, send me a link to his profile or a way to contact him, I would like to consult it first.
And once again, as I said, it's all up to the moderators. If they wish to remove this, or won't approve this campaign, so be it. It would be a shame though.
And if you say it wouldn't be a good idea, then so be it. Good thing I haven't even started yet :D.
Technically, he is allowed to upload it, but if Forestddefender ever requests it be taken down, staff will remove it from hiveworkshop.

Whether moderators will approve/substandard the map is another matter.

I agree though, maybe keep the campaign as faithful to the original as possible. Forgotten War was an excellent campaign, it would not really need extra stuff.

I might edit it again and change the things back to the original way they were(although I haven't made too many changes, only filled the empty places where literally NOTHING was there with trees, and removed trees where they blocked the path for multiple units for no reason.. because I found it was a shame there were so many empty places. Oh, and removed a few cinematics too(or fixed them for the players not be able to manipulate with units in the cinematics, which was very annoying when me and Fallby(a friend of mine) were testing it.)
 
Level 14
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Technically, he is allowed to upload it, but if Forestddefender ever requests it be taken down, staff will remove it from hiveworkshop.

Whether moderators will approve/substandard the map is another matter.

I agree though, maybe keep the campaign as faithful to the original as possible. Forgotten War was an excellent campaign, it would not really need extra stuff.

Would Shar or Razorclaw be happy if their arkain or wanderers of sorceria stuff we reuploaded by another person with edits?

A person should have to come back to defend their work after its been distributed in edited form after the fact?

I think not

Not a fan of this. If he cant reach forestdefender.

Too bad?

Tuzec is not the creator . Tuzec has 0 input on Forgotten War. He cant give you permission to even change the grammar let al9ne edit it in entirety.

Hey, as I said before in the comments.. I have tried to contact them, I managed to send a message to Tuzec, but I didn't find ForestDefender anywhere.. if I missed him, send me a link to his profile or a way to contact him, I would like to consult it first.
And once again, as I said, it's all up to the moderators. If they wish to remove this, or won't approve this campaign, so be it. It would be a shame though.
And if you say it wouldn't be a good idea, then so be it. Good thing I haven't even started yet :D.


I might edit it again and change the things back to the original way they were(although I haven't made too many changes, only filled the empty places where literally NOTHING was there with trees, and removed trees where they blocked the path for multiple units for no reason.. because I found it was a shame there were so many empty places. Oh, and removed a few cinematics too(or fixed them for the players not be able to manipulate with units in the cinematics, which was very annoying when me and Fallby(a friend of mine) were testing it.)

This campaign predates hiveworkshops existence

You cant reach the creator but that doesnt give you any validation to edit their work in any fashion. Tuzec did not make this campaign.

Editing and distribution for download without their knowledge and honestly the Foredt Defender probably will never know since its a 20 year old campaign.


Make your own campaign and original concepts.
 
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Level 23
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I might edit it again and change the things back to the original way they were(although I haven't made too many changes, only filled the empty places where literally NOTHING was there with trees, and removed trees where they blocked the path for multiple units for no reason.. because I found it was a shame there were so many empty places.
Ahhh, those kind of changes. I thought you were radically changing stuff.
 
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Would Shar or Razorclaw be happy if their arkain or wanderers of sorceria stuff we reuploaded by another person with edits?

A person should have to come back to defend their work after its been distributed in edited form after the fact?

I think not

Not a fan of this. If he cant reach forestdefender.

Too bad?

Tuzec is not the creator . Tuzec has 0 input on Forgotten War. He cant give you permission to even change the grammar let al9ne edit it in entirety.

So what are you saying then? To remove this? I will wait for a mod to show up anyway, since they are the ones to judge.. And I thought it would be good to contact at least *someone*, and tuzec was my only possibility other than ForestDefender.
 
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Would Shar or Razorclaw be happy if their arkain or wanderers of sorceria stuff we reuploaded by another person with edits?
All they would need to do is request it be taken down.

A person should have to come back to defend their work after its been distributed in edited form after the fact.
I think you mean "shouldn't". Well, it is like adverse possession/squatting--- people can literally steal your property if you do not use it. I know this is a terrible example, but one of the reasons the onus is placed on the "victims" is because it is not productive to have things forever belong to one person and not be "used".

