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Crabs Take Over The Island 3.02

http://www.hiveworkshop.com/forums/showthread.php?t=49181
(Development page containing very detailed information)

I came up with the idea after reading the short science fiction story called Crabs Take Over The Island. In the story, mechanical self-replicating crabs gain control of their own evolution in the midst of an endless battle royale. The defeated crab is destroyed and its materials used to make a new crab. The killing crab rebuilds the dead crab metal into a new crab in its own image, thus simulating reproduction. Survival of the fittest. A reasonable evolution simulation.

This is a fun, fast-paced combat game with 13 abilities and 11 unique items. You start from humble beginnings and begin to learn new skills; combat becomes more complex and skill-based.

See for yourself. Host it on B.net or play with computer AIs.
Contents

Crabs Take Over The Island 3.02 (Map)

Reviews
12:18, 11th Jun 2008 Gilles: Quite a fun little map! Very well made, and unique. The AI doesn't but items though, and it's a huge advantage to the player(s).

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12:18, 11th Jun 2008
Gilles: Quite a fun little map! Very well made, and unique. The AI doesn't but items though, and it's a huge advantage to the player(s).
 
Level 2
Joined
Feb 5, 2005
Messages
34
Interesting map, Crabs and armies that are similar to non-fiction (true) hmmm ill give a 7/10 thus it also reminds me alot of pirates of the carribean 3: at worlds end
when jack sparrow watches his ship being moved by rock-like crabs :)
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now is a time for action! *falls asleep*
 
Level 1
Joined
Jun 9, 2008
Messages
1
Funny idea, mayby you could add an option to make the camera follow your crab and make it possible to select the shop at the push of a button. And make the game auto select your crab when it lands after bouncing/being thrown.
 
Level 3
Joined
Dec 7, 2009
Messages
58
yes it was fun really but it gets pretty boring in the long run.

but I really have to say it was really fun in the beginning 3/5
 
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