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Fallen Anasterian

Fallen Anasterian or well whatever your gonna go with for a name, i created this for my campaign as enemy encounter, that ends up turning friendly, as well as some other projects, so thought id share, My skills for him are of the Fel Fire effect style.
So as i have seen, most tend to want mounted and unmounted version, so for all you lovers of wanting to mount through a skill, i worked his mounted form into alternate animations, and even a little morph animation, that i think you enjoy
-Credits to @Mythic for his Flamestrike Fel II Model which i used in the Morph Animations (I Recolored a few parts.)
In the posted GIF i am using robogoblin skill, how ever any transformation skill should work.
Finally of course I did an icon for him, and an icon for your raise horse ability (or whatever you shall call it lol)

Remove 'war3mapImported/' from facefx File - Download Folder in Comments
Recommended Team Color: Player 3 (Teal)
Previews
Contents

Fallen Anasterian (Model)

Fallen Anasterian Icon (Icon)

Portrait (Model)

Summon Horse Icon (Icon)

Reviews
Mr Ogre man
Model is incredible, no complaints. Works ingame, it's well optimized. The only issue is that the portrait has unnecesary geosets (everything below the chest, basically) that bloat the filesize a bit.
Level 18
Joined
Oct 25, 2006
Messages
1,170
I instantly wanted to use the guy as some kind of big villain.

We can see the horse in Attack 2 and Spell 1 animations, not sure if this is a bug from the object previewer (haven't downloaded, yet).

It's really inspiring for me and I will likely use the model! Thank you :)
 
I instantly wanted to use the guy as some kind of big villain.

We can see the horse in Attack 2 and Spell 1 animations, not sure if this is a bug from the object previewer (haven't downloaded, yet).

It's really inspiring for me and I will likely use the model! Thank you :)
ah yes model viewer does not show correctly lol it usually doesnt show anything right lol.
 
Level 12
Joined
Feb 23, 2020
Messages
305
Great model. I like the idea of the horse being summonable.

But why is the colour so grey and green? It makes them look colourless next to other units.
 
Level 8
Joined
Sep 28, 2020
Messages
107
Looks cool.)) Please make a model of Nazgrim (orc-Death Knight on horseback) I am sure that this would be useful to many.
 
Great model. I like the idea of the horse being summonable.

But why is the colour so grey and green? It makes them look colourless next to other units.
This is the color scheme i went with for him and his units for my campaign and projects, so yea next to your normal in game diffuse units, it wont match, you gotta do some diffuse work yourself or ask me for matching diffuses, or wait to see if i can post his units. Besides, i dont think the undead should be vibrant in colors. He is part of one of the custom factions along with 2 others that me and my friend had created for our campaigns and projects(each faction has it owns color scheme). I also chose the teal like color because it goes with with fel fire abilities and effects that i had for him.

Looks cool.)) Please make a model of Nazgrim (orc-Death Knight on horseback) I am sure that this would be useful to many.
That is an interesting idea, How do you think the undead orc skin would be, similar to the death knights skin tone? or what would you say?
 
Level 8
Joined
Sep 28, 2020
Messages
107
That is an interesting idea, How do you think the undead orc skin would be, similar to the death knights skin tone? or what would you say?
Believe it or not, blue (pale) skin color is a good option. Not green, not even red, pale blue. Moreover, the Knight is a knight, just put the orc on the horse, and repaint it, add a glow in the eyes, and maybe a rune ax. As a variant of the skin for the Death Knight.
 
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