Not a fan of this. If he cant reach forestdefender.
He have proper credits and everything. I don't think this can be interpreted as stealing in anyway.
 
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So what are you saying then? To remove this? I will wait for a mod to show up anyway, since they are the ones to judge.. And I thought it would be good to contact at least *someone*, and tuzec was my only possibility other than ForestDefender.

I mean your original intent was heavy edits with your campaign description.

People have to get express permission for just translations of campaigns from creators

This is far disconnected from anything i would think is acceptable but you do you.

@OutsiderXE
@Shar Dundred
@Razorclaw_X
@tomoraider
@Turnro

How would you feel about edits to your work without being asked if you were unable to be found.

He wants to do co-op and

Features I am about to add/edit:
-Easter eggs, secrets
-More encounters
-More rewarding quests
-Rebalance difficulty after reading your reviews
-Adjust terrain further
-Fuse the cinematics together
 
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Level 14
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If they come back and request is be taken down, then mods take it down.

If I am not mistaken, you are the one who uploaded the Mathias campaign series to hive. Did you ask Potato for his permission? :p

Nope Herogod uploaded them from wc3campaigns and gave me author credit.

I just bundled all the 70-80 loose maps into campaigns up on wc3campaigns.com in late 2004 and he threw a fit in what 2016ish but i didnt edit the maps.

Ironically being loose maps. That campaign would of been lost entirely from existence decades ago.

Me not being herogod disallowed me from deleting the Mathias Chronicles from Hive when Potatoe started foaming at the mouth

Go 15 year old me!
 
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deepstrasz

Map Reviewer
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@Anaxie hey, hey, calm down. (side note: calling more than 5 users in one post with the @ function won't notify any of them)

(There's a huge trend of edits and reboots nowadays with everything) Many maps are "updated" by others because the original authors ceased to do anything more for them. Some say they are making the maps work on latest patches, others that they put new stuff in, so on. Problem is, that many do this sort of stuff for the same maps. That's when we reviewers have to bust our brains out.

As @tulee wrote, it will be taken down if the author demands it. Until then, it might be approved if deemed good enough or thrown into Substandard.

If I am not mistaken, you are the one who uploaded the Mathias campaign series to hive. Did you ask Potato for his permission? :p
Exactly. There was a brief quarrel when the original author came and started barking that it was his work and not he uploader's. Still, we have to thank the uploader for bringing the stuff in but that is entirely a different situation. One thing is to upload something and another is to also edit it.
 
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Exactly. There was a brief quarrel when the original author came and started barking that it was his work and not he uploader's. Still, we have to thank the uploader for bringing the stuff in but that is entirely a different situation. One thing is to upload something and another is to also edit it.
Yea, true. Though I was more focusing on if the author is not around, then the correct approach is not so clear.
 
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Yea, true. Though I was more focusing on if the author is not around, then the correct approach is not so clear.

Hive rules and technicalities aside

Approach seems clear to me.

Its Not reccommended and frowned upon to redistribute edited versions of other people original work.

Especially when you are deleteing cutscenes, editing terrain, changing balance, adding iteme and "easter eggs", additional encounters according to the description he wrote.

And all without permission

There are several grey areas like.
Fixing a broken campaign like natures Call 2 that wont load.

This isnt a grey area imo. He should make and create his own original concept ane campaign.
 
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Shar Dundred

Community Moderator
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How would you feel about edits to your work without being asked if you were unable to be found.

He wants to do co-op and

Features I am about to add/edit:
-Easter eggs, secrets
-More encounters
-More rewarding quests
-Rebalance difficulty after reading your reviews
-Adjust terrain further
-Fuse the cinematics together
Regarding this:
Just fyi, if anyone was to make anything Arkain related, it is me only.
I would be very unhappy to see anyone upload edits of my work without my permission.
 
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Sadly we all become legends one day and things like these are bound to happen regardless.

Its not like Forgotten war is Missing or not working.

Right here on hive the original version and works as good as it did in 2005.

Thats really the point isnt it?

Editing something because you feel like you have the right is not the same as preserving its continued existence and availability.

I sets a bad precedent to shrug it off because the creator isnt around. Then everyone will just go hog wild on other peoples property
 
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SoA - Coming of the Horde V2.0
Was it needed?

