• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Fel Chaos of Gul'dan

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
wow-legion.jpg

The Chaos of The Legion

The map
I got the Idea from World of Warcraft
I have been watching some of the videos were Gul'dan has been lately so I wanted to make a map with demons and the highborne. The map contains a big forest with some goods waiting if you can find them. It can be demons with some good items or you could find something that will make you interested in the map. The Highborne and demons isnt the only that lurks around and can be payd.....Furbolgs and trolls is in service to.

The Chaos of Gul'dan

I have creeps all over the map so it should be enought to kill, the demons are the most powerfull in the map but so are the highborne if you know how to use the abilities.

148424d1441826810-war-rainforest-skjermbilde-5-.png


I will add a hero for every playable race.
WoW-Legion-Story-Setting.jpg


Human Hero: Blood Elf Demon Hunter
Undead: Sorcerer of Ghost
Orc: Felsworn
Night Elf: Druid of Life

Map created by Hakonwarcraft
Borrowed custom models:

Night elf Archer: By wingednosering
Night elf Sentinel: by 67chrome
ElvenArchCleric: by Elenai
Map overview: by Dark-Zalor
Blood elf Hero: by General Frank

Keywords:
Gul'dan, Highborne, Demon, Forest, Well, war of the old gods, Arcane, Altered melee, history, furbolgs, troll, trolls, furbolg, pit lord, war, big map
Contents

Fel Chaos of Gul'dan (Map)

Reviews
21:31, 1st Nov 2015 StoPCampinGn00b: Needs fix on Daffa's review.

Ardenian

A

Ardenian

This is surely not a melee map, but an Altered Melee at least.
 
Reserved for Review

EDIT :


Jugram_haschwalth_by_orakih-d6w2yyd.jpg

Daffa the Mage Review on Fel Chaos of Gul'dan

Presentation
The presentation can use proper formatting. The current way it's written is way unpleasant for the eyes. You can check Map Description Generator in our Tools Section or Map Description Template (linked when you want to update the map, above the description box)
1/3


Design
Terrain is average, though lacks decoration in most area
Skill 1 Demon Hunter (Human) missing Research Tooltip + Icon
Description of custom units and heroes are lacking details
Human Demon Hunter is a rip off from Night Elves one, with Mana Burn replaced with Cripple, and worse, Cripple only has 1 level and it's icon placement is inconsistent
3/12


Gameplay
Custom Heroes can be made infinitely, and doesn't count to hero limit
The creeps... Some are too powerful, those ones at gold mines can destroy most of my assault force in matter of seconds (either that or because I lack proper micro skills)
There's nothing much new offered, making it feels like I'm playing nothing more but a normal melee map
4/15


Details Spoilers Alert!
Well, first off, not what impression on what I had in mind. I was expecting some serious overhaul out of the melee map but that's not what I get.

The custom heroes are not that much of worth, nor the units, though I like the Spell Immunity the guard has, but it kinda imbalanced against Knights (those requirements and that chaos damage the guard has). The custom heroes and units seems to mostly uses default skills with little modifications, which is not pleasing at all.

Next, I found ridiculously unhelping tooltips for custom stuffs. I was expecting, since this is an altered melee like map, that at least it has proper tooltips like Blizzard, or even better, a detailed one.

I played as Human for this Review.


FINAL SCORE : 8/30
RATING : 1.33/5
VOTING FOR : Rejection/Needs Fix/Approval


 
Last edited:
Top