Let's hope you will still be right.

I have Deicides permission and Deicide GAVE me the SoA2 campaign part 2 beta he never uploaded or finished to upload for people to play.

Deicide found and messaged me because he enjoyed my youtube videos of his campaign.
Was it needed maybe but i didnt have time to finish or work on it so told mods to leave it in sub.

Difference is i had creators permission.
this guy does not.

2- Winds of the Storm

@deepstrasz:
I stated several times that I do not tolerate that happening with my project.
That counts now, that will count when I am long gone from this website.
Nothing to discuss.

But it being archived if say hiveworkshop goes goodbye to appear as it was originally made by you on a new main wc3 site would be an exception? All credits given to creator also obviously
 

Shar Dundred

Community Moderator
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Let's hope you will still be right.
I will always be.

But it being archived if say hiveworkshop goes goodbye to appear as it was originally made by you on a new main wc3 site would be an exception? All credits given to creator also obviously
If the Hive was indeed down, I was gone and the campaigns were otherwise untouched, yes. That is, for me, absolutely legit.
I have also allowed people to translate my project in other languages IF they ask me first and give proper credit.
 
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That's different. I'm specifically referring to things that are still in Warcraft III format.

No need to discuss corporate whatboutism

Shar thinks its shitty practice
I think its shitty practice
And im sure a vast majority of content creators across all different types of games and players would also find it shitty practice.

To edit and distribute other peoples work without permission let alone knowledge is not a topic for debate.

Entertaining the idea with devils advocate sets a bad tone.
 
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Level 9
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No need to discuss corporate whatboutism

Shar thinks its shitty practice
I think its shitty practice
And im sure a vast majority of content creators across all different types of games and players would also find it shitty practice.


If this is such a "shitty practice" then tell the mods, they will know what to do. I have already said this once, or twice. It's all up to mods or ForestDefender to decide what will happen with this.. project.
Also up to people who actually give this a try and tell me what's wrong with it.

That's not what I mean by someone(don't take this personally) who hasn't even tried it, yet tells me how wrong and bad and shitty practice it is.
 
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You'd be surprised how well received this stuff is. Take a look at the dozens we already have since the 2p campaigns.

Yes 2p Official blizzard campaigns which they invite players to with the creation of their world editor.

Not user created content who gave no such permission.
Forgotten war 2p could be great sure but he doesnt have permission so lets just ignore it and set a bad precedent anyway!

Thats how you piss off currently active content creators. Because people can edit and upload other peoples stuff and point to this.

Then its allowed to be distibuted anyway until a pissed off creator finds out and has to spend THEIR time to get it taken down when it should of been baseline disallowed in the first place.

If this is such a "shitty practice" then tell the mods, they will know what to do. I have already said this once, or twice. It's all up to mods or ForestDefender to decide what will happen with this.. project.
Also up to people who actually give this a try and tell me what's wrong with it.

That's not what I mean by someone(don't take this personally) who hasn't even tried it, yet tells me how wrong and bad and shitty practice it is.

Rofl i dont care if your edit is good or bad


Im just telling you that regardless of what mods say you editing someones work without permission is a lack of common decency.

You obviously dont give a shit so that speaks volumes about your character and integrity or lack thereof.

Its unfortunate you couldnt get ahold of ForestDefender about his 15 year old campaign.

That doesnt entitle you to edit it and post his name in credits of HIS campaign you altered and act like its okay if some random mod gives you a nod of approval.
 
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Level 9
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You obviously dont give a shit so that speaks volumes about your character and integrity or lack thereof.

Its unfortunate you couldnt get ahold of ForestDefender about his 15 year old campaign.

That doesnt entitle you to do it anyway.

Uhh how exactly have you found out that I "dont give a shit"? If I didn't give a shit, I wouldn't even type original author's name in the description, nor the description of the maps that have FORESTDEFENDER in it. As well as in the file called "Credits".. Also I wouldn't even reply to this, if I didn't care.
I don't mean to quarrel with you, nor with anyone else.. because there is no need to.
 
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I mean your original intent was heavy edits with your campaign description.

People have to get express permission for just translations of campaigns from creators

This is far disconnected from anything i would think is acceptable but you do you.

@OutsiderXE
@Shar Dundred
@Razorclaw_X
@tomoraider
@Turnro

How would you feel about edits to your work without being asked if you were unable to be found.

He wants to do co-op and

Features I am about to add/edit:
-Easter eggs, secrets
-More encounters
-More rewarding quests
-Rebalance difficulty after reading your reviews
-Adjust terrain further
-Fuse the cinematics together

Hive rule #2 for map submission states "...no license or message denying people from submitting a version of the map...."

So you using @ on people doesn't really make sense, since as soon as they come here and say they don't want their version uploaded, they are automatically removed from the group of people we are discussing

That doesnt entitle you to edit it and post his name in credits of HIS campaign you altered and act like its okay if some random mod gives you a nod of approval.

Mod can only really decided if it is approved or not. As long as author leaves no message about no uploads, it can be uploaded to hiveworkshop.

You obviously dont give a shit so that speaks volumes about your character and integrity or lack thereof.
I don't think you have to be so aggressive. I am not sure if you are aware of this or not, but I had to write Deepstrasz a line that he could upload to the Part 2 of the Coming of the Horde campaign, since you did not put effort into clearly marking who was the author of that campaign. Some might say this was a lack of respect for the author on your part.

upload_2019-8-23_0-20-58.png


2- Winds of the Storm

Don't take this as a personal attack. I am sure you did not mean any disrespect to the author. I am just trying to say that it is unfair of you to judge someone's character so easily, and I don't think toxic writing helps anyone.
 
Level 14
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Messages
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Hive rule #2 for map submission states "...no license or message denying people from submitting a version of the map...."

So you using @ on people doesn't really make sense, since as soon as they come here and say they don't want their version uploaded, they are automatically removed from the group of people we are discussing



Mod can only really decided if it is approved or not. As long as author leaves no message about no uploads, it can be uploaded to hiveworkshop.


I don't think you have to be so aggressive. I am not sure if you are aware of this or not, but I had to write Deepstrasz a line that he could upload to the Part 2 of the Coming of the Horde campaign, since you did not put effort into clearly marking who was the author of that campaign. Some might say this was a lack of respect for the author on your part.

View attachment 331095

2- Winds of the Storm

Don't take this as a personal attack. I am sure you did not mean any disrespect to the author. I am just trying to say that it is unfair of you to judge someone's character so easily, and I don't think toxic writing helps anyone.

Ill make sure to include rainbows and hugs next time i call someone out for editing others work.

Uhh how exactly have you found out that I "dont give a shit"? If I didn't give a shit, I wouldn't even type original author's name in the description, nor the description of the maps that have FORESTDEFENDER in it. As well as in the file called "Credits".. Also I wouldn't even reply to this, if I didn't care.
I don't mean to quarrel with you, nor with anyone else.. because there is no need to.

Oh but there is a need

Also, pardon?

You care about authors wishes so much when you couldnt find him you said fuck it and uploaded anyway.

Because thats whats happening here
 
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Level 9
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Ill make sure to include rainbows and hugs next time i call someone out for editing others work.



And what should have I done? Wait patiently for something that wouldn't most definitely happen, since I didn't manage to contact him?
I will say this one last time. I will wait for a mod to tell me what to do or what he will do himself.. Or ForestDefender.

Look at it this way, it's like some musician mixing another's track.

I agree to this point of view, but I doubt Anaxie will as well..
 
Level 14
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Messages
871
And what should have I done? Wait patiently for something that wouldn't most definitely happen, since I didn't manage to contact him?
I will say this one last time. I will wait for a mod to tell me what to do or what he will do himself.. Or ForestDefender.



I agree to this point of view, but I doubt Anaxie will as well..

YES

If you couldnt reach him keeping it to yourself and waiting would of been the appropriate and respectful thing to do.

Im sure you tried very hard to find him in that 15 day timespane from account creation to campaign upload.

Look at it this way, it's like some musician mixing another's track.
More whatboutism

Also music is notorious for copyright lawsuits so not the best example

Its an unwritten code of conduct for mod creations for any game to respect and authors wishes and seek their approval before using their work IN ALL GAMES. And its treated as the norm because its common sense.
 
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